-Continued from the top (Because of lack of space)
Fist Weapons
Fist weapons are one of the most down to earth and thrilling weapons you can fight with. They can be as simple as a metal bar to go over your knuckles to as advanced as claws and knives being attached to the end of the weapon. But what remains the same is the fact you get close to your enemy and brawl with them in a way you would not with other weapons. Fist weapons are not for the faint of heart, but for a skilled user it can be an adrenaline rush that leaves all your opponents as a pile on the floor. Fist weapons work best against nearly any opponent so long as they are within close range. As you are as maneuverable and powerful as your body lets you be. But at a range, any Pugilist will find themselves in a bind.
Hora
Briefing
The Hora is a common and cheaply obtainable Fist Weapon made of bone or shell. While most of it is lower quality and fairly round. Higher quality shell Hora can have spikes on the knuckles making them a pain to get punched with. They are what most beginner fist weapon users start training with.
How to use it
The Hora in its cheaper forms is good for blunt force and would be used alongside any form of martial arts your character may know or is being trained in. Even if it is just back street Ul'dahn martial arts. It is guaranteed to give some bruising but when in the hands of a stronger character the Hora if given a good shot can even break bones. The higher quality shell Hora are even more brutal and their protrusions over the knuckles can easily deal damage to anyone it gets a hit upon. Most combat with the Hora will involve dodging and striking. It is not suggested to parry against another weapon with a Hora.
Pro's
*Extremely maneuverable.
*Features cheap low quality and reliable high quality variants.
*Lower quality Hora can be good for scuffles, higher quality for seriously hurting.
Con's
*Unable to parry other weapons, forced to rely on dodging.
*Cheaper Hora can break rather easily when up against metal weapons/armor.
*Weaker Blunt weapon and more difficult to do damage with, (Any damage may go unseen)
Knuckles
Briefing
Knuckles are much like Hora in that they are rounded at the ends. But are made of a variety of different strong and weak metals and are weightier than their hora counterparts. They also lack the protrusions of the shell hora, but their weight makes them no less deadly.
How to use it
A blunt weapon of sheer force and metal. It can slow you down a bit to wield heavy metal Hora, but it would be like punching people with an metal bar and can quickly do internal damage if too much force is used. Its fight style mimics that of the Hora in that it is combined with any number of kinds of martial arts. Only you swing more weight around.
Pro's
*Knuckles are heavy and hit much harder.
*Knuckles can be found in affordable metals and stronger reliable metals.
*Knuckles can be highly damaging despite their non sharp appearance.
Con's
*Can slow you down more than a Hora.
*Is a strong blunt weapon and more difficult to predict damage done. Can cause unwanted internal damage if one is not careful.
Note: Spiked Knuckles can do even more damage and can easily become a killing device. Not suggested for crowd control. Knuckles are weapons more for doing serious amounts of damage.
Cesti
Briefing
The Cesti is much more controllable in the amount of damage you output as a fighter because it is made of hardened skins that make a large lump on the fist weapon to punch people with not unsimilar to a boxing glove. It is hard enough to do damage if needed and light enough for sparring or scuffling as well. For those who want to improve upon the weakness of a Hora but don't want something as extreme as Knuckles. A Cesti can be found made from medium quality to high quality materials.
How to use it
The Cesti can use either the fighting techniques of the a blunt Hora or the Metal Knuckles depending on how much damage they are wanting to do. Again it is commonly mixed with the martial arts that go with blunt hand to hand combat. It is not suggested you try to parry a bladed weapon with these fist weapons.
Pro's
*Is lighter than Knuckles but heavier than Hora.
*Can do variable amounts of damage.
*Can normally be found made of good to great quality materials.
Con's
*Can not match the speeds of the Hora or the strength of Knuckles.
*Is a blunt weapon and can cause unwanted internal damage. (Or totally wanted)
*Moderately expensive Fist Weapons.
Claws
Briefing
Claws are different from the previous three fist weapons because it normally features two and sometimes three sharp metal hooked blades that sprout from the fist weapon. It allows more visible damage, the ability to parry bladed weapons, and the ability to hook or entangle armor and weapons.
