M'dhori Rhea

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Mdori rhea 1.png

Gender
Race
Clan
Name Day

Guardian

Orientation

Female
Miqo'te
Seekers of the Sun
29th sun of the
5th Umbral Moon
Llymlaen,
the Navigator
Bisexual


Ever since she was a kit she was apart from the tribe. Her ears too keen for others to understand, she led us a number of times to fresh game and welcome fields. Now a shade of her former brilliance, a pity and a runt.
- M'yrmeleo Nunh

A Whisper

At first impression, M’dhori is enigmatic, eccentric and mayhaps a bit distracted. She is prone to fluctuate between incessant, long-winded chatter that jumps across topics like a spriggan’s jiggity-jig and muttering to herself and her surroundings. Sensitive to concentrations of Aether and to her past tribal experiences, Mi prefers the countryside and solitude. As such, she is rarely found in the city-states and bustling hubs of Eorzea; however, when social situations arise she is keen for attention and affection and won’t hesitate to throw a tantrum or sulk if she feels slighted or ignored. She can hold a grudge equal to the Tonberry King’s rancor where she feels it is warranted. Few see this side of her personality as her inclination for study and play dominates her actions.

Story Past

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M’dhori was always a little ‘special’ growing up. Oft not wanting to play with the other kits in the tribe, she preferred to bask in the sunlight and listen to the wind. Mi would frequently leave for places nobody knew for extended periods of time. The village elder wasn’t keen on this behavior and lectured her a number of times on how it was dangerous to venture too far; how it was hazardous to the tribe for her anti-social character. Mi shied from these lectures, listening to the wind was far more interesting. As an adolescent it became more apparent that Mi felt things, heard things, that others did not. She could feel the coming of bad weather as well as where prey traveled without any assistance. This usefulness drew her closer into the tribe center and as consequence forced her to be more sociable. Nevertheless her mind strayed from her routine tasks to the waves of emotion that washed over her whenever she listened.

One day a traveling peddler visited their tribe for trade of beast skins. With him he brought small crystals hoping to find a young companion for his travels. With his arrival Mi fell horribly ill, coughing up her luncheon and rendered immobile. A few weeks after the peddler had left, Mi found her strength again but the world's secrets closed to her. Her premonitions became incredibly inaccurate and led the clan astray in search of beast skin and shelter. Displeased with this development, the clan stopped listening to Mi and she found herself cast aside. Even her mother and littermates were ashamed they had ever believed in her. Mi delved into her preferred solitary lifestyle again. She wanted to hear again; listening harder and more attentively for the voice of the earth until she could hear it as she had before. Unsatisfied with the way she was cast aside, she didn’t divulge that her hearing had reawakened. She began venturing away from the tribe again with little consequence. The further Mi wandered, the clearer the voices became. At the cusp of adulthood, Mi sought to leave the tribe. No longer viewed as a gift from Azemya, permission was granted.

She ventured far, learned to hunt on her own and further tuned her hearing to expertise. During these few months, the red moon waned. Mi felt it drawing near long before it was in view. Its fearful nature unsettled her; knowing nothing would dissuade its course. During the final days of its descent she was deafened by its foreboding omnipresence, thundering and clashing filled her ears. Mi had no way of hunting and was forced to retreat into nearby caves. Then, the red moon's reckoning came over the nearby continent of Eorzea. Her whole body trembled hearing the earth's screams and opening of wounds. After the devastation, something was different, something was wrong [in Eorzea]. She felt its cry for help, pleading for balance to be restored. Mi decided to stake a new life in search of a way to help her distant friend.

She traveled seaward meeting many strangers who told tales of what had happened: heroics of the warriors of light. The stories inspired Mi - she was not alone in responding to the world's outcry; others joined her in protecting nature's balance. From that moment on she set her mind on becoming an adventurer and to fully understand her powers.

Whilst on her voyage to the sea-faring state of Limsa Lominsa, other prospective passengers took a fancy to her. They considered that the Arcanists' guild would likely be her most opportune destination and offered escort to the establishment. Nearing Limsa Lominsa, however, she became terribly seasick and began retching everything she had eaten the previous day, scaring off the ‘generous’ men. After arriving in Limsa Lominsa, it only got worse. Troubled by their ill passenger, the ship's crew unceremoniously dumped Mi and her belongings in a city corner, leaving her to fend for herself. Luckily the Arcanists' guild wasn’t too far and the students weren’t as heartless as the sailors. They offered her remedies and shelter, quickly learning that she meant to join them. After a few days her nausea subsided. They were able to trace the source of her ailment to the Aetheryte crystals which dot the city to providing quick transportation. Mi decided to never use an Aetheryte for her own means unless absolutely necessary after dealing with convulsions for two hours attempting travel through one. Determined, Mi, despite her unwelcoming arrival, decided to stake her future in Eorzea. She learned the way of the Arcanists quickly and became a flag student in record time. Her sensitivity to aether provided Mi with a precision none can refute. Upon mastering the fundamentals of the Arcane arts, Mi ventured forth to become a summoner and gain even more knowledge of herself. Avoiding the inescapable nausea, Mi sought life outside the cities, still preferring to live with the migrations of prey; she retains her mobile solitary lifestyle.


