For using the games story/cannon in my own personal RP experiences, I try to look at the quests and see just what kind of impact they would make if done on a huge scale, and how likely is it that multiple people could be doing the same thing.
Seeing the vision in the sky when the characters first start, I can include since there is no reason I've seen thus far, that hundreds or thousands of others couldn't have seen it too. However, how many people are going to have a leviathan jumping over their ship, when the creature is considered a mythical beast spoken of in the stories of drunken sailors?
Considerably less, say 50 to a hundred people on that boat all managed to catch something and pieced it together with other people on the boat to form a cohesive picture. Well thats not so big a number, thus less likely to be something my character could have been a witness too.
But lets expand our picture frame a bit. Pull the camera back if you will. That was a huge storm, the seas are raging even before we have giant leaping lizards on the scene, and there's nothing to say there weren't other ships in the area that wouldn't be affected. In all the chaos, lightning could have illuminated what looked like a sea monster for a brief time, other ships could have been infested but ugly floating fish and so on. The sea monster wouldn't even have to be in the air when a character saw it, it could have been before or after the jump as well. Lastly, the ship our pc's is on is lucky, and makes it into port more or less unscathed. Our real characters may not have been so lucky (or infact, were even luckier and merely saw things in the distance)
So, its possible to take Square's story events and weave them into our own, with thought and consideration. We just need to be mindful of occasions where not everyone is going to be the one to slay a gunblade toting heavily armored Judge, unless they happen to be apart of an extensive judicial system in the first place
Seeing the vision in the sky when the characters first start, I can include since there is no reason I've seen thus far, that hundreds or thousands of others couldn't have seen it too. However, how many people are going to have a leviathan jumping over their ship, when the creature is considered a mythical beast spoken of in the stories of drunken sailors?
Considerably less, say 50 to a hundred people on that boat all managed to catch something and pieced it together with other people on the boat to form a cohesive picture. Well thats not so big a number, thus less likely to be something my character could have been a witness too.
But lets expand our picture frame a bit. Pull the camera back if you will. That was a huge storm, the seas are raging even before we have giant leaping lizards on the scene, and there's nothing to say there weren't other ships in the area that wouldn't be affected. In all the chaos, lightning could have illuminated what looked like a sea monster for a brief time, other ships could have been infested but ugly floating fish and so on. The sea monster wouldn't even have to be in the air when a character saw it, it could have been before or after the jump as well. Lastly, the ship our pc's is on is lucky, and makes it into port more or less unscathed. Our real characters may not have been so lucky (or infact, were even luckier and merely saw things in the distance)
So, its possible to take Square's story events and weave them into our own, with thought and consideration. We just need to be mindful of occasions where not everyone is going to be the one to slay a gunblade toting heavily armored Judge, unless they happen to be apart of an extensive judicial system in the first place