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Found 2182 results

  1. until
    Come visit Teatime's Shroudrose Teahouse & Tavern at Happy Hour for an evening of half-off drinks, good company, and live entertainment! Happy Hour is a monthly event on the last Thursday night of each month. Shroudrose Tavern seeks to provide a bar environment that is both casual and refined, where those from all walks of life may gather to enjoy one of our unique cocktails or a bite to eat, and a bit of conversation among friendly company. Join us on Thursday, March 28th at 9:00 PM EST at Lavender Beds, Ward 5, Plot 58 in the tavern downstairs. Performances begin at at 10:00 PM EST. We look forward to seeing you there! Celebrating Little Ladies' Day this month featuring performances from... TBA TBA TBA Hani Dan'na Black Berry Tart Aeric Remora
  2. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 29th at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday if applicable) of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  3. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 15th at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday if applicable) of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  4. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 1st at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday if applicable) of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  5. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 29th at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday, if applicable) evening of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  6. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 15th at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday, if applicable) evening of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  7. until
    Join Teatime <<Tea>> at 7:00 PM eastern time on Monday, April 1st at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday (and fifth Monday, if applicable) evening of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  8. Join us at 7:00 PM eastern time on the first and third Monday of each month at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea.
  9. Join Teatime at 7:00 PM eastern time on Monday, March 18th at the Shroudrose Teahouse and Tavern located at Lavender Beds, Ward 5, Plot 58 nearest the Lavender Northeast Subdivision aetheryte. Come try Shroudrose’s specialty blends of tea! Enjoy a cup in our tearooms on the main floor and second floor (including our far eastern themed rooms), or purchase some to brew at home! You can always cozy up in our library to read or get some work done while you enjoy a cuppa. Snacks and treats will be available to compliment your tea. This event is bi-weekly at 7:00 PM eastern time the first Monday and third Monday of each month. If you’d like to learn more about our FC including details on our Information Brokering and Private Investigations services, our Recruitment, and more, please go here!
  10. Crown and Crow is at it again! You loved our Fight Night so much we're going to do another! We're still actively looking for fighters. Visit our website to sign up or for info!
  11. IronVindication

    balmung The Grand Tilt of Coerthas

    The Grand Tilt of Coerthas The House de Bayle and Sir Basile Feurieux - Vassal and Knight, Lord of House Feurieux Start Date: 6/18/2018 - 9:00 PM EST ---- Hosted Bi-Weekly ------------------------------------ Hosted by Ser Basile Feurieux in Camp Dragonhead, the Grand Tilt proves to be a glorious event involving all manners of Ishgardian culture. Lords, Ladies, Squires, and Men-at-Arms all flock to the tilt in order to win glory for one’s heraldry, acquire the favor of a Lady or Lord, to witness illustrious spectacle beyond belief, or to practice mounted combat in a vicious trial by fire. The resonance of lance attacking lance echoes throughout the camp, providing an atmosphere hardly found anywhere in Eorzea. Witness then, the true pinnacle of Ishgardian fighting technique and a mixture of fanciful, but gritty vibrance. All are welcome, whether an imposing Viscount or an austere citizen. Warriors and cavalrymen from all over are yet encouraged to sign up in order to prove their prowess on the sturdy back of a Chocobo. Step forward now, aspirants who seek valour and glory, to manifest and prove your strength as Halone’s victor. All contestants shall be called forward to line up in front of the host. The lists will then follow in announcement, along with the first set of tilting combatants. Then, upon the designated time, contestants of the Joust should ready their Chocobos with protective bardings. Spectators shall be placed on the side of the field. The “field” consists of a two lanes sectioned off by a fence in which opponents will charge at each other from opposite sides. Both participants shall ride towards each other and pause to roll and then proceed to the other side. When reaching the other side, the combatants shall return to their place, which proves designated by the bannerman or squire. Requirements to participate: All participants should be armored with a strapped, closed helm, have enclosed gauntlets and breastplates, and a shouldered shield of some sort. Each contestant’s three alloted lances must be at the length of ten fulms and should have a blunted, metal tip. All contestants should be in healthy physical shape and have no injuries that would hinder their ability to joust fairly. The criteria for winning will then consist of the following rules: Whoever first scores three points or unhorses their opponent shall be the winner of their bracket. At the beginning of each match, the Chronicler of the Joust will explain the identities of both combatants while they prepare. When both combatants have emoted being prepared, the announcer will declare the charge. In order to gain a point, you must break your lance on the other opponent. Rolls will dictate whether this happens or not and opponents should emote accordingly after they have proceeded to the other side. 1-400 is a miss or a hit without breaking your lance. 401-600 is a lance break. 601-849 is a staggering lance break, which staggers their opponent and nullifies their attack (Unless they have rolled an unhorse on you). 850+ from the opponent is an unhorse. At the moment both participants connect and roll, the announcer will decide and yell out to the audience what the outcome is. When both jousters proceed past each other, they will round around the opposite side back towards their designated side and retrieve another lance. Should both jousters score the same category, whoever rolls the highest will be considered the winner and will have hit first. If both opponents break their lances by rolling 301-700, however, a point will be given to both combatants. After a lance breaks, the participant must retrieve a new lance from their Squire or bannerman. Once they have all emoted receiving new lances and adjusting for the next run, the announcer will ready the charge once more. Should an opponent purposefully or accidentally harm their adversary’s Chocobo they will be disqualified. The winner of the whole joust will be allowed a parade lap around the field in order to celebrate, advertise the heraldry of their House or allegiance, or dedicate the success to a Lord/Lady. There will be no monetary or physical prize for winning the joust, but all in attendance will see you as the most chivalrous and skillful jouster in the lists. Fame, glory, and chivalry await you at the Jousting Tournament during the Grand Tilt of Coerthas!
  12. Saikhantuyaa

