Hydaelyn Role-Players

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I am still developing my characters and I would gladly appreciate any recommendations you consider for them.
As mentioned before through PM in game, there are many things that needed to be addressed - and be sure to look at the Timeline link I gave you - bookmark the link. 

Also too extreme abilities can be looked down upon, but dont hesitate to ask me through PM if you are lost and you want to improve your characters.
Post more about your characters main "selling" points bro Ill take a look.
My first recommendation is that you give a basic idea outline of what you want for your characters.
As a general rule, I'd be wary of using FF-famous names for weapons and things. It's entirely likely (at the very least) that we're going to end up with an Aegis in the game and that can cause problems down the road, especially if it winds up being Storyline important.

To compare, imagine if someone was claiming to be using Zantetsuken. That causes issues because no, no you are not. That's Odin's weapon and you are not Odin.

Named weapons and items are fine, but Legacy Names are generally frowned upon.
(10-06-2014, 07:43 AM)Warren Castille Wrote: [ -> ]To compare, imagine if someone was claiming to be using Zantetsuken. That causes issues because no, no you are not. That's Odin's weapon and you are not Odin.
But.....but I bought it....with the mantles.....

*throws sword away and cries*

Laugh
Just redid my character as it comes for his weapon, and updated some stuff as well.
Seems much better, just that some plot basis need to be adjusted and also his "abilities" need to be sightly adjusted - but you are getting there.

As for Curtana replica, I'll just say you are okay with it because there are many IC players who use Curtana/Holy Shield as a design and walk around. 

Most likely is that there had been adventurers who actually requested smiths to make replica designs to look like Curtana/Thyrus/Gae Bolg/etc.
My personal reasoning for the Curtana overflow is simply that, since the weapon is basically an artifact of wide repute, smiths began forging weapons in a similar manner. It's the only sword in the game of that size and width, and there's plenty of reason for those to be desirable qualities in a sword. I try to think of them less as knock-offs and more of homage type weapons.
(10-06-2014, 10:51 AM)Warren Castille Wrote: [ -> ]My personal reasoning for the Curtana overflow is simply that, since the weapon is basically an artifact of wide repute, smiths began forging weapons in a similar manner. It's the only sword in the game of that size and width, and there's plenty of reason for those to be desirable qualities in a sword. I try to think of them less as knock-offs and more of homage type weapons.
I really don't understand the hangup over this, in general.  There are so few weapon models in this game, and that just happens to be one of the most popular.  Although it is "Curtana" I don't really think that even has to be referenced in dealing with the player version.  Its just a neat looking sword and shield that smiths make.  Why bother calling it a replica?

Maybe I'm just not getting something.. but I guess I think we need a little more suspension of disbelief here, or we're going to have to start coming up with a good explanation why there are only a couple dozen different sets of clothes in the world.
(10-06-2014, 11:53 AM)Aya Wrote: [ -> ]
(10-06-2014, 10:51 AM)Warren Castille Wrote: [ -> ]My personal reasoning for the Curtana overflow is simply that, since the weapon is basically an artifact of wide repute, smiths began forging weapons in a similar manner. It's the only sword in the game of that size and width, and there's plenty of reason for those to be desirable qualities in a sword. I try to think of them less as knock-offs and more of homage type weapons.
I really don't understand the hangup over this, in general.  There are so few weapon models in this game, and that just happens to be one of the most popular.  Although it is "Curtana" I don't really think that even has to be referenced in dealing with the player version.  Its just a neat looking sword and shield that smiths make.  Why bother calling it a replica?

Maybe I'm just not getting something.. but I guess I think we need a little more suspension of disbelief here, or we're going to have to start coming up with a good explanation why there are only a couple dozen different sets of clothes in the world.

I'm actually of similar mind with you on this, but you know how Some Roleplayers like to flip their lids at any and every possible transgression against the lore. None of us are ACTUALLY going to be wielding Curtana or anything, but the Holy Shield's an after thought, and like you said it's a cool looking weapon of unique design. The only thing close to that model of broadsword is a Giantsgall weapon and that's got a love-it-or-hate-it burst-snowflake hilt thing.

Plus Curtana matches my armor!
(10-06-2014, 11:53 AM)Aya Wrote: [ -> ]...we're going to have to start coming up with a good explanation why there are only a couple dozen different sets of clothes in the world.

If Otto has his way, we'll all just be wearing striped pants before long.
one point regarding your statements that your training enables you to move as quickly as an unarmoured opponent. From a historical point of view, a well made, and fitted suit of plate did not actually restrict movement. people were able to touch their toes and sprint in it, therefore it is not something that /really/ needs to be mentioned.
(10-06-2014, 11:53 AM)Aya Wrote: [ -> ]
(10-06-2014, 10:51 AM)Warren Castille Wrote: [ -> ]My personal reasoning for the Curtana overflow is simply that, since the weapon is basically an artifact of wide repute, smiths began forging weapons in a similar manner. It's the only sword in the game of that size and width, and there's plenty of reason for those to be desirable qualities in a sword. I try to think of them less as knock-offs and more of homage type weapons.
I really don't understand the hangup over this, in general.  There are so few weapon models in this game, and that just happens to be one of the most popular.  Although it is "Curtana" I don't really think that even has to be referenced in dealing with the player version.  Its just a neat looking sword and shield that smiths make.  Why bother calling it a replica?

Maybe I'm just not getting something.. but I guess I think we need a little more suspension of disbelief here, or we're going to have to start coming up with a good explanation why there are only a couple dozen different sets of clothes in the world.
It's a replica because there is lore behind /that/ particular model, as with Zanetsuken.
Because I changed Nik's wiki, I also had to change Rena's wiki as well. I gave her a name for her weapon, and made her more like a Sun Wukong homage, which was what I intended.
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