Jump to content

Y'myrha

Members
  • Posts

    11
  • Joined

  • Last visited

About Y'myrha

  • Birthday 12/19/1991

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Y'myrha's Achievements

0

Reputation

  1. Liadan, let me open this post by thanking you. I appreciate thorough, constructive criticism very much. Yes, I do understand that it's not a necessity for a motherly person to be a white mage. It's not that I believe the two things are synonymous with one another. It's more of a case that, likely from my own personal preference for specific archetypes, that I believe being a white mage may make her appear to be more motherly if portrayed in a particular light. Naturally that sort of thing isn't a requirement by any means, because you may have a motherly character with no ties to any sort of magical or martial prowess, but it can serve to magnify it if done in certain ways. Of course, as you go on to mention later on in that blurb, we don't realistically know how white mages from the Sixth Umbral Calamity may have acted or behaved. It's a long shot to be certain, and given that the War of the Magi and the Sixth Umbral Calamity was brought about by them willingly engaging in combat with both Mhach and Nym, it's not a far stretch to assume they were possibly less than savoury individuals. Is it a weak justification? Sure, I can admit that it's feeble at best, but I'd be lying if I said it wasn't part of my train of thought. Fair points across the board. "Depth" was a poor choice of word when I wrote that message, and though it may seem like an attempt at an excuse, I'll say that it was a faux pas likely caused from not having slept for over 24 hours now. "Reasoning" is definitely a more suitable word. That's something I would have to go back and ponder more on, so I appreciate that food for thought. I absolutely want to do it, yes. I was under the misconception that there needed to be more of a reason to it than that, because responding to someone asking you why you did it with "because I wanted to" felt like a relatively weak justification, which is why I attempted to compile the list you see featured above. I felt as though "just because" wasn't feasible in and of itself, given that there's a not-insignificant chunk of people who want to know the gritty details of it all. Believable is what I want, certainly. Believe me, I've been mulling over the possible ways to try and implement it for quite a few days. I get some ideas, then very few of them end up sticking, and I'm right back at the drawing board.
  2. Hey there! I'm a relatively new member, as if that weren't painfully obvious as indicated by my post count and registration, but I thought I'd come in and offer my opinion on the matter, for what it may be worth. In the words of Dale Earnhardt, "Second place is just the first place loser." I've always been of the personal belief that second and third place aren't entitled to anything. A competition is just that: a competition. It's a test to see who can come out on top, who can be the top dog out of every competitor willing to step forward. If you were not the one who ended up standing triumphant, well... Again, in the words of someone else, this time a fictional character, "You get nothing. You lose. Good day, sir." If your original plan was to stick by there only being a first place prize, then I personally support this decision and don't think you should deviate from it. If the vote was largely in favour of there only being a reward for first place, then I don't see any particular reason for that to be upturned.
  3. Thank you for the warm welcomes, everyone! I think I've managed to find myself comfy cozy here so far!
  4. Repeating or not, which you honestly didn't do much of, I appreciate your feedback all the same! That's actually a pretty nifty take on some unique customs for your tribe! Mine tend to revolve mostly around things others may find quirky or exotic, as evidenced by the idea for Y'myrha's tribe's dancing. I don't think I've ever used anything quite like the magic angle before, but with your and Gegenji's feedback, this may be the first time I do it! I do plan on incorporating white magic into her story, through the means Gegenji mentioned earlier. I'll simply have to poke around to find the people who wouldn't mind that sort of thing, and hope that the free company I plan on applying to doesn't mind either!
  5. Oh yes, I do know that if she were to be a practitioner in the Shroud itself, it would probably be even more dangerous than practicing it elsewhere. She was probably a practitioner in other areas, most likely La Noscea or Thanalan, if possible, since the cooler climates of Gridania wouldn't make for many happy Seekers anyway. Thank you for the kind words. At this point I'm relatively sold on the idea, come what may from people I interact with. It's something I've put a lot of time and thought into, so I'm hard pressed to back out of it now.
  6. That's actually a very fair assessment. Attempting to do something like this, while avoiding the stigma that comes with it, is probably an unrealistic goal. Certainly, no one would immediately know. I mentioned before in my original post, it's the kind of thing I'd only want people to find out about through interactions and development. She would have the wherewithal to keep tight-lipped about it, knowing that what she knows isn't exactly "legal" or openly accepted for a wide variety of reasons. That said... I think I may go with that idea of yours, if you don't mind me using it. It's probably one of the most unique ones I've heard, and actually expounds upon things I otherwise hadn't yet considered. I know it's based largely on the 60 - 70 WHM quests, but it's an idea I feel I could run with, and probably give some more traction to her knowing white magic to begin with. It wouldn't take too terribly much reworking, but if you're open for discussions, I'd be more than willing to start a PM conversation. Not to mention I actually need to work on setting up a proper profile for her on the Wiki.