    balmung The Spellstone Tournament

    Spellstone Tournament Sundays, 8pm EST @Fesca’s Wash, Central Thanalan ( 21.0 , 25.8 ) ~ The following advertisement is placed in every major publication in Eorzea, with colorful fliers strewn throughout the four city-states. ~ Students of magic, brothers and sisters of sorcerous might. For some time now we have heard your concerns regarding the state of magical competition in Eorzea. It is no secret that it is rather difficult to conduct a tournament of magic users. One cannot imagine why this might be the case, though I would hazard that we are a inquisitive sort, as keen to push the boundaries of our chosen arts as we are to test ourselves against our peers in the realms of spellcraft. Although one could also argue that the authorities feel a certain degree of discomfort when a group of people who can set said peers ablaze with words gather in the one location, and this tends to make for a tense atmosphere for all concerned. Our company has some experience with regulating a wide scale tournament with a cast of diverse and colourful participants, as anyone who attends the Grindstone can attest. Therefore, in partnership with our colleagues from the distant shores of the Far East, we offer those of a magical disposition a similar opportunity to test their might against their fellow Archons and Magisters, Sorcerers and Warlocks, Wizards and Scholars alike. Are you at the pinnacle of your art? Shall your foes tremble at your arcane might, or shall your flame be consumed by the magecraft of your foes? Spellstone employs a simple set of rules meant to ensure the relative safety of competitors, staff, volunteers, and spectators alike. Any who are familiar with other fighting tournaments (such as the Grindstone) will already have a grasp of these rules, but for those who have never participated in such events, we ask you to read over them very carefully before deciding whether you wish to compete! Any and all are invited to participate, from seasoned archmage to learning student of the arcane; this is a contest meant to give those of magical inclination a battleground to test themselves and their mastery, as well as foster relations between mages from all walks of life! Rules IC 1. No force that would be lethal - even without the dampening field. While injuries and pain will be sustained on the field of battle, we at Spellstone do not condone outright murder, dismemberment, or permanent harm of any participants. Remember that you are within sight of Ul’dah’s gates - Immortal Flames are on hand at any moment to deal with attempted murder and drag away the offending individual to face incarceration or otherwise. 2. No illegal magics - this includes Black Magic, White Magic, Void Magic, Necromancy, etc. Have a care of your surroundings and do not do anything that could earn you the suspicion of your peers or alert authorities to illegal actions. 3. No removing your opponent's will to fight via sleep spells or other mental manipulation. This is a contest of magical strength and prowess; if you are not going to fight fairly, do not enter. 4. No animals. 5. You will be medically cleared before beginning each round. If you have sustained injuries, they will be healed via potion or spell. You will not be allowed to move on if you deny healing and recovery-based tonics. 6. No use of ether potions or other external means to regain Aether. This is also a test in managing your resources. As specified under rule three, if you do not intend to fight fairly, do not sign up to compete! 7. No fighting with a condition that will make your participation in the tournament more dangerous ( such as an unhealed prior injury or pregnancy ). No staff, volunteers, or participants in Spellstone wish to worsen prior health conditions to the point they endanger your life. Have a care for yourself and others around you. 8. This is a tournament of magic - no striking your opponent with martial weapons and techniques. Use of melee weapons as foci or a means to direct your magic are accepted, but do not attempt to cleave your opponent in two; save that for the Grindstone. OOC 1. Treat everyone with basic respect and decency. 2. If you have concerns related to the Spellstone or its participants, bring them directly to leadership. This includes concerns relating to the "lore friendliness" of spells your opponent is using, ways to improve the event and Discord, concerns about the OOC history of other participants, special considerations your character will need, and many more things. We won't know unless you tell us! 3. By participating in the Spellstone, you agree that if your character is disruptive, staff characters will be able to overpower them and remove them from the event. This will be done ICly via features built into the spell dampening field, so that we don't force you to accept that our characters can automatically beat yours in a fair fight. 4. No gatekeeping or policing. Unless a character's player has been issued a ban by the staff, they are welcome. If you feel any characters or players who are present should be kept away, bring your concerns to the staff (see OOC rule 2). This also governs IC posturing and threatening to keep people you don't like away. Participation is optional and by participating you agree to adhere to all rules. ~ There will be a prize of 300k to the tournament victor at the end of the night - as well as an additional sur-prize for the winner, which will change every week! ~ Caveats to be aware of: All of us at Spellstone understand that disconnections can happen at any time, for any number of reasons. However, in the case of such, participants will only be alloted 10 minutes once their character disappears from the game world to log back in. Should a participant not return within this time limit, their match will be considered a forfeit and their opponent allowed to advance. This is in the spirit of keeping the tournament fair and moving forward. ~ We will be using the Grindstone approach of /random rolling for defense and offense! ~ Event staff and volunteers can be found by the Looking to Meld symbol, though a detailed list is provided below.
  13. Nehlu Faircloud