How to use it
While basic martial arts can still be incorporated into your combat. A lot of claw combat now revolves around hooking your enemy with the sharp claws and tearing off armor, being able to slash at vital points, and being able to parry, entangle, or possibly even break weaker weapons with your claws.
Pro's
*Able to parry, entangle and hook.
*Now a sharp weapon.
*Made of medium to very high quality material.
*Lots of claw designs.
Con's
*More expensive than blunt fist weapons.
*If you block an attack, the force goes almost directly into your hands (Painful)
*Not as maneuverable as the blunt fist weapons.
Note: Baghnakhs act exactly like Claws only they are made of much higher quality material and often sport 3 claws or 2 very large exotic claws. They are much rarer and much more expensive but good for anyone who likes claws.
Patas
Briefing
Patas are fist weapons that protect the hand then have a knife blade affixed to the end of them. They are good for stabbing in the same fashion that you would punch and can be good for defensive parrying. They can be rather expensive but can be a very good quality weapon to its users.
How to use it
The Patas will act as a stabbing weapon that can do some slashing. But it is held in the same manner as fist weapons and utilizes the martial arts that you may learn alongside using fist weapons. It is far more deadly to punch with as it is a sharp bladed weapon and can also do some parrying. Although blocking with the weapon will result in the same painful feeling you would get should you block with a claw as the force of a heavy strike goes through your hand.
Pro's
*Can act as a weaker dagger and as a punching weapon.
*Is a sharp bladed weapon that can do serious damage.
*More maneuverable than claws.
Con's
*Can be rare and somewhat expensive.
*Does not have the hooking benefits of a claw and can only do minor entangling.
Note: Himantes are similar to leather Hora and function the same with only a slightly higher price value. They would be inbetween Hora and Cesti in their use. Hooks are not getting their own section, but are like a one bladed claw that cannot cut, it can only be used for piercing, entanglement, and parrying alongside whatever punching you may want to do with it.
Fist Weapons
Fist weapons are one of the most down to earth and thrilling weapons you can fight with. They can be as simple as a metal bar to go over your knuckles to as advanced as claws and knives being attached to the end of the weapon. But what remains the same is the fact you get close to your enemy and brawl with them in a way you would not with other weapons. Fist weapons are not for the faint of heart, but for a skilled user it can be an adrenaline rush that leaves all your opponents as a pile on the floor. Fist weapons work best against nearly any opponent so long as they are within close range. As you are as maneuverable and powerful as your body lets you be. But at a range, any Pugilist will find themselves in a bind.
Hora
Briefing
The Hora is a common and cheaply obtainable Fist Weapon made of bone or shell. While most of it is lower quality and fairly round. Higher quality shell Hora can have spikes on the knuckles making them a pain to get punched with. They are what most beginner fist weapon users start training with.
How to use it
The Hora in its cheaper forms is good for blunt force and would be used alongside any form of martial arts your character may know or is being trained in. Even if it is just back street Ul'dahn martial arts. It is guaranteed to give some bruising but when in the hands of a stronger character the Hora if given a good shot can even break bones. The higher quality shell Hora are even more brutal and their protrusions over the knuckles can easily deal damage to anyone it gets a hit upon. Most combat with the Hora will involve dodging and striking. It is not suggested to parry against another weapon with a Hora.
Pro's
*Extremely maneuverable.
*Features cheap low quality and reliable high quality variants.
*Lower quality Hora can be good for scuffles, higher quality for seriously hurting.
Con's
*Unable to parry other weapons, forced to rely on dodging.
*Cheaper Hora can break rather easily when up against metal weapons/armor.
*Weaker Blunt weapon and more difficult to do damage with, (Any damage may go unseen)
Knuckles
Briefing
Knuckles are much like Hora in that they are rounded at the ends. But are made of a variety of different strong and weak metals and are weightier than their hora counterparts. They also lack the protrusions of the shell hora, but their weight makes them no less deadly.