Fleeting Glance

Body:

From her sun-kissed skin to her Gridanian-shaded tail, there is no denying M’dhori’s remembrance of the earth. Tall and limbre, her fingers are likewise long and dexterous - like those of a musician - well-acquainted to tracing the words and arcane geometries of her grimoires. Despite her bookish ways, she remains physically fit, her build lightly athletic due to a mobile lifestyle.


Face:

M’dhori’s heterochromia eyes tease, smile, and study in a shade reminiscent of endless summer dreams. Her ample face carries bright mirrored tattoos under each eye and a short scar cutting across her right eye.


Hair and Tail:

M’dhori’s hair color evokes the memory of grasslands caught between the spring equinox and summer solstice. Her tail is full like a long stock of wheat ready for harvest. M’dhori keeps herself well groomed in spite of her continual travels. She keeps her hair cropped short save for her side bangs which she likes to bead with matching metal clasps.


Clothing and Accessories:

Like a chameleon, M’dhori will change her clothes to match her company or environment, albeit with little modesty. This includes but isn’t limited to long scholarly robes, warm winter jackets, hardened leather for battle, playful swimsuits or her usual garb. Her preferred outfit is unrestrained yet functional consisting of an open back white canvas top, ankle high leather sandals, wrist warmers or fingerless gloves, and a short leather skirt always accompanied by a thigh bound pouch. M’dhori does not like to wear hats since she is frequently complimented on her hair, but she will wear a hat upon occasion if it matches her outfit or is functional in some other way.

Listen to Speak

Player Characters

  • U’tano Kazhe “U” - M’dhori’s best friend. A dark skinned miqo’te known as ‘The weavers daughter’ was one of M’dhori’s biggest influence in her life. After their initial meeting near Nymeria’s stone, M’dhori and U traveled together developing a sister like relationship.
  • Railalis Nethikir (main) - A Maelstorm officer many of M'dhori's acquaintances have had to deal with repeatedly however to this day Mi has not met him and is beginning to doubt his very existence.

Other Relations

  • Orel - M’dhori’s chocobo received from the order of the twin adder. He has accompanied Mi on most of her adventures.

Flowing through the Flow

Habits

  • She ‘hears’ the Aether talking to her. It's like a sixth sense so she can’t really explain what it says or what it feels like to others. It is like explaining color to blind people.
  • After meeting U’tano and receiving her nickname ‘Mi’, she developed the bad habit of referring to herself as Mi, poorly imitating U's methods of speech. Before her meeting with U’tano she went by her surname Rhea.
  • Due to her sensitivity to Aether, if suddenly given a large dose, Mi will become very nauseated usually resulting in vomiting and painful headaches.
  • With her hearing, if Mi feels safe around someone she tends to ignore personal space and/or forget her modesty.
  • Despite her solitary lifestyle and history, Mi is very social and will talk for hours if uninterrupted.
  • Her tolerance to alcohol is somewhat low; however, being drunk doesn’t seem to affect her in anyway.
  • She is somewhat childish, enjoying gossiping and eavesdropping.

Likes

  • Listening to the Aether, talking to people.
  • Warm sunshine and terrific storms.
  • Cooking for other people.
  • Clothes which match her eyes and hair.
  • Snuggling.

Dislikes

  • Those who upset the flow of the Aether and her own work.
  • Hats which rub her ears or hide her hair and or eyes.
  • Being ignored
  • Linkpearls, she has a hard time using them and tends to break them out of carelessness.
  • Marmot Tribe.

Quotes (abbr. for time's sake)

  • ‘Mi is Mi.’
  • ‘Here the wild stone drowns, longs for where the wild song sounds..’
  • ‘...If you ignore the 14th parallel of the Uni-cohersion of the semi-conductile, the crystals will revert into the quasi-sebiloic recursion...’
  • ‘Oh! Did you hear?’

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