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Role Playing feelings and Real Life feelings. - Printable Version

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RE: Role Playing feelings and Real Life feelings. - K'nahli - 04-15-2014

(04-14-2014, 04:58 PM)Ignacius Wrote:
(04-14-2014, 03:59 PM)K Wrote: Unless you're a creature that lacks the ability to empathize then I don't see how you could not experience strong or harsh emotions for your characters. I have felt a variety of things through, or on behalf on my characters, even if they themselves didn't. In addition, I have also been through a lot when exposed to other characters even when I was totally uninvolved with the scene taking place or even so much as not even having ever roleplayed with the character. This is what makes RP exciting and interesting. If you couldn't feel anything from it then I don't understand why one would do it in the first place.

I've played a character before that has nailed a woman (literally with carpenter nails) naked to a table and interrogated her by skinning a tattoo off her hip and tossing it down on her face.  He finally got her to talk by preparing to slice off her finger to show her the ring she was wearing, having her tell him it had come from her husband, and threatening to have them find her husband to torture him as well.

It was fun, it was tense, it was dramatic, it was absolutely 100% not something I'd ever want to empathize with.  I've had a great many heroic roleplaying characters in my time, but I've also played characters that, at various times, have burned down an orphanage after killing everyone inside, had a witness killed and disposed of in order to get a murderer acquitted, and had one character bring a yearlong forum RP thread end by killing his own fiancee on behalf of his employer after leaving his entire gang to death.

My post was targeted specifically towards the OP's experiences. Of course there are exceptions out there too but I was simply making a broad claim rather than a universal one. In your case where you play a character you morally despise then I guess it would be a case where you are getting most of your enjoyment from the reactions and developments of the characters around you, though if I am mistaken then by all means correct me. In any case, I'm sure you can at least empathise with other peoples' characters.

(04-15-2014, 10:31 AM)ArmachiA Wrote: I always try to get inside my characters head and feel what they feel when trying to play a scene and I have a lot of empathy when something bad happens to one of my good characters (Not so much with my evil ones) and I have cried at overly emotional scenes - just like reading a good book or watching a good movie will do.

I think in order to play our characters accurately, we have to try to feel what they feel in the moment. Whether it's a funny scene or a serious scene, we have to try to get into their head. In essence, we're actors and thats what actors do.

This precisely. If you can't even try to understand how your character thinks then you are just setting yourself up for inconsistencies and random OOC behaviour when compared to past events. Even if a character had something coming to them, its still very possible to feel sympathy for them on some level(actually, K'nahli is a fine example of that).


RE: Role Playing feelings and Real Life feelings. - Ignacius - 04-15-2014

(04-15-2014, 05:19 PM)K Wrote: My post was targeted specifically towards the OP's experiences. Of course there are exceptions out there too but I was simply making a broad claim rather than a universal one. In your case where you play a character you morally despise then I guess it would be a case where you are getting most of your enjoyment from the reactions and developments of the characters around you, though if I am mistaken then by all means correct me. In any case, I'm sure you can at least empathise with other peoples' characters.

To be fair, I have a hard time empathizing with other people's characters because, sometimes, I just don't get it.  I mean, one second, we're in a struggle of life or death where, presumably from the story, death is possible and we're certainly killing people occasionally.  It's hard for me to personally empathize with characters who ten minutes later can be whining about their personal relationships and drinking to their victory.

Granted, a character I could actually empathize with would be boring as Hell, because this is a video game and it would be a dull one if the exciting parts had to be bookended by serious roleplay about the very real philosophy of mortality, loss, and the Hell of war.  But I'm well aware these aren't real people.  Sometimes, what best keeps me disconnected from everyone's characters is my suspension of disbelief.

Which, thank God, because I've had to roleplay someone that had to display realistic and understandable emotions in a serious dramatic RP, and I was bored to tears.  RP isn't a time I want to meet people who think and act like real people.  RP is a time I want to go nuts with other people who are going nuts!  The next time someone's head gets taken off in combat, I want people scrambling for the best sociopathic one-liner.

"I guess he's seeing things from a new angle, now."


RE: Role Playing feelings and Real Life feelings. - Zhavi - 04-15-2014

(04-15-2014, 05:44 PM)Ignacius Wrote: Which, thank God, because I've had to roleplay someone that had to display realistic and understandable emotions in a serious dramatic RP, and I was bored to tears.  RP isn't a time I want to meet people who think and act like real people.  RP is a time I want to go nuts with other people who are going nuts!  The next time someone's head gets taken off in combat, I want people scrambling for the best sociopathic one-liner.