    journal Kitten Scratches

    This leather bound tome can be found randomly in the Rising Sun, home of the Ascendant Dawn. In the kitchen, near the baths, or just sitting on the front desk, the owner of this diary seems to treat the adventuring companies headquarters as if it is her home. And perhaps in some ways, it is. The book is protected only by a small lock on the front cover, though it is the simplest of mechanical locks, easily opened by anyone with any skill, or even occasionally poping open on its own if jolted. The script inside starts off somewhat shaken at first, but becomes a little more flowing and elegant with every entry.
  14. Halstein Mercer

    War for Pearl Lane

    The War for Pearl Lane (Friday March 15, 2019 11pm EST| Balmung) Halstein and his crew are set to reduce the Pearl Lane to a pile of rubble. Each have their own sets of motives to assist him in this terroristic attack on the city of Ul'dah, and the lives of many citizens hang on their success or failure. This is a public event, all who wish to fight to defend the city or assist Hal and his crew may show up. Just show up before /yell for rules is done then you are allowed to fight. Time: This Friday at 11pm EST Location: Pearl Lane, Ul'dah. I am also looking for overseers to help manage this event. If you would like to help, feel free to message me on discord: spatmwin#7540 In order to participate in this event to save the city, simply arrive before Halstein is done /yelling the rules for this event. They are as follows. RULES: 1. All weapons and armor are allowed. 3. Any use of magic are allowed. 4. Fighters may pair up to begin their fight. 2v1s, 3v1s, and so on are not allowed to save chat spam confusion. 5. If you do not have a partner you may ask to be paired up with one, just let the overseer know. 6. Death blows are not allowed unless consented to by your opponent. 7. First to three hits wins. When you fight a new opponent it will reset (i.e. if you come out of a fight with 1/3"hp" you will be back up to 3/3 "hp" when you begin your new fight) 8. Overseers WILL be respected and treated as a temporary form of authority by all spectators and combatants in regards to this event in order to keep it as orderly as possible. 9. People will be paired up on a first come first serve basis 10. Victory Conditions: Defenders: Rout or defeat all opposition forces. Attackers: Rout or defeat all opposition forces to set off charges. Expect your character to be seriously injured in this event. This is an all out fight to the finish.
  15. Time Zone: EST Location: Balmung RP Methods: In Game & Discord How to contact me: Message me here or on Discord! (ThatGuySaysHi#8039) Looking For: Content Partner And/Or RP Partner (Platonic/Romantic In Character) RP Type: M/E/RP. Dark or Light Hearted. Pretty much all RP. LF-RP Ad Name: Corvus Bunansa Age: 35 Gender: Male Race: Hyur, Dalmascan (Midlander) Sexuality/Marital Status: Straight/Single & Looking Profession: Sky Pirate/Privateer Residence(s): Goblet, Ward 16, Plot 60, Room 1 / Goblet, Ward 17, Plot 17 / LB Apartment once it's decorated Backstory/Personality Blurb Corvus was born and raised in the Dalmascan Capital of Rabanastre. He was forced to grow up quickly, and began working at a young age. As he matured, he began to notice that working the bazaars and gathering was not the life he wanted. He wanted to be free. Corvus shortly thereafter began his path to become a Sky Pirate. After many years of effort and hard work, it all finally paid off. He set off at once to purchase his first airship and shortly after doing so, he took to the skies and never looked back. Corvus has lived a free life since that day. Every day is a new adventure for him. Everyone he meets is a new face, a new friend or new enemy, and every job pays better than the last. He is ever looking forward, the wind carrying him ever onward. Despite living his dream, he often finds himself wanting more and more, and doing whatever it takes to gain what he wants. Corvus's only true friend is his companion Hawk, Raz. He is never seen without the hawk. If Raz is not perched on Corvus's shoulder, he is flying high above, ever watching and protecting Corvus. Plot Hooks A Man On A Mission (FC Related Story) A strange Cult has been reported in Thanalan. Corvus has made it a point to track them down and learn what they are up to... A Lone Sky Pirates Life For...Us? (Personal & Romance Story) Corvus is a Sky Pirate. This life has taken him all over the continent and let him meet many people. Many of those people have either become acquaintances or enemies of his due to the path he walks. This life has made him very closed to those around him and he rarely opens up. Though he may act cold and distant to those he spends his days with, deep down he does care and will do whatever it takes to protect those around him. This always on the go life has left Corvus little time for relationships, leading him to shamelessly flirt with any and all of the opposite sex. Despite how he acts, his adventures have left him cold and alone. He is slowly find that he may want more than just friends, but years of living for himself has left a thick shell around his heart. As he looks out over the bow of his airship, he wonders if anyone can crack it. ♪Another Rabanastre Night♪ (Long Term RP Story) Corvus travels and privateers as an attempt to forget his past. The past where he took to the skies instead of facing the Garlean forces that bombed and destroyed his home, Rabanastre. After many years, he finally began to go back to the city and see what was left of his old home. He began to go back to "salvage", but when he returns he often has naught to show for his endeavors. Why is he really going back to his home? What is left there for him? Misc: Also looking for people to do content with. Not just RP. Both would be awesome! Mainly Looking For: Long Term plot driven RP and RP relationship building (Platonic and/or Romantic), as well as someone to do Content with due to my weird work hours.
  16. Corvus Bunansa

