(10-18-2014, 09:09 PM)Coatleque Wrote: Can an MMO once, just ONCE drop an expansion without raising a level cap? Â I am sure they can fill it with enough content and trinkets to keep things going without requiring us to grind out another ten useless levels and two - three more skill on an already full hotbar.
I liked how things were done with the gear iLevels. Â That would have been an acceptable system in and of itself.
Everquest 2 used to do that. Level Cap would only be raised every two expansions. the other just presented more of the same level.
But actually the raising of the level cap is a big equalizer. Everyone needs to advance and needs to get new gear. So even if you just started you have a chance to be nearly as fast as someone who played from release, or you can show that you can be as good as someone decked out in top gear, which you never had the chance to acquire, but now you have. So there are more to do the fates, more to queue up in dunegons, more stuff will be crafted fot the market.
Personally, I like new levels. Gives me even more to do.