"I guess he's seeing things from a new angle, now."

Hee, I'm fairly opposite to that. I nearly always go for the serious realism aspect (though, admittedly, with situations and setups that you normally wouldn't find irl). . .one of the people I rp with regularly had to strongarm me into doing a comedic take on mercenaries. He went so left field. . .made an anthropomorphic rhino man who talks like mike tyson and wears a monocle that, we determined, gets destroyed in new and fun ways on every job.

But, eh, that's why I tend to sympathize more than empathize with characters. I haven't experienced many of the things the characters have (nor do I want to, ever, considering the crap I tend to put characters through), but darn if I just don't feel sorry for that rhino every time he is forced to interact with my character. >: )


RE: Role Playing feelings and Real Life feelings. - McBeefâ„¢ - 04-15-2014

I pretty much completely feel the emotions my character has. I think that's what you need for really good rp. Emotions aren't logical, and the only way to figure out what they would be realistically, is to experience them. It has it's downsides obviously, I've been in some RPs that were so painful to my character and myself personally, that I almost couldn't finish them. Overall though it lends itself to really immersive RP. As people have said, much like actors, we are playing the role of our character, and like good actors we should get into character.


RE: Role Playing feelings and Real Life feelings. - Naunet - 04-15-2014

(04-15-2014, 05:44 PM)Ignacius Wrote: Which, thank God, because I've had to roleplay someone that had to display realistic and understandable emotions in a serious dramatic RP, and I was bored to tears.  RP isn't a time I want to meet people who think and act like real people.  RP is a time I want to go nuts with other people who are going nuts!  The next time someone's head gets taken off in combat, I want people scrambling for the best sociopathic one-liner.

"I guess he's seeing things from a new angle, now."

I don't really understand this at all. What's uninteresting about playing believable characters? I mean, we can't all be sociopathic, weathered adventurers who have seen so much death and killed so many that it's as easy as pressing a couple buttons and watching things get shiny. If Antimony sees someone get killed, she's not going to just brush it off all "Ah, sentient blood! What a perfect accoutrement to my afternoon tea"-like. She's going to react like a person to whom death is a seriously frightening, grief-inducing, terrible event. And I don't really understand how that's boring. It's human emotion and gut and instinct, visceral and ugly and indifferent to the wants and needs of its bearer.

I mean, I can understand someone not wanting to rp a "normal" person (I've rped my fair share of... weirdos, for a lack of a better word), but to not even want to interact with "normal" people? That's confusing as hell. xD


RE: Role Playing feelings and Real Life feelings. - Magellan - 04-15-2014

(04-15-2014, 05:44 PM)Ignacius Wrote: Granted, a character I could actually empathize with would be boring as Hell, because this is a video game and it would be a dull one if the exciting parts had to be bookended by serious roleplay about the very real philosophy of mortality, loss, and the Hell of war.  But I'm well aware these aren't real people.  Sometimes, what best keeps me disconnected from everyone's characters is my suspension of disbelief.
Actually, I find action, action, action in RP to be rather dull and boring, because it can quite quickly reach a soap opera level where these characters are caricatures of cartoons, rather than real, living people with full lives, in many realms outside of just fighting.

I love slice of rp. I think scenes of high drama or action need to be properly setup by people establishing interpersonal relationships outside of 'fights'. If you are offering Dragon Ball Z vs something that's more of a character study like Lost was, I'll take Lost every single time. I'd rather study personal drama than Chuck Norris kicks ass... again! My last character in ARR was a baker. She didn't fight at all. And I had a blast playing her.

To echo what Eva said earlier; a lot of OOC drama can be avoided by simple use of OOC communication. One should never assume just because they are having fun, that those around us are having fun too. I find things like torture, ultra-violence, and extreme psychological discomfort as intolerable in my rp as I'm sure others find 'social' rp. We are here for different reasons, and to make sure we are not upsetting someone else OOCly, or putting them into situations they really aren't comfortable with, or not enjoying, we must communicate.

Of course, if you ARE uncomfortable with a situation, it does also fall upon you to SPEAK UP! You are in charge of your character, and if you feel their fun is being sucked away, or like you are consistently sad or depressed when playing them, then try avoiding the situations that are causing this, and seek out a different form of rp. There are many tastes and styles that permeate mmo rp... you should be able to find one that makes you happy and back to enjoying yourself again.