    [Balmung] Corvus Bunansa

    I. Basic Info Characters: Corvus Bunansa Primary character: Corvus Bunansa Linkshells: None Primary RP linkshell: None II. RP Style Amount of RP (light, medium, heavy): Medium to Heavy Views on RP combat and injuries: Totally fine, just don't kill me off. Views on IC romance: Totally fine with this as well. Romance RP is actually a preferred RP Style of mine. I rather enjoy building relationships between two Characters. Views on non-romantic RP (family ties, etc): Totally fine, but do not have any currently. Views on lore: I like to stay reasonably strict with lore, but a bend here and there is totally fine. Views on chat functions (/say, /linkshell, etc): I prefer RP in /s and /em, but honestly could do anything anywhere. III. Other Info Country: United States iof America Timezone: EST. I'm available Mon-Fri 12am to 6am and all day on the weekends. Contact info: Discord @ ThatGuySaysHi#8039 LF RP Ad vvvvvvvvvvvvvvvvvvvv Name: Corvus Bunansa Age: 35 Gender: Male Race: Hyur, Dalmascan (Midlander) Sexuality/Marital Status: Straight/Single & Looking Profession: Sky Pirate/Privateer Residence: Goblet, Ward 16, Plot 60, Room 1 Backstory/Personality Blurb: Corvus was born and raised in the Dalmascan Capital of Rabanastre. He was forced to grow up quickly, and began working at a young age. As he matured, he began to notice that working the bazaars and gathering was not the life he wanted. He wanted to be free. Corvus shortly thereafter began his path to become a Sky Pirate. Many years of effort and hard work paid off. Once he purchased this first airship, he took to the skies and never looked back. Corvus has lived a free life since that day. Every day is a new adventure for him. Everyone he meets is a new face, a new friend or new enemy, and every job pays better than the last. He is ever looking forward, the wind carrying him ever onward. Despite living his dream, he often finds himself wanting more and more, and doing whatever it takes to gain what he wants. Corvus's only true friend is his companion Hawk, Raz. He is never seen without the hawk. If Raz is not perched on Corvus's shoulder, he is flying high above, ever watching and protecting Corvus. Plot Hooks: A Man On A Mission (FC Related Story) A strange Cult has been reported in Thanalan. Corvus has made it a point to track them down and learn what they are up to... A Lone Sky Pirates Life For...Us? (Personal & Romance Story) Corvus is a Sky Pirate. This life has taken him all over the continent and let him meet many people. Many of those people have either become acquaintances or enemies of his due to the path he walks. This life has made him very closed to those around him and he rarely opens up. Though he may act cold and distant to those he spends his days with, deep down he does care and will do whatever it takes to protect those around him. This always on the go life has left Corvus little time for relationships, leading him to shamelessly flirt with any and all of the opposite sex. Despite how he acts, his adventures have left him cold and alone. He is slowly find that he may want more than just friends, but years of living for himself has left a think shell around his heart. As he looks out over the bow of his airship, he wonders if anyone can crack it. ♪Another Rabanastre Night♪ (Long Term RP Story) Corvus travels and privateers as an attempt to forget his past. The past where he took to the skies instead of facing the Garlean forces that bombed and destroyed his home, Rabanastre. After many years, he finally began to go back to the city and see what was left of his old home. He began to go back to "salvage", but when he returns he often has naught to show for his endeavors. Why is he really going back to his home? What is left there for him? Misc: Also looking for people to do content with. Not just RP. Both would be awesome! Mainly Looking For: Long Term plot driven RP and RP relationship building (Platonic and/or Romantic), as well as someone to do Content with due to my weird work hours.
  17. Fresh sheets of parchment can be found posted upon the market boards of Gridania, Limsa Lominsa, and Ul'dah respectively. Each is thin, scribed eloquently in a bold, lilting hand. The characters appear in deep crimson ink upon its face, begging to be read: The Grindstone The Grindstone will be holding an official Blood Match tournament for its fighters every Saturday. Any and all are invited to spectate, as the events will be free to the public. We request only that those who attend are respectful of our fighters. If you are not, you will be asked to leave. In order to participate in this event for prestige, please contact Sigyn Shieldbreaker of the The Grindstone in Ul'dah or arrive no later than half-past the ninth evening bell. Up to sixteen contestants will be accepted on a first come, first serve basis. Any who seek to participate in our sparring matches are also welcome to find us on any other evening at the site where we will hold our competition-- Outside the city of Ul'dah in Central Thanalan in Fesca's Wash. If you are interested in joining the Grindstone Linkshell, ask for Sigyn Shieldbreaker, Dhatura Inoxia, Lizbet Sharpe, or for any available Overseer to procure a pearl. An entrance fee of FIVE hundred gil is required in order to participate-- the collective amount will be presented to the respective Champion. RULES: 1. All weapons and armor are allowed. 2. Non-lethal shots to the groin, extremities, or to the head are allowed. 3. Any use of magic whether passive, defensive, beneficial, or offensive is currently NOT allowed. 4. Death blows are not allowed. By entering the tournament, you hereby agree to the Overseers preventing you from committing such an attack by any means necessary, even if it means your death. 5. Overseers WILL be respected and treated as a temporary form of authority by all spectators and combatants in regards to the tournament itself. 6. If a winning combatant in a bracket refuses healing, they will be refunded their entrance fee and removed from the tournament. Time: Saturdays at 10 pm EST (Time Conversion) Location: Fesca's Wash in Central Thanalan. The Bridge Events: Official sparring tournament for the Grindstone. A minimum of four participants per event are required in order to hold that event. Journeyman: Free-form* (Temporarily Closed) -Fight proceeds until an opponent concedes, physically or verbally. Journeyman: Roll-based -Fight proceeds until THREE successful strikes have been placed on the abdomen, a ring-out, pinning, or physical/verbal surrender. Requirements: -All armor is allowed and may be used as extraneous weapons. -All weapons are allowed. -Accessory weapons should be moderated. -Magic is NOT allowed during matches. -Entrance fee of 500 gil (flexible). -If you intend to enter the event, please remain outside a party so that you can join a party with your opponent from tier to tier. This way if any issues arise, the Overseers can enter your party and assist as needed. -Before the event, please go to http://rolz.org/group and use your character name and room name: Grindstone-- wait for your room number which I will give you after we begin organizing ICly. For more information regarding our rolling system and IC rules, please see our directory page.
  18. Rosamund

