The "RPC's Requests to the Developers" Thread! - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Final Fantasy 14 (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=41) +--- Forum: FFXIV Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=12) +--- Thread: The "RPC's Requests to the Developers" Thread! (/showthread.php?tid=8517) |
RE: The "RPC's Requests to the Developers" Thread! - Unnamed Mercenary - 01-22-2015 (01-22-2015, 04:24 PM)Ilwe Wrote: Should we make a topic about Glamour gears ? Their answer was awfully dishonnest but they still said we could ask for some restrictions being lifted. My favorite about glamour gear is that the NPC who introduces glamours is impossible. LTW shirt with DoW-only pants or boots, if I'm remembering right. RE: The "RPC's Requests to the Developers" Thread! - Blue - 01-22-2015 (01-22-2015, 04:24 PM)Ilweran Wrote: Should we make a topic about Glamour gears ? Their answer was awfully dishonnest but they still said we could ask for some restrictions being lifted. Definitely go for it! Post a link here and I'll put it in the OP, as well as bump it on the official forums! RE: The "RPC's Requests to the Developers" Thread! - Faye - 01-22-2015 I don't have a thread on hand for this (though I'm sure there is one somewhere), but linkshells. Why can we only join eight? I understand wanting to put a cap on the amount we can join, but why a number as random as eight? Why not a sensible ten? I'd certainly appreciate the extra two slots. RE: The "RPC's Requests to the Developers" Thread! - Kage - 01-22-2015 (01-22-2015, 04:24 PM)Ilwe Wrote: Should we make a topic about Glamour gears ? Their answer was awfully dishonnest but they still said we could ask for some restrictions being lifted. Ugh that reply was horrible. SE you already made mages able to do something horrible. ONE OF THE CLONES IN ST THAT YOU FIGHT AS A TRASH MOB WEARS THE HA FENDING CHEST, WIELDS A BLM STAFF, AND CASTS AERO. I just wish that I could have glamors specific to a class/job. I want my PLD to be able to wear say the Soldiery chest with the PLD PVP chest but WAR be able to wear the Soldiery Chest with the WAR AF. Please be to be having the ability to re-arrange the Linkshell List. RE: The "RPC's Requests to the Developers" Thread! - Unnamed Mercenary - 01-22-2015 (01-22-2015, 05:12 PM)Faye Wrote: I don't have a thread on hand for this (though I'm sure there is one somewhere), but linkshells. Why can we only join eight? I understand wanting to put a cap on the amount we can join, but why a number as random as eight? Why not a sensible ten? I'd certainly appreciate the extra two slots. This I could possibly answer with a silly explanation. They could be storing linkshell selection with a trivially small amount of information capped at 8 options, like a byte. Looking through the log dump files, there are some weird control characters, which are all a single byte, which holds up to 8 bits. Assuming they're using this to define text in the chatbox, they'd have to increase it to two-character selection, making the new max 16, and doubling the information to show that. They could cite it'd increase server load, require more data per character, and require a new UI that they don't have the resources to accommodate for. ...or they could be doing it because 8 is still quite a lot. Especially when FC, say, shout, emotes, etc all can be shown too. RE: The "RPC's Requests to the Developers" Thread! - Blue - 02-07-2015 Bumping this to add a new thread I started on the Official Forums, specifically on the housing issue on Balmung. All the Balmung players who wish to give their support, feedback, suggestions or, why not, critics, please see this link here: New Housing Wards for Balmung, please! RE: The "RPC's Requests to the Developers" Thread! - Clover - 02-07-2015 Thank you for this post! I've left comments on several threads. I don't tend to post in the official forums outside of screenshot contests, but now I'm finding reasons to be more participative there *amused*. I hope SE will take some of those suggestions into consideration, they're definitely very nice things to have (especially the head turning feature, which has been in my wishlist for ages). RE: The "RPC's Requests to the Developers" Thread! - Blue - 02-07-2015 (02-07-2015, 06:55 AM)Clover Wrote: Thank you for this post! I've left comments on several threads. I don't tend to post in the official forums outside of screenshot contests, but now I'm finding reasons to be more participative there *amused*. Yay, glad I'm not the only one! If you've made threads yourself, don't hesitate to put links here so that all roleplayers can support you! We need to put our voices together for SE to hear the RPC and its ideas! RE: The "RPC's Requests to the Developers" Thread! - K'nahli - 02-07-2015 I don't love the idea of RP-exclusive features like search. To me they just seem like a waste of time pursuing as opposed to things that can be used by the gaming community at large instead of one little niche that only gets laughed at(and therefore not highly supported) by the remainder of gamers. I think that may have been an old request but I thought I'd add my two cents in any case. What I want to know is why non-relic sets are class and dye locked under the excuse that the developers want to maintain a certain image in-game while snowmen, moooglemen and swimsuit models can serve as our tanks, dps and healers anyways. Give us total freedom of glamour with exception to the understandable.... relic gear and GC uniforms. RE: The "RPC's Requests to the Developers" Thread! - Recoil - 02-07-2015 o Personal, privatized, and affordable housing. o Appearance slots instead of glamour. o Physical build options - no, not a tone slider. o Priority Character Creation on high-pop servers for players already playing there. ... o meaning if I have a character on balmung, I can make a new character anytime. ... o other people can still x-fer anytime. o Big, beardy, adorable Ramuh-egi or chibi finger snappin' Shiva-egi. o Refined DoT tracking server. More responsive. 