RE: Role Playing feelings and Real Life feelings. - Zhavi - 04-15-2014

(04-15-2014, 06:32 PM)Natalie Mcbeef Wrote: I pretty much completely feel the emotions my character has. I think that's what you need for really good rp. Emotions aren't logical, and the only way to figure out what they would be realistically, is to experience them. It has it's downsides obviously, I've been in some RPs that were so painful to my character and myself personally, that I almost couldn't finish them. Overall though it lends itself to really immersive RP. As people have said, much like actors, we are playing the role of our character, and like good actors we should get into character.

Just pointing out that I can write emotion without needing to feel it at the time of the writing. Case in point: your character breaks a bone. You are able to write the pain without experiencing it firsthand as it's happening. It's the same with any emotion -- you know what it's like, you've observed how other people deal with the same emotion, you alter it to fit the character. I can get that not everyone wants to rp that way (to each their own) but why are so many people insisting that without actively experiencing the emotions as they're happening for the character the rp becomes bad? I admit to a sense of puzzlement. I can understand what the character feels and desires without needing to feel it at that moment myself, without losing out on my sense of enjoyment and immersion. :s


(sometimes I even have a sense of unholy glee when putting my characters through awkward/embarrassing situations. heh heh heh)


RE: Role Playing feelings and Real Life feelings. - Tiergan - 04-15-2014

(04-15-2014, 06:50 PM)Zhavi Wrote:
(04-15-2014, 06:32 PM)Natalie Mcbeef Wrote: I pretty much completely feel the emotions my character has. I think that's what you need for really good rp. Emotions aren't logical, and the only way to figure out what they would be realistically, is to experience them. It has it's downsides obviously, I've been in some RPs that were so painful to my character and myself personally, that I almost couldn't finish them. Overall though it lends itself to really immersive RP. As people have said, much like actors, we are playing the role of our character, and like good actors we should get into character.

Just pointing out that I can write emotion without needing to feel it at the time of the writing. Case in point: your character breaks a bone. You are able to write the pain without experiencing it firsthand as it's happening. It's the same with any emotion -- you know what it's like, you've observed how other people deal with the same emotion, you alter it to fit the character. I can get that not everyone wants to rp that way (to each their own) but why are so many people insisting that without actively experiencing the emotions as they're happening for the character the rp becomes bad? I admit to a sense of puzzlement. I can understand what the character feels and desires without needing to feel it at that moment myself, without losing out on my sense of enjoyment and immersion. :s


(sometimes I even have a sense of unholy glee when putting my characters through awkward/embarrassing situations. heh heh heh)

I'm in the same boat as you Zhavi. I love RP where my characters go through a serious sense of conflict because the story, the dynamic between my character and other people's characters, is what gets me really excited. The added punch of being in my character's head to a certain extent, just makes it all the better for me - but I didn't need to feel exactly what Tiergan was feeling for it to be an intense, awesome, emotional moment for me.

For example, recently Tiergan's little cousin vanished in a way that seemed like he was accidentally killed by a friend. Tiergan was completely distraught, furious, and out of his mind with grief, even going as far as trying to attack the innocent man he thought might've taken his cousin's life.

Then Tiergan's cousin was found to be alive, and the flood of relief was so much for him that he pulled his cousin into a hug and wept.

All of that was really moving, fun, and intense for me - but I didn't need to *completely* feel Tiergan's feelings of despair, depression, fury and grief over the whole thing. That would have actually ruined the RP for me. I wouldn't have enjoyed it as much. It's the intensity of the moment I love. You don't have to be a method actor to be a great actor.


RE: Role Playing feelings and Real Life feelings. - Ignacius - 04-15-2014

(04-15-2014, 06:32 PM)Naunet Wrote:
(04-15-2014, 05:44 PM)Ignacius Wrote: Which, thank God, because I've had to roleplay someone that had to display realistic and understandable emotions in a serious dramatic RP, and I was bored to tears.  RP isn't a time I want to meet people who think and act like real people.  RP is a time I want to go nuts with other people who are going nuts!  The next time someone's head gets taken off in combat, I want people scrambling for the best sociopathic one-liner.

"I guess he's seeing things from a new angle, now."

I don't really understand this at all. What's uninteresting about playing believable characters? I mean, we can't all be sociopathic, weathered adventurers who have seen so much death and killed so many that it's as easy as pressing a couple buttons and watching things get shiny. If Antimony sees someone get killed, she's not going to just brush it off all "Ah, sentient blood! What a perfect accoutrement to my afternoon tea"-like. She's going to react like a person to whom death is a seriously frightening, grief-inducing, terrible event. And I don't really understand how that's boring. It's human emotion and gut and instinct, visceral and ugly and indifferent to the wants and needs of its bearer.

