Hydaelyn Role-Players

Full Version: Patch 3.07 Notes
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
http://na.finalfantasyxiv.com/lodestone/...5b99d9fb32

Rejoice fellow AST, your time (hurr) has come!
MONK BROTHERS REJOICE

THEY BUFFED US

LOOK UPON THE PATCH NOTES AND CELEBRATE
They finally got around to making the TP bar visible for all party members Big Grin That is going to be so neat.
(08-25-2015, 03:52 AM)Nailah Wrote: [ -> ]They finally got around to making the TP bar visible for all party members Big Grin That is going to be so neat.

You say that, but now everyone will see how badly I manage my TP!

Noooooooooo!!!!
So, DRK Blood Weapon is a 20% reduction? Does that mean we're going to see TP costs that aren't a multiple of 10?
Do I still get my 15% skill speed increase?

If not ima be annoyed. I did perfectly fine with my tp and mp before this and still did everything right.

Why ya gotta fix what ain't even broke? >_< like really? First mp now tp?

UGH
And now every single Monk/Ninja will glare at me if I don't play TP song, plus I got no excuse not to now. 

I demand a refund.
(08-25-2015, 07:32 AM)Aaron Wrote: [ -> ]Do I still get my 15% skill speed increase?

If not ima be annoyed. I did perfectly fine with my tp and mp before this and still did everything right.

Why ya gotta fix what ain't even broke? >_< like really? First mp now tp?

UGH

I'm often a bad and forget that I even have it when tanking. After all, you can't use it with Grit on, and I usually had other methods to recover my MP without having to open myself up to some heavier hits. Having it as a TP recovery might result in me using it more, but I usually don't have TP issues either - so likely it'll be a matter of me not really noticing its there unless I'm DPSing and I'm just popping it for the speed increase.
(08-25-2015, 07:59 AM)Spethah Wrote: [ -> ]And now every single Monk/Ninja will glare at me if I don't play TP song, plus I got no excuse not to now. 

I demand a refund.
Lol @ monks having problems with TP

I tried out Alex this morning after the patch and oh my glob those changes are amazing. I mean, I was 100% fine with how it was before (I tend to just adapt to how things are), but now it's like.

THE CONVENIENCE.

THE DAMAGE.

URGHNGHNGH. SO GOOD.

The reduction of the meditation cast time makes it super easy to recharge between packs of mobs, and in instances where you can't hit the boss now. Before it was a bit of a tight fit, but now it's a breeze. THAT MAKES ME HAPPY. 

That extra two seconds on greased lightning makes A HUGE DIFFERENCE.

THAT DAMAGE BUFF THOUGH. INSTANTLY VISIBLE RESULTS.

I won't argue if those buffs were needed or not because I have no idea but GODDAMN, I welcome them.
Hopefully we'll see PLD get some quality of life changes too. Potentially a slight damage buff as well...
(08-25-2015, 08:07 AM)Gegenji Wrote: [ -> ]
(08-25-2015, 07:32 AM)Aaron Wrote: [ -> ]Do I still get my 15% skill speed increase?

If not ima be annoyed. I did perfectly fine with my tp and mp before this and still did everything right.

Why ya gotta fix what ain't even broke? >_< like really? First mp now tp?

UGH

I'm often a bad and forget that I even have it when tanking. After all, you can't use it with Grit on, and I usually had other methods to recover my MP without having to open myself up to some heavier hits. Having it as a TP recovery might result in me using it more, but I usually don't have TP issues either - so likely it'll be a matter of me not really noticing its there unless I'm DPSing and I'm just popping it for the speed increase.

The change is largely for DRK when they're OT. It gives attackspeed, so OT DRK vs. MT DRK ran out of TP faster.
It still won't be necessary to bounce in and out to use it while tanking or anything, and it's a reduction in cost rather than a regen type effect; So it's just a neat little thing for extended fights as OffTank.

For longer fights as MT people can now see your TP bar though, so perhaps people with TP support abilities will start using them more when the tank is 3 minutes into a fight and starting to run empty. All in all good changes.
Patch 3.07 brings a number of adjustments to disciples of war and magic, favors, UI changes, as well as fixes for several known issues.


Battle System
The following actions and traits have been adjusted:
Class
/Job
Action/Trait
Adjustment
Dark Knight
Unleash
Adjustments have been made to make enemy attack indicators visible.
Blood Weapon
Now applies an effect that reduces the TP cost of weapon skills by 20%.
Pugilist
Monk
Meditation
Recast time reduced from 1.5 seconds to 1.2 seconds.
The Forbidden Chakra
The delay before using your next action has been reduced.
Tornado Kick
Recast time reduced from 60 seconds to 40 seconds.
Greased Lightning
Damage bonus increased from 9% to 10%.
Duration increased from 12 seconds to 14 seconds.
Duration in PVP increased from 24 seconds to 28 seconds.
Greased Lightning II
Damage bonus increased from 18% to 20%.
Duration increased from 12 seconds to 14 seconds.
Duration in PVP increased from 24 seconds to 28 seconds.
Greased Lightning III
Damage bonus increased from 27% to 30%.
Duration increased from 12 seconds to 14 seconds.
Duration in PVP increased from 24 seconds to 28 seconds.
Machinist
Quick Reload
Recast time reduced from 40 seconds to 30 seconds.
TP recovered reduced from 50 to 30.
The Quicker Reload trait now reduces recast time to 15 seconds.
Astrologian
Benefic
Potency has been increased from 380 to 400.
Benefic II
Potency has been increased from 620 to 650.
Helios
Potency has been increased from 290 to 300.
Aspected Benefic
Potency of the regen effect from Diurnal Sect has been increased from 100 to 140.
Amount of damage nullified by the barrier from Nocturnal Sect has been increased from 100% of HP restored to 130% of HP restored.
Aspected Helios
Cure potency when not using Nocturnal Sect has been increased from 140 to 200.
Cure potency when using Nocturnal Sect has been increased from 140 to 150.
Potency of the regen effect from Diurnal Sect has been reduced from 50 to 40.
Synastry
An effect has been added that increases the caster's healing potency by 20% for 20 seconds.
The party member under the effect of Synastry will now recover HP when any other party member is targeted with a healing spell. Furthermore, the amount of HP recovered has been reduced from 50% to 40%.
Recast time has been reduced from 120 to 90 seconds.
Celestial Opposition
Recast time has been reduced from 150 to 120 seconds.
Disable
The effect has been changed reduce the potency of all the target's offensive actions for the duration.
Duration has been reduced from 10 to 6 seconds.
Collective Unconscious
Will now grant Regen and 10% damage reduction to party members when using either Diurnal Sect or Nocturnal Sect.
Auto-attack will now be canceled upon execution.
Regen potency has been reduced from 200 to 150.
Duration of regen has been reduced from 18 to 15 seconds.
The Balance
Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.
The Bole
Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.
The Arrow
Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.[/font][/color][/size]