2 second intervals instead. o More Summoner skills that involve summoner-pet combo attacks; ... o Like a filler skill does x elemental damaged; pet's next attack deals + x damage. ... o CD deals x damage and trips foe; pet does massive damage + DoT. ... o CD consumes all DoTs on target; pet gains specific massive boost based on each DoT. ... ... o Bio is atk speed, Bio ll is atk power, Miasma is auto-atk DoTing, Miasma ll is auto-atk cleave. ... ... o Virus ignores all dmg resistance. ... ... o Lasts 20 seconds. o More open areas. Bigger cities. o More MASSIVE outer-world bosses. o Puppetmaster Class o Dancer Class RE: The "RPC's Requests to the Developers" Thread! - Gharen - 02-12-2015 Callback to my CoH days but Rock, paper, scissors emotes. They add that and the game will be a better place. RE: The "RPC's Requests to the Developers" Thread! - Cato - 02-12-2015 I'd say my biggest desires at the moment are: - More options for character customisation. New hairstyles are nice and all, but we could really use some more variety in terms of faces and physiques. Why don't Miqo'te and Elezen have a muscle definition slider? Why do male Midlanders and Elezen share one of the exact same faces? I'd quite like a higher focus on some 'rugged but handsome' facial options for Miqo'te, Elezen and Midlander men. Granted the Au Ra may fit that niche perfectly but it'd be beneficial to offer some more variety for the original playable races to encourage more people to remain loyal to them. - Housing. Make it like Wildstar did it: affordable, in-depth and stress free. Make the gold and time sink the acquisition of exotic and exclusive pieces of furniture rather than the horrible process of stockpiling gil in the hope that a plot might be available for purchase. Heck, go a step further and tie player housing into the main storyline. Make it available to everybody. - Memoria. Some of you may know it from FF9 and I think it'd make a brilliant 'Crystal Tower' type raid. - More tragedy. I'll admit, I have a thing for bittersweet victories and tragic stories. I think it adds a great deal of depth, realism and emotion to a setting if handled tastefully. I think it'd be great if we ended up experiencing some major losses here and there - to keep the world feeling like progression is being made and that there's a real cost to war. RE: The "RPC's Requests to the Developers" Thread! - Caspar - 02-14-2015 My hopes for the game: Basic Gameplay: 1. This is impossible, but the addition of a Support role. I think FFXIV could badly benefit from this. Most Full Party and Light Party content really doesn't need 2-4 DPS. The Bard was a strange choice for a DPS class, confused thematically IMO. I would have much preferred the class was either primarily a DPS or a Support role. People do enjoy playing those kinds of characters, and most classes in FFXIV are capable of putting out sufficient DPS to clear content, so it's hard to imagine a Support role not flourishing. Having only one DPS could create more problems, I'm aware, but there are plenty of classes I think would be popular as Support: Bard, Dancer, maybe make Corsair a gun-wielding support class or something. The lack of roles and flexibility is the most commonly harped-upon criticism of the game by FFXI fans. I think this change would greatly improve the game in that regard. 2. No need for Job-Class system. But they're already moving in this direction. 3. Greater cross-class skill choice. Again, a flexibility change. 4. Variable build choice. More flexibility I want to see some stats become more properly balanced against the others, such as Skill Speed, so that different builds can emerge, and you can equip to emphasize those strengths. 5. Changes to the server such that timers are a bit more flexible. I don't really understand how this works so well, but I play a lot of really lag sensitive classes, and I often find, at times of bad lag, my abilities do not hit and I have to use them again. This can really screw me up. Even during times of minor lag my crossbar rarely accurately displays what combo abilities are active due to simply not being able to keep up. (The lit up dotted line) It was mentioned there was some problem with the DoT tracking server or system and I would say that probably is related. Content: 1. More raids. I think something between the difficulty of Coil and CT really needs to be in the game to help less skilled players make that leap between easy content and hardcore content. I don't like seeing people feel intimidated and scared by the endgame stuff, and I think that would help them be less timid. As well, this would be useful for my previous idea of having greater build flexibility. 