We've discussed WHAT powers, let's discuss WHY powers! - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13) +--- Thread: We've discussed WHAT powers, let's discuss WHY powers! (/showthread.php?tid=11505) |
RE: We've discussed WHAT powers, let's discuss WHY powers! - V'aleera - 05-06-2015 When you're a miqo'te living in a country full of super tall elezen, you either get busy jumpin' or you get busy not being able to reach the top shelf. More seriously, I enjoy the nature of the dragoon jump in its entirety. While it is a deadly technique with a heck of a lot of flair, it also seems like an incredibly freeing ability, in much the same way that flying is often depicted. Elegant, graceful, and undeniably powerful. It's something I feel adds greatly to my character and which distinguishes the philosophy of her skill-set from that of a typical soldier. RE: We've discussed WHAT powers, let's discuss WHY powers! - LiadansWhisper - 05-06-2015 I really, really wanted Liadan to be a White Mage. Then I did the actual questline. Â So, I made her a Hearer as it was the closest thing I could get that I felt comfortable playing. RE: We've discussed WHAT powers, let's discuss WHY powers! - Caspar - 05-07-2015 I picked 'em because unnatural strength and talent causing monomania and isolation is a really familiar motif I enjoy writing about. A huge number of the characters I've played in the past had some kind of unique talent that left them hugely deficient in other areas, or them being exceptional caused them more suffering than good. I'm just an angst machine and I like making my characters suffer. There are of course a few villainous psychos who didn't follow this rule. I've played the bad guy a lot as well. The character Virara is a legacy D&D one from years ago, adapted into a new concept entirely. Before she was an antisocial (as opposed to asocial, what most laymen use 'antisocial' to refer to.) child assassin who equated murder with love, as she was raised by an arms merchant who kept her as a sort of bodyguard/pet, like that old Jet Li movie. Obviously this character isn't quite as extreme, but in order to give her the same level of proficiency, I needed to bend the limits of what is believably physically for her race. It serves the dual purpose of helping me tell the story I want to and also granting me a tool to isolate her with. And I have a strong fondness for fantastical martial arts from fighting games, so I wanted to tickle that part of my brain too. I really like wuxia and martial arts based stories, and I felt the setting had some potential to tell such a story, part mundane, part supernatural. I find the values present in those types of shows a bit easier to sympathize with as well from to time to time, especially in regards to feelings of obligation or loyalty, revenge, virtuousness vs pragmatism, etc. So I tried to work that into my character, and it resulted in her being a bit stronger than what seems to be average. RE: We've discussed WHAT powers, let's discuss WHY powers! - Steel Wolf - 05-07-2015 Some of my favorite character designs are the mercenary and person seeking power, so Steel was pretty much designed from the get-go to become a Ryu of sorts. At her interim, she was developed to simply be very good with swords as a result of her upbringing and intensely powerful by major virtue of her body size and physical training. Initially, I had envisioned her to become a gleaming Paladin, but playstyle preferences have steered her towards a more brutal and grey path. After the Dark Knight was revealed to be a thing, it pretty much sealed her fate. My little Ryu is about to embrace her Dark Hadou. I so excited. X3 RE: We've discussed WHAT powers, let's discuss WHY powers! - D'aito Kuji - 05-07-2015 I think D'aito Kuji has to have a certain amount of excessive strength, resistance, and stamina to do the things she does. Â I don't have her IC as strong as her in-game self, but taking down large game, going up against a mob of pirates or poachers, requires her to be somewhat above the average denizen of Eorzea. Â I limit her Mary Sue by playing her to be naive and somewhat incompetent. Â But with experience, she'll get better at what she does. Â I'll have to think of something else that limits the character and provides drama - probably more tribal traditions versus the modern world angst. Since I have a tendency to RP in real time, she's only left her tribe a little over a year ago. Â That's not enough time to get used to all the diversity in culture she's experienced. |