    Metaphysick

    Introduction Metaphysick are a company of paranormal investigators led by a mysterious benefactor. We're a tight-knit group of friends and allies, preferring quality over quantity in our membership. An overarching plotline keeps us moving forward each week while social and one-shot events occur on a regular basis. We are mostly active during EU peak hours, i.e. between 5 pm and midnight GMT, although we do have a few NA members. Background Metaphysick was established by someone known only as 'M', with the goal of forming a professional team to cleanse Eorzea of the voidsent menace. M spares no expense in providing their employees with the tools required to do their job and generously compensates them for their efforts. Speaking only via linkpearl and keeping both methods and motives close to heart, some would no doubt be loath to trust this mysterious figure, but thus far they have proven true to their word. What We Do We are paranormal investigators based in Mist, Ward 12, Plot 35, also known as the Midnight Bastion. Our roleplay largely revolves around undertaking work for our anonymous benefactor, M. He or she is devoted to eradicating the world of voidsent; to that end, we exterminate creatures as well as capture and study them in order to improve our techniques. As we deal with combat fairly often, we use a flexible combat system which has been crafted and tuned over the course of several years but still allows plenty of room for creativity. Using the game's built in /random text command, we determine hit chance and other variables. Each character is also allowed personalised abilities to improve those numbers, provide support and more. Of course, not every roleplay session is going to end in blood; to that end, we have a system for determining the success of actions such as sneaking, bluffing and so on. Every character's skills and flaws are taken into account to keep situations realistic, so a scrawny librarian will have a harder time moving a large boulder than a muscle-bound warrior. But sometimes we just want to kick back and relax. Impromptu social gatherings and holiday parties are regular features, where you can get to know your allies outside of the field of battle. We also keep an eye on Balmung's roleplay scene and encourage members to attend publicly held events with us. Who We Want We have a small but active player base and want to keep our friendly and intimate atmosphere. As a result, we seek like-minded individuals who will participate regularly and take the many opportunities given to fit in and make themselves at home. Everyone is welcome to host events and we are happy to assist those who have little or no experience running a plot, whether it be co-DMing or merely providing advice. Any character with an interest in voidsent, the occult, ancient ruins or simply wanting to make the world a better place would find good company here. As you can imagine, we are predominantly good-aligned and would only make an exception for extremely well-written malicious characters. If you're unsure whether your character would work well with us, please do get in touch with Torhe Raanu or Rosamund Hale to discuss your ideas and circumstances. Please complete an application on our site if you're interested in joining. (Note: Recruitment is currently closed.)
  19. Hello everyone, I have been playing FF14 since ARR launch and is still playing! I have been on RPC for sometimes, even I hardly post or check, but I was wondering if there are any topic/forums I could find here to post "looking for RP" and post my character's detail and so on. If there is one, can you point it out for me. I already post Looking for RP on Tumblr and couple of RP discord server, but sadly, I am not having much luck to find people outside of FC and to make new friends/RP partners. I am trying to push myself out of comfort zone and not RP with only FC and I don't have many friends inside and outside of FC. Since I didn't get much of luck with Tumblr or Discord, I thought I might try here and hopefully to meet some people on Balmung. I apologise for my English as it is not my first language, but second as I am deaf IRL and Sign language is my first. Many thanks.
  20. Chiasa is a Miqo'te gatherer from the Ra' tribe. She ran away from her home to give her life some purpose. She now lives in Ul'dah as a housekeeper in the Hourglass inn. When she's not working, she can be found walking around the streets of Ul'dah or in the Quicksand getting something to eat. She hopes to one day become a journalist, but... she's illiterate, which is of course a bit of a set back... << Looking for >> Long term RP partners Short term RP partners I suppose if we connect and our characters connect as well, then a love interest Someone to get along with OOC (that's highly important to me as well as IC relations) Discord RPs as well since I'm not always on FFXIV I also do have other characters, and there is more info on Chiasa here: https://blightffxivrp.tumblr.com/ Eckhart is also available for RP, but I don't know how many would be interested.... I'm going to make an alt on Balmung Silvaire at some point so he's an option as well (he'd just be a BLM instead of SCH)
  21. Suibian