  7. That's a very good question, and one I'm glad you asked. The idea as it stands right now is as follows: For the longest time, Y'myrha was content to simply be what she was in her tribe: a Y'lhat that stayed solely with the tribe and did their duties. A large part of the reason for that was because she didn't know anything outside of tribal life. With her tribe being vagrants, moving from place to place, she'd never experienced or seen Limsa Lominsa, or really interacted with people outside of the other miqo'te in her tribe. That changed however, when their tribe stumbled across a few people wounded and washed up on shore. At the point they were discovered, they were really beyond saving. Y'myrha insisted that she should be the one to help guide them back to the Lifestream with her tribe's customary dance, to which the tribal leader vehemently denied. Being very old fashioned and traditional, he labeled them as outsiders and said that her duty as a Y'lhat was to their people, not to others. Suffice it to say, I can imagine you know where it goes from there. Y'myrha didn't take too fondly to that response, and started feeling restless. Being passionate about what she perceives she does for the deceased, she felt that others were entitled to the same treatment that her fellow tribesmen received. Following that, much to the disdain of her tribal leader, she decided to leave in order to spread her art to the rest of Eorzea. Moreover, she wanted to be able to prevent that sort of thing from happening again. If people didn't embrace her art and tradition, maybe she could help prevent others from dying to begin with by mending their hurts. From there, she inevitably made her way to Gridania. Eccentric though she might have been, she showed an uncanny eagerness and studied in the conjurer's guild to learn conjury itself. From there, it developed into a strong desire to become more intimately familiar with the restorative arts that conjury was capable of performing. One thing leading into the next, and because of her exposure at the conjurer's guild, she learned about the existence white magic but was of course barred from learning it, which twisted her arm into attempting to pursue it in other ways. Those are actually some very interesting suggestions, and I greatly appreciate the feedback you've provided. I'll admit, I did spoil myself and take a look at what was underneath that spoil tag, and I'll be honest... that's actually an incredibly neat idea. It would necessitate reworking a few things pertaining to her history and her tribe's customs, but it's certainly an idea that's worth looking into some more and potentially fleshing out. Not having done the 60 - 70 WHM quests yet, I'm glad I looked. Don't worry, either. Though it may have spoiled the gist of the story, it doesn't spoil the specifics, so I'm not too terribly concerned about it. The one thing I'm worried about though, is that being interpreted as an outlandish concept that people might balk at when informed. I feel like there's room for things to be looked at in the infamous "special snowflake" perspective.
  8. I definitely feel as though which community is the "best" is subjective. I'll preface this by saying that I've spent almost all of my time on Balmung, although I did a brief stint on Gilgamesh for a while. I've never been on Mateus. Unfortunately, all roleplaying communities tend to be a mixed bag. My interactions on Balmung scarcely varied from my interactions on Gilgamesh: you had your people who were fantastic, sincere people who were a ton of fun, but you also had people who only sought to stir up trouble and cause problems for everyone else. It's a regrettable thing about roleplaying communities across the board, almost universally on any website or game, and even then it's not isolated to just roleplaying communities. It's just about any community you go to. My personal advice would be to get to know some of the people on the forum, perhaps. Either that, or spend some time playing on each server, and see which one clicks best with you. Whichever server you find is easier to fit yourself into regarding the players, ease of access finding roleplay you're comfortable with, and other things like that. I doubt any one person on this website could truly tell you which one is "best," because like you mentioned, it's all largely opinionated. You simply have to feel around and find which one makes you the most comfortable, whether it's Balmung's densely populated streets and zones, or something smaller and more calm, like I personally imagine Mateus being.
  9. That actually makes a lot of sense. I don't recall if there are any jaguars out in La Noscea, although I do know there are tigers. I had never considered looking at it that way before, so thank you for the fresh new perspective on that. I'll take that into consideration! It gives me a new fun possibility to consider involving Y'myrha. Thank you for the compliment! There was some Final Fantasy X inspiration with her, I'll admit. I was also slightly worried that someone else may have already used this idea. I do, which is why I assumed there were different sects of tribes living in various areas. If I remember correctly, after having done all of the side quests involved with the M tribe out in the Peering Stones, there were actually two segments with two different leaders and Nunhs. I may be remembering that incorrectly of course, but I think that is what was mentioned, so I figured that the same would apply elsewhere. I imagine it would be incredibly difficult to sync up every Seeker player's character to one universal tribe standards/customs. I actually haven't done the 60 - 70 WHM quests on my main yet, although I am in the process of leveling it up. I'll definitely scrutinize the quest text there, just to see if there's further elaboration since Koji didn't give us much else to work off of. Yeah, I do understand that there are people who might not interact with me because it breaks their perceived continuity and immersion, but I'm all right with that. I'm not someone who needs to be liked and