Hydaelyn Role-Players

Full Version: Conjury and / or Thaumaturgy?
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I think that just like you said, weapon usage does play a big role that I had not thought of yet, although there are ways to work around that a bit (Aero can be set as an additional action so a Thaumaturge could use it while weilding a scepter for example).

Personally I´ve felt that all 3 schools of magic are more related to different philosophies and concepts of the self:

Conjurer: Meditation, communicate with nature, spiritual beings, soul

Thaumaturge: Understanding of life and death, religion (as in orthodox rites and such), inner potential, body

Arcanist: Intelligence, curiosity, a wish to understand the unknown, mind


I believe I will go aound the NPCs and see what else I can find, like I said my plot was more about the potential wiithin the person to use one while wanting to use other so maybe it will be interesting how Vic becomes frustrated when he wants to learn how to heal but all he can learn is to destroy.
(01-31-2015, 02:24 PM)just Vic Wrote: [ -> ]I think that just like you said, weapon usage does play a big role that I had not thought of yet, although there are ways to work around that a bit (Aero can be set as an additional action so a Thaumaturge could use it while weilding a scepter for example).

Personally I´ve felt that all 3 schools of magic are more related to different philosophies and concepts of the self:

Conjurer: Meditation, communicate with nature, spiritual beings, soul

Thaumaturge: Understanding of life and death, religion (as in orthodox rites and such), inner potential, body

Arcanist: Intelligence, curiosity, a wish to understand the unknown, mind


I believe I will go aound the NPCs and see what else I can find, like I said my plot was more about the potential wiithin the person to use one while wanting to use other so maybe it will be interesting how Vic becomes frustrated when he wants to learn how to heal but all he can learn is to destroy.

I think that's a good way to go about it. But remember, each of them has the ability to heal and destroy. Different strengths and weaknesses are what make each type of magic unique.
(01-31-2015, 02:03 PM)Unnamed Mercenary Wrote: [ -> ]On topic, one doesn't have to be a healer as a CNJ. They do have a decent amount of offensive spells. It's a case where the game mechanics requiring them to be healers forces them into a narrowed role.

To echo this, yes the roles in early 1.0 used to be reversed. CNJ was actually an extremely powerful DPS mage while THM made for the nearly invincible healer class. CNJ controlled all 6 elements and had ancient magick like Flare, Quake, Freeze, etc.

The change over though was a complete retcon admitted to by Fernehalwes so there's actually no lore substantiating why Conjurers can no longer use Fire, Thunder, and Ice... soooooooo if you wanted to utilize those elements as a CNJ, technically there's no lore saying you could not, as it was the norm for CNJs pre-Calamity.
It could easily be explained that with the destruction and damage the Calamity caused, many conjurers devoted more of their focus into the restorative properties of their magics, and that's why the class plays a primarily supportive role.
From my understanding, Louisoix Leveilleur the Archon from 1.0 and 2.0 was also an Archmage, so I think it is possible to learn all of the forms of Magic, just realistically, you master in one element and are decent at the others, with how old the man was, I suspect it took him years to develop that.
Somewhere I thought I saw that Thaumaturgy was used for minor healing and understanding of life and death. Thats why the guild is located in the Ossuary of Nald'Thal.  Dont quote me on that though since I cant seem to find the source.
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