    balmung [Balmung] Sui Bian

    I. Basic Info Characters: Sui Bian (Balmung) Primary character: Sui Bian Linkshells: Valor OOC II. RP Style Amount of RP: Light/medium, since my in-game time is sadly limited. I'm open to out-of-game RP and happy to help plan / build plots for events. I like having something fairly focused / urgent at hand to discuss or act on, and I love plotting and scheming and worldbuilding. Views on RP combat and injuries: (Updated) Sui is 'do no harm' by principle but if I sign up for it, I'll play along. If the aim of combat is in line with his principles of saving Nophica's creations, though, you might be surprised.. Will RP injuries and exhaustion (using magic away from the Shroud tires Sui out fast). Will not RP permanent death, loss of limb etc. I honestly just won't remember stuff like which eye the scar went over... Views on IC romance: OK if it develops logically and makes sense for the characters, and remains purely IC. (Updated) Have to note I love writing sad and complicated fictional relationships and love torturing my OCs, so you'd have to up for that too. I've watched too many Wong Kar Wai movies... Views on non-romantic RP: (Updated) All OK - talk to Sui for an earful about Nophica, drink with him to learn why 'Ishgard must burn', or contact me to arrange for Vague And Dire Prophecy delivery. Views on lore: Lore compliant as much as possible, ok with logical explanations for things like non-compliant names (my own character, cough...) or stuff we're not sure of or isn't commonly known. But please tell me if you know I'm flat out wrong. Views on chat functions: If it is accepted on the server we're RPing on, /say and /em for IC RP. /party is fine too. III. Other Info Timezone: PST prime time, I'm closer to JST / GMT+9 but play at odd hours. Contact info: PM me here for discord, in game on Sui Bian, or on tumblr. Player name: lalage / madao Also I love Frontlines and Rival Wings, you're always welcome to queue with me
  22. In the Quicksand, the Drowning Wench, Carline Canopy, or the Seventh Heaven, you might see a tall, pale Raen man tacking up currant purple fliers. If you approach, he gives you a small bow and offers you a flier. "Yes, I work for the Rendezvous Host Club. I go by Maduin. We have a dossier of hosts at the club, if you come, you can look over all the rest of the hosts and hostesses we have employed as well. Hosts are selected on a first come, first served basis, however, and not all hosts on the dossier are available every opening, so please think of the dossier as a sample to peruse rather than a menu from which to order. "Upon arrival, please form a line since it is, as I said, first come, first served. Guests will be allowed in one client or group at a time after paying a 1,000 gil entry fee. We allow patrons in until all hosts have been paired with a guest or group of guests. Because we offer this personal, one-on-one service, we must close our doors once all hosts have been assigned. "Your host will provide you with meal service. They will be your companion over the meal, providing conversation or perhaps entertainment if they are artistically inclined. In Doma we had similar services - people who were trained in the fine art of providing company and entertainment, to make patrons feel happiness and relaxation. Our hosts are also professionals who work hard to provide this high caliber of service. Please do not mistake our business for a common brothel. We are a high class establishment serving premium dining and drink, and the company of first class hosts. Please do not disrespect our hosts by touching or requesting any sort of physical attentions. Please respect the boundaries of your host and treat them as a professional. "I assure you that no amount of time, effort, or expense was spared in creating this experience. 1,000 gil is a pittance compared to the evening you will have with us. We look forward to serving you." The man bows to you again and resumes hanging fliers. இڿڰۣ-ڰۣ— OoC Info இڿڰۣ-ڰۣ— This month we're opening a week earlier than usual, but we're no less hyped! We will be hosting Sunday, March 24th at 3:00 PM CST / 4:00 PM EST! The entrance fee is 1,000 gil*, and will be collected at the door. The location is Ward 8, Plot 13, (in the Goblet) and Hosts and Hostesses will be selected at a first come, first serve basis. (In other words, if the Host or Hostess you want has already been selected, then you will have to choose another, or depart until next time. The person who arrives first will get the first selection, and so on until all Hosts and Hostesses are spoken for.) Note: To avoid confusion, please line up on the lawn in the order of arrival when first entering the grounds. Please do not run in past the guard