How to use it
A blunt weapon of sheer force and metal. It can slow you down a bit to wield heavy metal Hora, but it would be like punching people with an metal bar and can quickly do internal damage if too much force is used. Its fight style mimics that of the Hora in that it is combined with any number of kinds of martial arts. Only you swing more weight around.
Pro's
*Knuckles are heavy and hit much harder.
*Knuckles can be found in affordable metals and stronger reliable metals.
*Knuckles can be highly damaging despite their non sharp appearance.
Con's
*Can slow you down more than a Hora.
*Is a strong blunt weapon and more difficult to predict damage done. Can cause unwanted internal damage if one is not careful.
Note: Spiked Knuckles can do even more damage and can easily become a killing device. Not suggested for crowd control. Knuckles are weapons more for doing serious amounts of damage.
Cesti
Briefing
The Cesti is much more controllable in the amount of damage you output as a fighter because it is made of hardened skins that make a large lump on the fist weapon to punch people with not unsimilar to a boxing glove. It is hard enough to do damage if needed and light enough for sparring or scuffling as well. For those who want to improve upon the weakness of a Hora but don't want something as extreme as Knuckles. A Cesti can be found made from medium quality to high quality materials.
How to use it
The Cesti can use either the fighting techniques of the a blunt Hora or the Metal Knuckles depending on how much damage they are wanting to do. Again it is commonly mixed with the martial arts that go with blunt hand to hand combat. It is not suggested you try to parry a bladed weapon with these fist weapons.
Pro's
*Is lighter than Knuckles but heavier than Hora.
*Can do variable amounts of damage.
*Can normally be found made of good to great quality materials.
Con's
*Can not match the speeds of the Hora or the strength of Knuckles.
*Is a blunt weapon and can cause unwanted internal damage. (Or totally wanted)
*Moderately expensive Fist Weapons.
Claws
Briefing
Claws are different from the previous three fist weapons because it normally features two and sometimes three sharp metal hooked blades that sprout from the fist weapon. It allows more visible damage, the ability to parry bladed weapons, and the ability to hook or entangle armor and weapons.
How to use it
While basic martial arts can still be incorporated into your combat. A lot of claw combat now revolves around hooking your enemy with the sharp claws and tearing off armor, being able to slash at vital points, and being able to parry, entangle, or possibly even break weaker weapons with your claws.
Pro's
*Able to parry, entangle and hook.
*Now a sharp weapon.
*Made of medium to very high quality material.
*Lots of claw designs.
Con's
*More expensive than blunt fist weapons.
*If you block an attack, the force goes almost directly into your hands (Painful)
*Not as maneuverable as the blunt fist weapons.
Note: Baghnakhs act exactly like Claws only they are made of much higher quality material and often sport 3 claws or 2 very large exotic claws. They are much rarer and much more expensive but good for anyone who likes claws.
Patas
Briefing
Patas are fist weapons that protect the hand then have a knife blade affixed to the end of them. They are good for stabbing in the same fashion that you would punch and can be good for defensive parrying. They can be rather expensive but can be a very good quality weapon to its users.
How to use it
The Patas will act as a stabbing weapon that can do some slashing. But it is held in the same manner as fist weapons and utilizes the martial arts that you may learn alongside using fist weapons. It is far more deadly to punch with as it is a sharp bladed weapon and can also do some parrying. Although blocking with the weapon will result in the same painful feeling you would get should you block with a claw as the force of a heavy strike goes through your hand.
Pro's
*Can act as a weaker dagger and as a punching weapon.
*Is a sharp bladed weapon that can do serious damage.
*More maneuverable than claws.
Con's
*Can be rare and somewhat expensive.
*Does not have the hooking benefits of a claw and can only do minor entangling.
Note: Himantes are similar to leather Hora and function the same with only a slightly higher price value. They would be inbetween Hora and Cesti in their use. Hooks are not getting their own section, but are like a one bladed claw that cannot cut, it can only be used for piercing, entanglement, and parrying alongside whatever punching you may want to do with it.