Forum RP experiment - Seeking Volunteers - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13) +--- Thread: Forum RP experiment - Seeking Volunteers (/showthread.php?tid=2073) Pages:
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RE: Forum RP experiment - Seeking Volunteers - Mtoto Wamoto - 06-05-2013 (06-04-2013, 08:33 PM)drake2k Wrote: Great Idea and very in-depth. However I'm gonna pass on this one. My days of playing Dungeons and Dragons is over. A previous MMORPG guild I was in actually implemented a dice roll system into most of their RP. Some people really enjoyed it and still do it to this day. However it's certainly not for everyone and I can respect that. I just can't see taking 6 hours to role play a five minute scenario. Thank you! I'm glad you think so. It's completely understandable that interest in this type of system would be very small, I expected this from the beginning. But by all means, if you know people that may be interested in this, feel free to send them this way to take a gander. On a side note, I'd like to state that I've never personally played D&D. I have played one or two other table top RPGs (whose names I can't recall for the life of me...), but most of my experience derives from other systems such as TRPGs, TCGs, and board games, which I feel are evident in how the turns and rounds function. I did look into how D&D and other table top systems work and I also spoke to a couple people who do play D&D or have experience with it and asked what mechanics would likely work or fail in a normal RP setting. The idea was initially thought out as a system that myself and a few others who expressed interest could use when we can't RP in-game, but wanted to keep the element of "realtime" RP in a forum setting when in combat while also making it fun and engaging for all those involved. Again, I'd like to stress that the system above would only ever be used when in combat in certain instances (not every instance), while RP would function normally outside of these. Anyways, I'll be creating a new RP thread for the first test session either tonight or tomorrow. To everyone who has volunteered, please have your character profile/affinity chart ready if you haven't posted it in this thread yet. Thanks again guys! ![]() RE: Forum RP experiment - Seeking Volunteers - Varus - 06-05-2013 Since Mtoto emphasized how this would mainly be for combat, I added a bit more detail to the weapon descriptions in Tyonis' character profile to give everyone a better idea of how they work in general combat scenarios. I also changed the inventory order a little bit, but the points are the same. So it's finalized and ready to go Mtoto! RE: Forum RP experiment - Seeking Volunteers - Mtoto Wamoto - 06-07-2013 (06-05-2013, 06:43 AM)Tyonis Wrote: Since Mtoto emphasized how this would mainly be for combat, I added a bit more detail to the weapon descriptions in Tyonis' character profile to give everyone a better idea of how they work in general combat scenarios. Awesome, thanks Tyonis! I've started the RP thread. It can be found here: http://ffxiv-roleplayers.com/showthread.php?tid=2086&pid=24774#pid24774 I may make some minor tweaking throughout, but I'll inform everyone before I do. Also, the finalized list of characters for this RP are as follows: Xenedra Kannadi Tyonis Caysen Fearless Remi Myllor Everyone is free to begin RPing after reading through the opening post! See you all there! RE: Forum RP experiment - Seeking Volunteers - Varus - 06-07-2013 Did you want to establish a posting order first Mtoto? EDIT: just read the thread. All right, no posting order for non-combative scenarios. RE: Forum RP experiment - Seeking Volunteers - Mtoto Wamoto - 06-07-2013 (06-07-2013, 04:19 AM)Tyonis Wrote: Did you want to establish a posting order first Mtoto? Since the combat posting order is determined by the armor type and weight of the individual characters, I have to wait until everyone posts their character profiles to determine that particular posting order. Outside of combat however, I decided there would be no posting order, so people are free to post as they please. The general rule of thumb however is to post once per round of turns. You can always post more than once during the normal RP, but try to limit it to one or two posts before the next set of turns. Hope that made sense! [sub]sometimes I type out things that make sense to me and then I read them and I think "wat" .__,[/sub] RE: Forum RP experiment - Seeking Volunteers - Varus - 06-07-2013 (06-07-2013, 04:23 AM)Mtoto Wamoto Wrote:Yeah I got it! Thanks for the clarification. Also, how do I spoiler tag things on this forum? I assume it is:(06-07-2013, 04:19 AM)Tyonis Wrote: Did you want to establish a posting order first Mtoto? Also, do you have any posting length requirements? If not, I'll probably just type up a paragraph or two to keep the RP from getting crushed under walls of text. RE: Forum RP experiment - Seeking Volunteers - Mtoto Wamoto - 06-07-2013 (06-07-2013, 04:30 AM)Tyonis Wrote:(06-07-2013, 04:23 AM)Mtoto Wamoto Wrote:Yeah I got it! Thanks for the clarification. Also, how do I spoiler tag things on this forum? I assume it is:(06-07-2013, 04:19 AM)Tyonis Wrote: Did you want to establish a posting order first Mtoto? Yup! You can also do [.spoiler=title or whatever here]content[./spoiler] minus all the periods, but I'm sure you knew that :p RE: Forum RP experiment - Seeking Volunteers - Varus - 06-07-2013 Ugh formatting was a mess at first, but I managed to fix it. I look forward to RPing with everyone! RE: Forum RP experiment - Seeking Volunteers - Xenedra - 06-11-2013 Sorry for being a bum, Mtoto. You know what's been up :x Character Name: Xenedra Ambreaus Armor Type: Light Armor Total # of items: 19 Weight: +1 (does this get rounded up?) Items: Weaponry: i. Relic Bow (coughlawl) ii. Quiver iii. Dagger (poisoned) iv. Dagger (enthundered) v. Dagger vi.-vii. throwing knife x5 Attire: (should jewelry count?) viii. Alpine Jacket (leather, black [how, you ask? dye system!]) ix. Sarouels (black, linen) x. Limsa Officer's Boots (leather, thigh-high, black) xi. Gloves (leather, fingerless, black) Sundries: xii. Hi-Potion xiii. Hi-Potion xiv. Poison Pot xv. Antidote xvi. First Aid Kit xvii. Echo Drops xviii. Weaver's Hoop xix. Alchemist's Alembic Personal Items (uncounted): i. rope ii. make up (compact, lipstick etc) iii. engagement ring (on necklace) iv. goggles (no stats) v. dancer's sashes (no stats) vi. noise making, mood crystal vii. Ysa Van's oracle orb viii. various linkpearls Weapon/Spell Affinity: Sword..............E Shield..............E Dagger.............A (3) Axe..................E Lance...............E Hand-to-hand....C (1) Bow.................A (3) Conjury.............C (1) Thaumaturgy......B (2) Arcana..............E Total = 10/10 Elemental Affinity: Fire..................D (1) Water...............E Earth................E Wind................B (3) Ice...................C (2) Lightning...........A (4) Total = 10/10 Armor Affinity: Heavy Armor......E Medium Armor....D (1) Light Armor........C (2) No Armor...........C (2) Total = 5/5 |