(01-29-2015, 12:23 AM)Flashhelix Wrote: If you're going to roleplay in a game with established lore only to take huge liberties with the lore, why roleplay in a game with established lore anyway? There are other avenues that allow far greater conceptual freedom if amending a character's concept and/or story is too great a feat.
I just wish more people outright admitted that they had no interest in sticking to the lore instead of pulling out the card of 'I can do what I want, FREEDOM AND LIBERTY' that is becoming alarming common in debates such as this.
I mean, yeah - nobody is saying anybody can't do whatever they want. They're saying that if someone deliberately ignores the established setting then they're opening themselves to valid criticism.
If my character happened to be played as a relative of a major lore character then I'd fully expect people to offer constructive criticism, raise their eyebrows and even avoid me altogether. Nobody has an obligated to interact with role-players that don't align with their style, however nobody has the right to claim that they can never, ever be criticised.