Hydaelyn Role-Players

Full Version: Setting Prices ICly
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How do you all set prices ICly for services rendered and trade goods? Do you act like 1 gil = $1?
Or maybe 100 gil= $1?
(11-13-2013, 12:40 PM)Magellan Wrote: [ -> ]How do you all set prices ICly for services rendered and trade goods? Do you act like 1 gil = $1?
Or maybe 100 gil= $1?

I presume 1 gil is worth 1-0.5USD, mostly because foodstuffs and reagents can be in the realm of 4-20 (from the culinarian supplier for example.) But thats just me.
Ahh I hate this. Whenever people asked me how much something was I just said:

"*Informs Magellan as to the price*"

>.>
I wouldn't follow NPC prices as the 'real' prices of the Eorzean economy, because those prices are thought to balance the in-game economy, not for lore accuracy.

Using K'nahli's method (being vague or letting it be on the air) seems the most rational choice, to me. Since the game has no actual lore about the value of gil (remember: prices are balanced towards gameplay), it would be very easy to run into people claiming that your prices are really cheap/expensive because they don't line up with their particular microcanon economy.
Thanks all. I too like K'nahli's method, and will use it more often! Smile
Oh... I felt silly for saying such a thing but I genuinely had no idea how gil valued in-game. I'm glad no-one made fun of me then =w= ;;;
I usually refrain from letting my character take a stance on if something is expensive or cheap when presented with a price, unless it's described as being either, since the field is headache-inducing to figure out. And when ever I emote for money, I tend to never be precise and rather go /em hands xx some gil 
That way I find that there's less confusion on it all Smile