I have to agree with Kashemia on this. Every game has a certain aspect that they favor and flaming FFXIV because they favor crafting doesn't make sense to me, it's just different.
WoW favored PvE aspects. Dungeons, Raids, Quests, etc. When it first released, there weren't even battlegrounds or any real PvP content, it just evolved into that field over almost six years of development. You're not going to get very far in WoW, in terms of game progression, if you don't like PvE.
Aion favored PvP. Can't reference as much on this game, because I stopped playing it after I realized that it was a heavily PvP influenced game. Not being a huge fan of PvP(outside of Duels for Rp purposes), I left because it simply wasn't the game for me.
XIV seems to be favoring crafting and community economy. But, they also have some pretty strong ideas, in my opinion, in terms of PvE content. It seems to me like they are simply wanting to encourage players to experiment with all the various class types. One of the BIG things that I love, in this regard, is that every item in the game has a purpose and that a player can become entirely self-sufficient. Craft your own armor, make your own ammunition, make your own food/potions, etc. etc. This is something that I really enjoy about the game that you could not do in WoW.
WoW favored PvE aspects. Dungeons, Raids, Quests, etc. When it first released, there weren't even battlegrounds or any real PvP content, it just evolved into that field over almost six years of development. You're not going to get very far in WoW, in terms of game progression, if you don't like PvE.
Aion favored PvP. Can't reference as much on this game, because I stopped playing it after I realized that it was a heavily PvP influenced game. Not being a huge fan of PvP(outside of Duels for Rp purposes), I left because it simply wasn't the game for me.
XIV seems to be favoring crafting and community economy. But, they also have some pretty strong ideas, in my opinion, in terms of PvE content. It seems to me like they are simply wanting to encourage players to experiment with all the various class types. One of the BIG things that I love, in this regard, is that every item in the game has a purpose and that a player can become entirely self-sufficient. Craft your own armor, make your own ammunition, make your own food/potions, etc. etc. This is something that I really enjoy about the game that you could not do in WoW.
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