posted at the door, or your character will just be immediately ushered back out. Here is the menu that the Host Club offers! Here is a look at the dossiers that are posted outside of the Club! (Note: Not all employees may be present on the day of the opening, depending on schedules. Feel free to ask the person at the door if a particular Host or Hostess is available, if you have a particular one in mind. Rest assured though - all of our Hosts and Hostesses have their own unique merits and advantages!) As always, please let me know if there are any questions! Here's looking forward to another fun event! Be there or be a sad cactaur who misses Host Club! * Gil is IC only; no OoC gil needs to be brought or exchanged for this event. ♥
  23. Introduction The Thanalan Acquisitions and Reliquarium (RELIC) is a medium-intensity roleplaying free company on the Balmung server of Final Fantasy XIV. We come from a range of backgrounds and are a mostly tight circle of friends who prefer quality over quantity in membership. We’re NA Based, with most of our events happening between the hours of 4-11PM EST on weekdays, and late on Fridays and Saturdays. RELIC prides itself on collaboration with several other groups and works hard to coordinate schedules with its partners. We’re located in the Goblet, ward 9, plot 15. We are currently using a Monster of the Week hack for our main quests and events. Background Thanalan Acquisitions was established by a notoriously belligerent, stubborn, private, and ambitious man, Professor Gray (G’rha Nunh), with the intent of realizing his lifelong dream of establishing his own museum. More importantly, after having had enough run-ins with dangerous megalomaniacs and desperate men (and having had his own share of mistakes and hard-learned lessons), Gray sought to create a place where dangerous, unspeakable, esoteric artifacts could be safely contained where they would be unreachable by the likes of those who would seek to abuse them–people, admittedly, like the man he had once been. This secondary goal is kept close to the chest, and only reclaimers and curators know about this goal. In order to facilitate the attainment of these artifacts, as well as to help fund the museum, an acquisitions operation was promptly formed to generate a steady revenue stream as well as help make a name for themselves. What We Do We’re scholars, treasure-hunters, well-intentioned thieves, and adventurers! Our RP largely revolves around acquisition of artifacts and day-to-day museum life through our robust Quest System, occasional public events centered around entertainment and education of the public, as well as taking acquisition requests from both NPCs, FC Members, and non-FC members alike to facilitate community engagement and help deliver plot hooks and light worldbuilding. This takes the form of event-based oneshots and lighthearted, energetic, pulp adventure novel fun. Additionally, more intense arcs continue in the background on a fairly consistent basis with major events taking place biweekly–these are the backbone of the closeted, quiet goal of attainment and containment of dangerous and unpredictable artifacts. Quests RELIC operates on a Quest System, with 3 primary forms of content. Main Quests are time-limited quests which advance the overarching RELIC narrative, and are explicitly DM’d by Officers. Sidequests are quests which may or may not have a deadline, and are often able to be DM’d by anyone, with any style you prefer–Officers ask for logs and results of these events, and will communicate with a DM what to expect. Sidequests may be just for fun, or they may open up new and previously unforeseen routes for the MSQ to take! Lastly, we have Character Quests which are our form of user-generated content! Often DM’d by the creator, unless specifically requested, these events are any character-centric or user-submitted quest or quest chain and open up involvement from our membership beyond simply running or participating in events we put out. Attached are examples of each! Main Quest Sidequest Character Quest New quests are generally thrown up weekly barring significant life circumstances, or if prep for a given event is particularly daunting--so there's generally something to do! Roles Within the Company Roles are largely fluid and little more than a way of distinguishing particular dynamics pertinent to museum life and providing flavor to RP. There is considerable overlap and any member may be active in several roles at once. That being said, we do have several designated roles which influence the interactions within the company. Curators are responsible for research and identifying goods, and often helm expeditions to retrieve them. They are also responsible with expanding the