PvP actions have been adjusted as follows:Class
/Job
Action
Adjustment
Pugilist
Monk
Axe Kick
The duration of Greased Lightning III granted by this action has been increased from 24 to 28 seconds.
Shared Actions
Purify
Recast time has been reduced from 180 to 120 seconds.
The Enhanced Purify trait now reduces recast time to 90 seconds.


The damage penalty incurred due to the distance of a Bard or Machinist from their target will now be reduced when using Wanderer's Minuet or Gauss Barrel.
The effects of Battle High and Battle Fever have been adjusted.

Battle High
The increased rate of filling the adrenaline gauge has been reduced to 1.25 times the normal rate.
Battle Fever
The increased rate of filling the adrenaline gauge has been reduced to 1.5 times the normal rate.

* These adjustments apply to the Borderland Ruins (Slaughter) and Seal Rock (Seize).[/font][/color][/size]







The effect of favors has been adjusted as follows:
The duration of favors has been reduced from fifteen minutes to five minutes.
The rate at which concealed gathering points appear has been increased by 300%.


The following items can now be obtained via retainer fishing ventures:
Blueclaw Shrimp / Rock Mussel / Mogpom / Sweetfish / Blue Cloud Coral


The rate at which Battle Galley can be caught when using Brute Leech has been adjusted.
The following item names have been adjusted:
Before: Ninja Teko / Koga Teko
After: Ninja Tekko / Koga Tekko





The party list has been adjusted as follows:
Players can now see the TP bar of all party members.
To reduce system load, the values for your TP bar have been removed.
To reduce system load, the list of party bonuses has been placed on the Party Members tab under Party in the main menu.






Resolved Issues
The following issues have been addressed:
An issue wherein the machinist effect “Gauss Barrel” would be removed when your MP reaches 0.
An issue wherein the machinist’s “Rook Autoturret” would not attack enemies under certain conditions.
An issue wherein weaponskills used immediately after removing the bard effect “The Wanderer’s Minuet” or the machinist effect “Gauss Barrel” would have a cast time and become uninterruptable when moving.
An issue wherein the summoner effect “Aethertrail” could be obtained under certain conditions where it would not normally be obtained.
An issue wherein food effects were not properly granted to pets.
An issue wherein astrologians’ magic vulnerability bonus in PvP was too low.
An issue wherein guildleves were issued at the Adventurers’ Guild prior to being unlocked.
An issue wherein the weekly restriction on red gatherers’ scrips and red crafters’ scrips may not have reset.
An issue wherein a quest progression message would appear upon logging in after accepting an HQ item delivery quest.
An issue wherein company workshops in free company houses in the Goblet were not sanctuaries.
An issue wherein catalyst requirements were not shown in materia item help text.
An issue during character creation wherein certain face paint options did not appear and could not be selected.
An issue wherein the “antiquated tantra chestwrap” would cause graphical issues in certain places when worn by male Highlanders.
An issue wherein certain female Au Ra hairstyles would disappear under certain conditions.
An issue wherein it was possible to become stuck in certain areas and become unable to move.
An issue wherein it was possible to go outside of the map in certain areas and become unable to move.
An issue when using input sources other than Japanese and when focused on a multi-line input area wherein clicking on another entry field would have no effect. (Mac only)
An issue wherein the Support Desk could not be used. (Mac only)
An issue wherein the item listed in the objectives for the weaver class quest “Tomboy Foolery” was incorrect.
(08-25-2015, 08:24 AM)Berrod Armstrong Wrote: [ -> ]
(08-25-2015, 07:59 AM)Spethah Wrote: [ -> ]And now every single Monk/Ninja will glare at me if I don't play TP song, plus I got no excuse not to now. 

I demand a refund.
Lol @ monks having problems with TP

It's less them having TP troubles and more "They're running out of TP because everyone else fricking sucks in A4 for dps and this fight is taking forever.". Happened in all my A4 runs so far.
15 second quick reload! I can proc enhanced slug shot or cleaner shot more now. Now 'quick' part actually makes sense. Found it funny how you can fire a gauss shot more often than you force proc something.
So does this mean that all Ninja are going to be required to switch to Monk now or be left behind in the lolNIN category? Was Monk really that bad that they needed a crapton of buffs? I haven't played a Monk since early 2.0.
Pages: 1 2 3