Hydaelyn Role-Players

Full Version: Toughest overall dungeon and boss fight?
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Just curious what people think about dungeons and boss fights so far in the game and which was the toughest? Not really found one that was mind blowingly difficult yet it's just about learning each rotation as it comes. I say this as i've not finished Garuda yet but still working out the last part with the Vortex where to stand without her constantly hitting me as the healer XD. Will probably finish it later if i have a group who can pick it up fast enough. She does the exact same things every time so i find her less annoying than Titan with his random forward AoE that can kill you even if you are way out of it.

Dungeon wise not hit any sort of wall yet. Last one i did was Stone Vigil. Second boss was probably the most annoying as a healer unless somebody knows how to use canons.


Edit: And i just realised i put this in "RP Discussion" derp.
I really need to Google 'Garuda'... every time I see it mentioned here I picture the boss as a Garuga.
Moved to the proper forum~
I have a genuine hatred for Garuda, but for dungeons I get nightmares from doing Sunken temple, the last boss is fun but it took me a bit figure out what to do.
Aurum Vale because most PUG tanks are too stupid to use stun on the bosses interuptable abilities. The bit cone AoE on Coincounter is the most notable one.
I haven't really had much of a problem with any dungeon or boss fight, but I also tend to run with the same group of people most of the time, all of which are competent. Even with new content, it only takes us a few tries to get the hang of it and move on.


Granted, we haven't done any hard mode fights aside from Ifrit, or any of the Relic Weapon quest specific fights (which are supposed to be kinda tough). I'm hearing that Garuda and Titan aren't all that fun on hard mode, but I can't really make a judgement on that till I've tried them.
So far? Titan. I haven't completed all of the dungeons yet but I've found that the movement intensive fights can be pretty tough when in a random group forged through the duty finder. The amount of people who got knocked off of the platform was pretty amusing.
That knock back move is kind of annoying. The window to move out of the area is so small and even if you move out half the time it's too late and the attack just zooms in on you. Somehow i found running forwards after running out the box helped me survive the knock back when it kept counting the attack even when i was out the box. A lot of the time the attack itself won't kill you just the falling off the platform.


Having a static is obviously going to be better for all fights since you can communicate and know each others play styles really quickly. With a PuG it's a lot of new people and personally i try to explain every mechanic as best i can. Some go better than others. Being patient and constructive with people tends to work better than getting angry. Had a few people be really horrible with me if i make a mistake in a new dungeon like i should just know everything first time. Just doesn't always go that way.

Patient seemed to work on Garuda anyway finished it in 3 tries with a group with 2 people who have never done it before.

I think seeing the way people treat me has made me think about myself when i've been angry with people in PuG's for not getting it so i've been working on a more patient approach. If people get pissy with me i'm just like "Why should i care if these guys get to finish or not?"
Titan(hard). Funny thing is this battle should honestly feel easier than garuda. Considering that everyone should focus on dodging instead of dpsing. (Until his heart pops up, then it's just a dps race to take it down)
Titan for me but I am only level 35.

Also, regarding the comment above about tank being too dumb to stun the mobs. I know often, I need to use my global cooldowns on offensive abilities to keep threat, so I wish DPS would stun, like in the other MMO I played.
So far it has been the Sunken Temple of Qarn.
Not because of mechanics, but because most tanks haven't learned how to play yet for some reason... Frustrated
Demon Wall in Amdapor. I hate this fucker with a passion, because there's so much room to fuck up really quickly if your party doesn't know that they're doing. It's a huge DPS race with being put to the challenge of having to constantly move back and forth to avoid some nasty dots, as well as avoiding being knocked off. Bleh!

It's not so bad once you get the timing down, but working up to that point was a pain in the ass.
Toughest battle?

I'd have to say the Reserving Instance battle with the Duty Finder boss. Keeps kicking our butts... >_>
The Ant Boss in Cutter's Cry.... For some reason, I always get eaten during that fight as a healer Sad I think Ants just like lala snacks.
Can't think of any boss I actually consider particularly hard that I've encountered, though I hear Garuda and Titan hard mode are quite difficult, so I'd say one of them.
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