museum. Curators are expected to turn a private room into a personal exhibit hall based around their own theme and interests. Current exhibits will be listed on the company tumblr (here!). They are the closest thing to a supervisory role within the company, and are always fully briefed on the full motives of the company. All other roles are encouraged to repurpose their rooms however they like, be it a private place to stay, a study, a vault, what-have-you--but museums do need to, well, museum! Reclaimers are the muscle of the company, handling artifact retrieval, acquisitions jobs, and wetwork. They also make up the bulk of the staff! Conservators are responsible for restoring and maintaining collections, as well as the occasional recreation of a device or artifact. They’re the tinkerers of the company. Custodians are responsible for handling museum affairs, interacting with the public, and helping with social events. This is largely suited for alts, or as a secondary role, considering the casual nature of this position. Mentees are often younger characters, accepted on a provisional basis, who do safer, low-risk jobs at the museum while acquiring valuable experience. They may be wards, interns, or aspiring heroes who don’t quite have the age or experience for the fields of glory. This role was designed to facilitate the youth of RELIC. Most of these are alts, and it is not recommended you apply as your main. Who We Want We’re looking for members who are active in game, as well as proactive in pitching story ideas, arcs, and events, in a collaborative effort. Participation in events, as well as producing ideas for events oneself is strongly encouraged. If you’re unfamiliar with running events, we’re happy to help you! Any character with a history in mercenary work or adventuring, scholarly pursuits, or craftsmanship with any interest in museum/acquisition work or containment and protection of highly volatile artifacts is a good fit for the company. We are predominantly good-aligned, though we veer into neutral territory frequently–most of our membership, if placed on an alignment spectrum, are Chaotic Neutral, Neutral Good, and Chaotic Good. Outright evil characters are discouraged, though exceptions can be made if they’re played exceptionally well and add to the overall narrative experience. We try to keep our membership small and tight-knit, but active. Please be understanding of this atmosphere. However, you are not required to be in the Free Company to be a part of our events, and if you are already in another Company you are welcome to be an affiliate and spend time in our discord and linkshell! Interested? Contact tsundozer#4085 for any questions on discord, /tell an officer in-game (Professor Gray, K'Velkha Odh, Sleepy Cat), send a message here, check out our tumblr or fill out our application! Hope to hear from you soon!
  24. Save the Date! Balmung’s 3rd annual Little Ladies’ Day Charity Ball & Banquet is coming soon! Hosted by the Midnight Pearl, this event features other FCs and players with a variety of games, vendors, performances and more! Stay tuned for more information, Balmung! When: Sunday March 3rd, 2019. 6:00PM PST / 9:00PM EST If you’d like to vend your wares, perform, host games, or otherwise participate please message the Midnight Pearl on Tumblr, contact Ghost#5703 on Discord, join the server, or whisper Sunsgerel Monsaran in game! As always, we couldn’t do this without you and we’re excited to see all the fun and unique characters and free companies at this year’s LLD CBB. ♥ Click here to see what we're looking for! Stay tuned for more information!
  25. The Who: Lily Paneshal, Free Paladin, Mercenary with a Conscience The What: Casual connections, deeper relations, and perhaps just simple work. Deeper romance is a possibility and a desire, although it is a situation that requires some back and forth development of the basic relationship in order to feel it out The When: Central Standard Time US (UTC-6) Afternoons/Evenings Weekdays, Discord possible. http://bit.ly/LilyPaneshal Lily Paneshal as an individual is a somewhat aloof, cold tower of a woman. Most of her scars are hidden by well maintained and manipulated armor, although she always seems to have an almost dismissive glare about her. In reality, she is essentially a soft sort of person that has failed in her declared oaths to make her feel like she's failed. If not for her sense of duty, she'd spend all of her time in various dive bars and other unwholesome establishments drinking her regrets away, instead of a decent amount of time in those places. Beyond that, she's a tall, towering woman sheathed in armor and ready for anything, no matter what it may be.
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