roleplayed with by everyone. I'll be content to find people who do agree and are willing to accept it, because that's really all I'm looking for: a small-to-medium group of people who don't mind someone being a little bit "daring," I suppose the word is, with their character concept. That aside, I'm definitely not trying to use it to be one of the aforementioned special snowflakes. Oh no, I'm not worried about conjurers being weak. Quite the contrary, I know that they're strong in their own right, but strength is essentially a nonfactor. My reasons for wanting to use a white magic angle for Y'myrha vary greatly. Y'myrha is a very motherly figure for a lot of reasons. She's very empathetic, sincere, and kind-hearted, and I'd be lying if I said part of the reason wasn't to fit the bill of "mother hen healer," where she may or may not risk falling into the trope of White Magician Girl. The above ties into my next reason: it adds an extra layer of depth, in my opinion. Soft-hearted and kind though she may be, it lends credence to the possibility that she understands what she's doing is wrong, and technically illegal, but she's inspired to do it because of her want to try and help others as much as she can. It's cliché, absolutely, but it's still an angle that can be worked with, and has been and will be for some time. I was a WHM main through much of A Realm Reborn, and although I switched for Heavensward, I'm kind of going back to it here with Stormblood. It's always been one of my favourite jobs among all of the games, and I've always been a little disappointed that I was never able to actually mold my character after them considering the highly forbidden, highly secretive way white magic has been portrayed. Once I saw the blurb from Koji about white magic being accessible outside of the Padjal, I've been thinking long and hard about whether or not to do. Those are just a few reasons. I'm definitely not concerned about conjurers being weak, or trying to push for acceptance of others using white magic, or trying to stand out to be outlandishly special. It's something I sincerely want to do. I apologize if that was incredibly long winded. I do that sometimes!
  10. Hello! I just recently joined the website, and I've come up with some lore tidbits for Y'myrha that I thought I'd get some public opinion on before attempting to legitimately implement them. Firstly, I don't know if there's any clarification on where the Jaguar (Y) tribe is in-game. Because of this, I've assumed that there's probably a few different fragments of the established tribes, that may live in separate areas. With this decision, I've taken the liberty of giving Y'myrha's fragment of the tribe some special customs and practices. Y'myrha's sect of the tribe is very old fashioned and traditional, where they're vagrants who never settle down in the same location for long. They travel around the La Noscean areas. Her tribe's most unique custom is the fact that all of their dead are cremated. The reason for this being, there are a select few individuals within her tribe that are chosen at birth to be dancers of a special kind. Although the dancers are primarily female, male ones are not unheard of, simply less common. A child is selected at birth to be this dancer based on one criteria: that their eyes are purple. Purple eyes are simply a hereditary trait that they've come to believe indicates that they've been chosen to be a dancer; it has no actual special powers with it. To further expound on why all of their dead are cremated, it's because these dancers (called Y'lhat by their tribe) are given the ashes, chosen by the departed's immediate family. Once the ashes are given to the them, a ceremony is set up to take place a few days later, and the Y'lhat gives the departed a farewell dance, because it's believed that the dance gives them one last little joy before they're truly gone. Otherwise, I was considering giving her some knowledge about white magic. I remember reading a lore tidbit somewhere, involving a conversation with Koji Fox, saying that it was possible for individuals to learn white magic outside of the Padjali ranks. However, it was exceptionally rare for such things to happen, and the practitioner would have to be very secretive about it much like black magic users should be secretive. I won't lie, I've always wanted to make a character who could use white magicks. I was always afraid to implement this idea because of potential community backlash, especially since it used to be highly frowned upon. However, that's not to say she would be running around casting Holy or anything like that. Her knowledge wouldn't be expansive—she'd have knowledge of some of the more basic abilities, primarily healing, because of a few different reasons involving her character and her story. I also wouldn't have her go around, carelessly telling anyone and everyone that she knows such things. I value discretion, and want it to be something that's found out about only later on through good character development with others. I thought I'd get community opinion on the idea anyway, just to err to the side of caution. If you read all of this, thank you kindly! I look forward to the possible feedback from others!
  11. I'll be honest, I'm really bad at figuring out titles when I'm doing something as simple as saying hello. I'm a terribly shy person. So... um, hello! My name is Y'myrha. I've been playing Final Fantasy XIV for a while now, mostly on my main character who shall currently remain anonymous, but I decided that I wanted to hop on and try out a character concept I've been working on lately. I was a member of the RPC quite some time ago, then never ended up sticking around, so... maybe I can change that this time, and try to have more of a public face! Other than that, I... don't really know what to say about myself! There's honestly not much to be said. If anyone has any questions about Myr, myself, or otherwise, feel free to ask and I'll answer to the best of my abilities! In the mean time, have a music. 55d0_OipWAY
×
×
  • Create New...