(12-04-2014, 04:09 PM)Warren Castille Wrote: My sticking point (hee hee) with dragoons jumping on man-sized targets is that it just seems... Well, too convenient. The same exact skills they can use on giant, devouring monsters (dragons are BIG!) are the same skills they can use on a lalafell, to the same (far more effective, actually, if you compare a lala's mass to Isgebind's) effect? The dragoon official page specifically says they've mastered an aerial style to combat dragons, leading me to believe they use those flashy moves on aerial targets, not ground-based opponents. That's what the lance is for.
I'd move that it's quite possible to translate the skill to man-sized targets, just that it would be that much harder without practice. Or perhaps not, if the aim of the jumping attack is to try to hit a key weak point in the dragon's anatomy (wing joint, Smaug-style chink in their armor). Again, we don't know much in the way of details of how the jump is done beyond what we are given in the game. Which allows for a lot of flexibility in application but, like anything else, needs to be treated properly and fairly.
Basically, use something like:
Ragnar the Wyrmpierce leaps into the sky, the sunlight glinting fabulously on his armor before he plunges back down towards the earth, lance forward and ready to skewer Orwin the Oblivious.
Instead of:
Bahamut Lancemaster jumps onto Ser Uberpaladin, running him through with his lance he totally got from Odin that one time they went out for Jaegermeisters.
But, again, this is something that I think applies to all forms of combat, not just Dragoon jumpin'.