Hydaelyn Role-Players

Full Version: Anybody trying out Frontlines?
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In one match today we were faced with 4-5 healers and I was so tempted to just say "This is hopeless, why are we wasting our time here?" but then they started dropping liked flies, haha.

In any case, can someone explain to me the add spawns and how many points they give? Including the big one and the times that they all appear.
(07-31-2014, 07:40 PM)K Wrote: [ -> ]In any case, can someone explain to me the add spawns and how many points they give? Including the big one and the times that they all appear.

Drones spawn in sets of six and are worth 20 points each. The initial wave spawns at 27:00, with each subsequent wave spawning approximately 3 minutes after the time of death on the last drone killed in the first wave.

The Node spawns roughly around 21:30, and is worth 200 points.

Killing a player will award 3 points, stealing a flag from an enemy will reward 10 points, and successfully capturing a flag will also award 10 points. (So, 20 if you remove their control and gain control.)

Lastly, points gained from controlling flags scales by a multiplier of 2 based on how many points you hold. One flag generates 1 point every 3 seconds, two flags generate 2 points, three flags generates 4 points, four generates 8 points, etc.
There is a multiplier as well for the points a flag generates the longer you hold it too.
Thank you very much. Now how about outpost defence? Is it worth leaving a lone tank from Alliance B to deter easy steals from enemy teams or is that subjective?
(07-31-2014, 09:52 PM)K Wrote: [ -> ]Thank you very much. Now how about outpost defence? Is it worth leaving a lone tank from Alliance B to deter easy steals from enemy teams or is that subjective?

From my experience, anyone will do, depending on whether Team B has enough tanks/dps/healers (for example, if the team only has one tank to help peel opponents off its healers, it shouldn't send the tank to guard the outpost). The outpost's defender's job isn't really to fight off all enemies, but to let the Alliance channel know that there are enemies "incoming." Once the entire Alliance knows, people, whether they be in Team A, B, or C, will usually stop by to protect the outpost.
(08-01-2014, 02:26 AM)little-patchy Wrote: [ -> ]
(07-31-2014, 09:52 PM)K Wrote: [ -> ]Thank you very much. Now how about outpost defence? Is it worth leaving a lone tank from Alliance B to deter easy steals from enemy teams or is that subjective?

From my experience, anyone will do, depending on whether Team B has enough tanks/dps/healers (for example, if the team only has one tank to help peel opponents off its healers, it shouldn't send the tank to guard the outpost). The outpost's defender's job isn't really to fight off all enemies, but to let the Alliance channel know that there are enemies "incoming." Once the entire Alliance knows, people, whether they be in Team A, B, or C, will usually stop by to protect the outpost.


Okay ^^  Thank you very much for your insight, I really appreciate it.
I discovered Frontlines today. There's no going back for me. I'm hooked x.x...
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