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How are people going to deal with firearms? Thread mostly aimed at the melee people - Printable Version

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RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - OttoVann - 06-06-2015

(06-06-2015, 04:34 PM)TheLastCandle Wrote: Personally, with my mini-Machinist, I don't plan on roleplaying his gun being much more effective than an aetherically charged arrow. It's a compensation for the fact that he's not capable of using aether.

Isn't that the point of a gun though? Levels any and all playing fields? Lack of aether would be why you go to them right?


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - TheLastCandle - 06-06-2015

(06-06-2015, 04:36 PM)OttoVann Wrote:
(06-06-2015, 04:34 PM)TheLastCandle Wrote: Personally, with my mini-Machinist, I don't plan on roleplaying his gun being much more effective than an aetherically charged arrow. It's a compensation for the fact that he's not capable of using aether.

Isn't that the point of a gun though? Levels any and all playing fields? Lack of aether would be why you go to them right?

This is exactly what I'm saying.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - OttoVann - 06-06-2015

Oh right I misread it.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Seriphyn - 06-06-2015

http://ffxiv.gamerescape.com/wiki/Gilded_Magitek_Armor_Mount

Magic > magitek

That might help.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Gone. - 06-06-2015

I'm just going to dodge everything like the Matrix~

Serious answer: avoiding unnecessary firefights usually helps. Both of my ladies are healers, anyway; I'm pretty sure bullets are going to have a hard time getting through a solid aetherical wall of protect, stoneskin and adloquium.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Lilia Lia - 06-06-2015

Can you all do me a solid and start using spoiler tags when you reference story stuff?  I haven't finished the ARM plot yet.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Chris Ganale - 06-06-2015

(06-06-2015, 04:36 PM)Zelmanov Wrote: Using the Futures Perfect cutscene, you can see that most of the time the traveling bullets are visible. This is quite impossible in the real world, even old timey flintlocks managed to fire at velocities much faster than the human eye could see.

Given that we can see these bullets, one may argue lower velocities, velocities that could be dodged for the more combat inclined.

I do believe, especially when it comes to the MCN of Eorzea, a majority of the power of them comes from a combination of tech and Aetherial hand waving. They might punch hard, but their visual representation shows them to be quite slow.

Then of course you have Merlwyb against the Sahagin and her bullets are like those light gun games.

Consider that Gaius' wrist-mounted firearm seemed to fire an energy projectile, which, as Star Wars and Fallout have shown us, are typically slowed down way below the velocity they should be at for the benefit of the audience. His gunblade fired proper steel projectiles, which weren't visible except as tracers until they were explicitly shown to us in bullet time. The Admiral's guns also fire real steel.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - OttoVann - 06-06-2015

(06-06-2015, 04:55 PM)Chris Ganale Wrote:
(06-06-2015, 04:36 PM)Zelmanov Wrote: Using the Futures Perfect cutscene, you can see that most of the time the traveling bullets are visible. This is quite impossible in the real world, even old timey flintlocks managed to fire at velocities much faster than the human eye could see.

Given that we can see these bullets, one may argue lower velocities, velocities that could be dodged for the more combat inclined.

I do believe, especially when it comes to the MCN of Eorzea, a majority of the power of them comes from a combination of tech and Aetherial hand waving. They might punch hard, but their visual representation shows them to be quite slow.

Then of course you have Merlwyb against the Sahagin and her bullets are like those light gun games.

Consider that Gaius' wrist-mounted firearm seemed to fire an energy projectile, which, as Star Wars and Fallout have shown us, are typically slowed down way below the velocity they should be at for the benefit of the audience. His gunblade fired proper steel projectiles, which weren't visible except as tracers until they were explicitly shown to us in bullet time. The Admiral's guns also fire real steel.

Do we know if their bullets are steel or lead?


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Chris Ganale - 06-06-2015

I used 'real steel' as a colorful descriptor, I've no actual idea.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Aaron - 06-06-2015

Dodge the bullets if my roll is higher.

They do it in the OP of the game.

If it's freeform and not rolls. You could plausibly say every final fantasy character has the potential to be a bullet timer really. 

It's the only reason the Garleans did lol no rape the Calamity war (Mind you which Eorzea was gonna lose regardless)


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - cuideag - 06-06-2015

Getting shot is what the cool kids do, right? .... Right?

I imagine Jajara, as a craftsman with some pride in her work, will end up working on upping her armorsmith game. It won't do to have her friends getting shot to bits what with all those crazy machinists and their crazy machines running around.

Probably won't be making any, though. World's bad enough as is without giving more people more ways to slaughter each other.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - Gegenji - 06-06-2015

Gegenji Armor - It stops boolets dead.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - McBeefâ„¢ - 06-06-2015

I will make an effort post later. However real life plate armors are /very/ effective against musketballs. So I think in ffxiv they would be equally effective.


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - OttoVann - 06-06-2015

(06-06-2015, 05:59 PM)Natalie Mcbeef Wrote: I will make an effort post later. However real life plate armors are /very/ effective against musketballs. So I think in ffxiv they would be equally effective.

*rubs hands together excitedly*

*slicks back hair*


RE: How are people going to deal with firearms? Thread mostly aimed at the melee people - McBeefâ„¢ - 06-06-2015

So the actual definition of the expression bulletproof, comes from a medieval and older tradition of testing weapons on finished pieces of armor. So a master armorsmith might strap his finished creation to a dummy, and then have his assistants hit it with the various weapons it was supposed to defend against.

Arrows, halberds, swords, axes and the like. This would damage the armor slightly, but it also give it a reputation for quality, since you could see it actually worked. This was called a proof. Much like a scientific proof.

When firearms became more popular, the same thing was done with them. They would be shot with a contemporary firearm (usually a pistol) and the mark would be left to show that the armor could indeed defend the wearer from such a shot. This mark was called the bullet 'proof'.

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So armor of the day could certainly stop firearms. The general rule for plate is:

1) It will always stop ricochets and shrapnel
2) It will always deflect glancing hits
3) It will stop pistols at any range
4) It will stop muskets/rifles at long range