All this talk of healers is making me really, really hope that I'm able to learn how to be an efficient end game healer by the time I finally hit 50 with WHM. I'm still learning rotations and what works best for when, and am constantly afraid I'm doing something wrong even though I rarely allow a party to wipe. With that said I cannot agree enough with the idea of the DPS avoiding unnecessary damage when needed and that a healer should go to the tank, not the other way around. Yes, it does annoy me when the tank kites around static scenery in a stage while I'm healing them as it immediately invalidates what I'm doing - but for everything else it's my job to find that sweet spot between getting too close and being too far away to do anything of use. Likewise for the DPS, if the bloody boss is running an attack with clearly telegraphed paths to avoid - AVOID THEM. If you take damage during a fight it's usual either your fault or the tank is being an idiot. If the latter, I'm sympathetic and try my hardest to keep you alive. If the former I'm just going to facepalm at you and debate ways to floss my teeth with your entrails as I try to regroup and get your health back up to where I need it to be. Especially when it's avoidable. If it isn't, like some bosses, then no sweat.
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