Hydaelyn Role-Players

Full Version: Design your character's skill!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
I just realized that I hardly pay attention to the comparison of DOT skill cooldowns/damage and such, so the skills I design may be a bit unintentionally OP. However, this is all just in good fun. Smile

Serious skills

Lancer/Dragoon

Entangle
Cast: Instant
Duration: 5 s
Cooldown: 30 s
Cost: 10 TP
Range: Melee (single target)

Kiht attacks the target's limbs with a hooking, slashing, entrapping or striking attack using her pole-arm. The target is stunned for five seconds, and they take 10% more damage during that duration.

Any Class/Job.

Morbol Dagger
Cast: Instant
Duration: 15 s
Cooldown: 120 s
Cost: 50 TP
Range: 20.0y

Kiht throws a dagger at the target that is coated with Morbol toxin. The target suffers the infamous Morbol "Bad Breath" debuff for a duration of 15 seconds.

Skills Kiht would not admit to...

Kiht is Dense
Cast: Instant
Duration: 10 s
Cooldown: Can only be used once during each instance.
Cost: 0 TP
Range: Visual.

Kiht has no idea what's going on. She is stunned for the first 5 seconds, and has 50% less accuracy during the other 5 seconds. However, she cannot be buffed or debuffed during the whole 10 seconds.

Innocent Insults
Cast: Instant
Duration: 2 s
Cooldown: 10 s
Cost: 0 TP
Range: 20y (single target)

Kiht shouts what she thinks is a morale-breaking insult at target.

Insults she may use:
Tailless Curr.
Boar-brain.
Traitorous Moon-brother/sister.
Poor Excuse for a Miqo'te.
Diremite Food.
Ziz-dung.
Foolish Male.
Silly Male.
Dishonorable Boar.
Useless Hyur.
Knife Ears.
Over-sized Bone-head.
Prepare for a Harpoon.
I Will Skewer You.
Ixal Toy.
Jerk.

Target has a 20% chance of being stunned for 2 seconds because of an uncontrollable outburst of laughter.
Spurious Logic
Cast: Instant
Duration: 15s
Cooldown: 120s
Cost: Your Wasted Time + 50 TP
Range: PBAoE 10y

Effect: Spew logical-sounding nonsense with a potency of 150. 50% chance of Confusion. 20% chance of receiving 5-100 gil.
(08-19-2014, 07:50 PM)WanderingWordsmith Wrote: [ -> ]I saw this skill. And thought about this dude.
...Yes.

(08-19-2014, 07:55 PM)Melkire Wrote: [ -> ]Hey. Look on the bright side: suddenly Piercing Talon is the most badass skill in the entire game.
Well, honestly, it'd LOOK super-badass... but you'd still be having far more effect using it on something like Dragonfire Dive instead.

So another one, much less broken this time around:

Aetheric Release
Cast: 0.5s
Cooldown: 30s
MP Cost: 250
TP Cost: 300
Range: Self
Radius: 6y

T'rahnu releases pure aether in a sudden burst, dealing damage with a potency of 360 and knocking back all enemies 10y.


Yes, this is basically exactly the same thing as one of Nightmare's moves in Soul Calibur: http://www.youtube.com/watch?v=_QKcVddK93c#t=194 (skip to 3:14 if the embedding continues to be a bitch.)
I can't help it. It just seems so fitting for FFXIV, you know?
Replace Sword Oath for......

Knights of the Round
Cast: Instant
Recast: 30 sec
Range: 3y
Radius: 0y
Potency: 250
Effect: Calculates damage using VIT instead of STR.
Help Myself

Cast: Instant
Duration: Varying
Cooldown: 120 s
Cost: 50 TP
Range: 1.0y

Tarot removes all beneficial status effects from the target and applies them to himself, resetting their durations once they are applied. This includes but is not limited to enemy specific status effects. It also heals him for 10% of the enemy's current HP.

And for the Trait...

Heart Stealer

There is a 15% chance that Tarot will inflict the Charm status on an enemy instead of dealing critical damage.
No, the Other Captain Jack
Cast: 60s
Recast: 300s
Range: Conversation Only

Engages a target with the intent of establishing a romantic or sexual connection. The casters sheer charisma coupled with their intense interest in the target induces the target to desire the caster. Failure of this skill results in feelings of enmity towards the caster in the target, or alternately results in the target applying the effects of this power towards the caster. Note: In groups, use of this ability is easily noticed. In the case of critical success, observers are charmed by the caster. In the case of critical failure, feelings of disgust and anger are prompted among observers.


Not a Dump Stat
Cast: 60s
Recast: 300s
Range: Conversation Only

Engages the target with smooth, charming conversation. The sheer charisma of the caster leads the target to trust them and want to help them. Failure of this skill results in feelings of enmity towards the caster in the target, or alternately results in the target applying the effects of this power towards the caster.

Fast Talk
Cast: 60s
Recast: 60s
Range: Conversation Only

Engages the target with smooth, charming conversation in an attempt to misdirect the target's suspicion from the caster. Success allows the target to get away with something despite having been caught by the target.
Ehehe I'm excited

On with the magic pants!
Cast: Instant
Recast: 300s
Range: Self

User puts on a pair of magic pants...poorly and on his head. User becomes bound in place for 20s, and every attack done by the user deals 1 damage while all damage taken is increased by 90%. Bind cannot be removed.

Ooh what's this do?
Cast: Instant
Recast: 240s
Range: Ally or Pet.

User tosses a random potion towards the target after 5 seconds the potion takes affect, it has a 30% chance Stun for 5s while increasing healing done on the target by 25% for 16s, it has a 20% chance to convert all damage done in a span of 5s to HP for the player, and a 10% chance to instantly kill the target.

Trait: Stupid probability.

Increases each probability of 'Ooh what's this do? to 45%, 30%, and 20% While adding a 5% chance the target will fully recover HP and MP. (Note: 20% Will happen more often than you think...)
Tactical Cowardice: Tallera can cast spells while facing away from the target. Facing the target randomly procs 3 seconds of fear. 10% bonus damage.
Greatsword Expertise
Passive
Learner gains the ability to wield two-handed swords.

..Yeah, that's really all!
Srs trait:

Multitasking Free-Drawing
Duration: 5 minutes
Cooldown: 6 minutes
Use: Allows two different geometries to be drawn up at once (cast two spells at once), Casting speed is increased by 10% for the duration of multitasking and spell effectiveness is reduced by 10%.

Nonsrs trait

Sickle-Cell Crisis
Duration: Constant
Proc time: ??????
Lose 90% of HP and pass out unconscious, dropping enmity but unable to move or act (or see, or anything. The screen just goes black)

Casting Aero/Aero 2 on Titor will end the current Crisis and revive him, or will automatically revive anytime within the next 5 minutes - 5 hours

Any form of reviving him from this episode will leave Titor with .5% fewer base hit points permanently. 

If Titor ever reaches 0 base HP, it is permadeath.
Pages: 1 2