2. I'd like the Hunt system to be reworked in some way. Like say, there is a common criticism of the FFXI players, who like random death for some reason. One way to work this into the game is through lots of more dangerous random overworld mobs, but in my opinion this isn't very interesting and is unreasonably punishing to new players. To give people that feeling of "the overworld is dangerous," FOE monsters should be present. XD In Etrian Odyssey, monsters randomly wandered the labyrinth that were way more dangerous, like a midboss. Hunt monsters should function in that role IMO. Essentially, you get a notification like "You feel a dangerous presence" when they are near and can run away. Therefore you only have yourself to blame for getting killed, and it's not just effectively unavoidable death that lowers your EXP and forces you to do tedious busywork. They could aggro, depending on the monster. Some should be aggressive and others should not; variant behavior could make them have a vague 'personality' that makes them a little bit memorable, almost like something out of Monster Hunter, but nothing that extensive. They should also be MUCH harder to kill and give bigger rewards. More random drops that aren't just bonus seals! Things like cosmetic items and pets. This would IMO help make Hunting less frustrating (Load times no longer hamstring you as most monsters don't die so quickly.) as well as more rewarding and give the older players their sense of hazard in one fell swoop. They could even add EX level hunts that take essentially a full CT/ST set of alliances to kill. It doesn't have to be specifically this. I just hate Hunts and find them to be the least fun element of the game, even compared to obviously phoned in mechanics like Levequests and FATEs. 3. It's nice that PVP is growing, but I would like to see normal PVP be made more appealing. As it is I think it just lacks any real polish or balance, and there's no reason to play it IMO over battlegrounds. (Other than to dishonorably win trade!) 4. I'd like to see more sidestories, not just Hildebrand. I think the Moogle Mail quests indicate they have a lot of creative ideas as to setting and personalities populating it that could be very interesting to flesh out. A long quest chain I can get into is one I'll do for sure. Some of those NPCs can give us useful lore for rp, too, if only they had more quests delving into their situation. 5. Most endgame boss fights tend to take place in a circle or square. The mechanics are interesting, but the environment rarely matters. Coil 1 Asclepius had an interesting stage with lots of varying platform levels and "don't stand here" mechanics that presented an interesting challenge before the Echo. I want to see more moving battles or fights that aren't just "striking dummy" endurance tests. I know those benefit me as a Monk player, but I'd love to strain my brain figuring out how to keep up GL3 while chasing a monster between rooms, across platforms, etc. 6. I heard that in 1.0, and in FFXI, monsters would occasionally attack town. I'd like to see a new gameplay element that involves this. My Personal Fancy: 1. The three classes I wish to see in this game. Beyond that everything is a bonus; I'd be content just to have any of these three: samurai, red mage, dancer. 2. More Doman housing items. This is a given, I think, but I can't state it enough. Because I am shameless. =_= Also, I really, really want the ability to put a striking dummy indoors, as well as retainers. Don't leave retainers out in the cold! They're people too. Also let their name show, instead of just "Virara Vira's retainer." 3. I really, really want a Coerthas housing area. 4. The Emperor's New Weapon, and other such things, to have an invisible pair of MNK weapons. Some might find that boring, but I love the idea of appearing to just not have a weapon at all. XD 5. Maybe more faces and hairstyles. Also, more cosmetic clothing. I wouldn't mind a Chinese dress, big scarves for the neck piece, maybe some Garlean-inspired anachronistic looking clothes. Also, we only ever see Allagan battle gear. I wonder what sort of extravagant casual clothing they were capable of making with their advanced techniques? Some items aren't dyeable and that's annoying, etc. 6. I'd like to be able to buy the Yukatas in the cash shop... 7. An option to put eyepatch on left or right eye. 8. Persistent keel/bow/grovel emotes. (To kau tau continuously to a person of authority, for rp.) Toggle persistent expression. (Maybe just the minor ones. I don't want to watch people run around with an "ouch" face permanently.) 9. The ability to log out in the bed the same way you do in the Inn. 10. Ability to unlock housing appliances to Friends, or FC members if it's in your private room. 11. This would be horribly unbalanced and silly, but the ability to nonlethally duel with a person via invite. RE: The "RPC's Requests to the Developers" Thread! - Blue - 02-14-2015 Just wanting to make one point sure since no one seems to have yet used the thread as I had intended it to be... I am not going to make threads for others' requests. I've posted my own threads in the opening post because those are the ones I have thought of and for which I'd like support. The intention of the thread is that, if you want to make some requests to the devs, then you should make a thread on the official forums, after which you post a link here, so that all of the RPC can see it and contribute to keep it up and get the Devs' attention. I know a lot of the RPC seems to avoid the official forums for some reasons, but I believe this would be a great way to make our voices be heard. I see a lot of great ideas in these posts, but still no links to actual threads made in direction of the Developers. I'd love to see some! RE: The "RPC's Requests to the Developers" Thread! - Blue - 02-19-2015 Bumping this for justice, and to announce that one of our pleas has been heard and granted us a small victory! I'm talking about the Town Gear Wishlist thread! In fact, these are among the incoming Gold Saucer Rewards! ![]() Cheers! |