Having played('tested' ) for a considerable amount of time now, this is what I have to say about FFXIV:
I love it.
Truly. It's more or less everything I had wanted it to be. Sure, there's still some stuff that needs ironing out, and I wouldn't be surprised if there were still a few bugs and adjustments to be made after launch. But I suppose I've been fortunate; my system (admittedly a brand new machine bought for this game) runs FFXIV perfectly. I've only had a rare few crashes. My lag is negligible.
Playing in Closed Beta phases 2 and 3 were mildly enjoyable, but also very frustrating. I feel that SE has done a great job in listening to the community's feedback, and implementing changes and fixes. Open beta is great. (And far too addictive!)
The graphics are stunning. The battle system is fun and engaging. Gathering and crafting have just the right balance of difficulty and reward. The environment and story is amazing, and so immersive.
I support the levelling fatigue. I see SE's logic, and I think it makes sense. Because really, the only people complaining about having nothing to do are those who are only levelling one type of class. Because I mine, synth, and do battleleves, I'm never left without stuff to do. The guildleve limits don't even bother me, because I have local(crafting) leves that I do every day. And when we're all in game and there's a thriving RP environment, there will rarely be a dull moment.
But all of that doesn't rival FFXIV's true strength: its potential. The game is great now. Sure. But in a year's time? Two years? It's going to be breathtaking.
I love it.
Truly. It's more or less everything I had wanted it to be. Sure, there's still some stuff that needs ironing out, and I wouldn't be surprised if there were still a few bugs and adjustments to be made after launch. But I suppose I've been fortunate; my system (admittedly a brand new machine bought for this game) runs FFXIV perfectly. I've only had a rare few crashes. My lag is negligible.
Playing in Closed Beta phases 2 and 3 were mildly enjoyable, but also very frustrating. I feel that SE has done a great job in listening to the community's feedback, and implementing changes and fixes. Open beta is great. (And far too addictive!)
The graphics are stunning. The battle system is fun and engaging. Gathering and crafting have just the right balance of difficulty and reward. The environment and story is amazing, and so immersive.
I support the levelling fatigue. I see SE's logic, and I think it makes sense. Because really, the only people complaining about having nothing to do are those who are only levelling one type of class. Because I mine, synth, and do battleleves, I'm never left without stuff to do. The guildleve limits don't even bother me, because I have local(crafting) leves that I do every day. And when we're all in game and there's a thriving RP environment, there will rarely be a dull moment.
But all of that doesn't rival FFXIV's true strength: its potential. The game is great now. Sure. But in a year's time? Two years? It's going to be breathtaking.
'The secret to life without fear is e'er being ready to die.'
- Jakih, Highguard of the Order of the Stormguard.
Previously Bexb of Phoenix/Leviathan.
- Jakih, Highguard of the Order of the Stormguard.
Previously Bexb of Phoenix/Leviathan.