(09-22-2016, 07:14 AM)Roderick Wrote: To be fair, that pull is rather annoying as a tank... in terms of "mechanics". The rogue doesn't move until he's done doing his stealth crap... and the mob on the far right (caster? archer? never paid enough attention to what he's doing exactly) doesn't move either. The only mob that moves is the one in the center... and the other two are spread too far apart to hit with -insert aoe threat move here-.That's usually why I usually throw my tomahawk/shield at the left one and then move for the right one. That way I can aggro it and the actual moving one to me and - if the one on the left has latched onto someone else - throw another ranged attack and/or Provoke to bring it over to the other two.
Anyway, I griped about this in-game yesterday, but I continue to have the most "wonderful" luck with getting EX Primals for my Mentor roulette. Getting them by themselves wouldn't be a problem - albeit they require a lot more effort than I'm usually willing to put into a roulette - but the issue is I always seem to get them with some manner of nitwit or flat-out jerk. And they usually end up with a vote abandon, so I end up wasting a lot of time for nothing. I've only had one successful one and that was, oddly enough, a Titan EX where we barely scraped by on the fourth or fifth attempt.
So, bearing all that in mind - and perhaps remembering my last rant about my Shiva EX with the badmouthing lazy Mentor - you can probably guess I was skeptical when I got Ramuh EX for my roulette. However, I still figured I'd give it a shot since I kinda remembered the mechanics from when I did it unsynced as a tank for pony farming months back.
The issue was - again - the other players. Well, one in particular this time - the other tank. Basically everyone was new to it, so I tried to explain what folks had to do. A lot of the others were making the usual mistakes - forgetting to drop a thunderbolt on the terrored folks, stacking too many, and so on. That was fine, they were at least trying to figure it out and keep going.
The problem child was the other tank. First pull I tell him he needs to grab orbs to survive the tankbuster hit. He ignores me and dies. This ends up being the theme for him. Refusing to take the orbs, repeatedly trying to steal aggro off me when in the brief moments I run off to grab orbs myself, standing on TOP of me so that he dies when I get hit by the tankbuster...
I basically tell him three different times that he needs to grab the orbs if he wants to tank Ramuh. Every time he ignores me, sits in tank stance, and basically wastes the healers' time and MP by getting himself blown up. And the furthest we as a group ever get is to the first adds phase.
So... I bailed and ate the thirty minute cooldown timer. Probably not the coolest thing for me to do, but I wasn't going to sit there and bang my head against Ramuh EX with a co-tank that wasn't going to listen. Oh, and we had another mentor in the group whose only contribution was to say "Classic" when the group wiped from stacking too many lightning bolts on the terrored players. So yeah, I figured retreating was the better part of valor.
Ended up getting a Satasha NM run with two low-level DPS and a SCH and crushing the hell out of it once I queued up again. Followed by a Hullbreaker for my Expert where we also just straight-up steamrolled our way through. So... bad story with a happy ending, I suppose.