I mean, I can understand someone not wanting to rp a "normal" person (I've rped my fair share of... weirdos, for a lack of a better word), but to not even want to interact with "normal" people? That's confusing as hell. xD

Honestly, it really is that way.  There might be drama in and around it, but I get bored, quick, when the focus of an RP is the drama.  Mostly I think that's because I hated high school and if I wanted to listen to people's "feelings" all the time, I'd have paid more attention when I worked at Target.

No, I'd rather talk about squeezing somebody so hard their head pops off.

Seriously, though, I interact with normal people having crazy dramatic moments every single day.  I don't want to make a hobby of doing it with imaginary people at home.  I'd rather explore the drama associated with combat, crime, and justice.

Actually, I'll be honest, I'd rather just RP where the drama can sometimes take a backseat to the sudden outbreak of violence.  Nothing like sitting in a bar listening to people talk about their love life and wishing somebody would just throw a punch already.


RE: Role Playing feelings and Real Life feelings. - Zhavi - 04-15-2014

(04-15-2014, 08:24 PM)Ignacius Wrote: Honestly, it really is that way.  There might be drama in and around it, but I get bored, quick, when the focus of an RP is the drama.  Mostly I think that's because I hated high school and if I wanted to listen to people's "feelings" all the time, I'd have paid more attention when I worked at Target.

No, I'd rather talk about squeezing somebody so hard their head pops off.

Seriously, though, I interact with normal people having crazy dramatic moments every single day.  I don't want to make a hobby of doing it with imaginary people at home.  I'd rather explore the drama associated with combat, crime, and justice.

Actually, I'll be honest, I'd rather just RP where the drama can sometimes take a backseat to the sudden outbreak of violence.  Nothing like sitting in a bar listening to people talk about their love life and wishing somebody would just throw a punch already.

The terrible part of me kinda wishes you played on Balmung so I could find you and mock-drama rp at you. Juuust because. Though I guess that's probably not a nice way to act towards strangers. Still though, temptation.

But on a serious note, I'm not sure if by justice you mean violent justice or like interaction within the law's system. Because the latter is so much fun. Of course, I don't know, do you like verbal smack downs as much as physical ones? One thing I've always enjoyed was the game of insult-without-being-obvious-about-it, especially when there's a snippy old woman involved (gosh I love snippy old women, as long as they're not facing their wrath towards me). Political rps can be fun in the same way. Smack talk for daaaaays.


RE: Role Playing feelings and Real Life feelings. - Skyless - 04-15-2014

I would like to start with announcing 3 things first: I was beta and enjoyed what I saw immensely. second, that I don't entirely own the game yet but was planning hopefully Saturday or Friday to be able to launch the game officially. Third, I never participated in a Role play server before But from the obvious amount of post, I assume it is both emotionally exhausting and emotionally rewarding, depends on ones pursuit. But enjoying the game is priority but as a Rp character is something new to me. Is there a few rules and tips and points of interest that can be noted once I begin? If so can I get feed back with a honest opinion or two. Most of the post here are either reflecting negative or highlighting some inheritance to both fun and fears. 


RE: Role Playing feelings and Real Life feelings. - Kimikimi - 04-16-2014

First of all I would like to thank everyone for their opinions. I can see that much of the community is about 50/50 when it comes to RP.
Some people like using emotions to their advantage, some try not to get emotionally involved. We arnt here to criticise how others play their game, as we all play differently. This topic was made so people can share their expirences about their play style, and I wanted to know if other went into their RP the same way I did.
While playing my character I will admit I as the player can over react on my characters emotions, and sometimes I feel like she is being ruled by her emotions.
I also recently made an alt, unlike my main, she has a strict story and I honestly do not feel the emotions she feels, this might just be that I am not as attacted to her like my main.

Anyways the most important thing is have fun.


RE: Role Playing feelings and Real Life feelings. - Naunet - 04-16-2014

(04-15-2014, 08:24 PM)Ignacius Wrote: Mostly I think that's because I hated high school and if I wanted to listen to people's "feelings" all the time, I'd have paid more attention when I worked at Target.

While I'm not sure you meant it this way... experiencing emotion is not immature, nor does having an emotionally deep reaction equate to melodrama.


RE: Role Playing feelings and Real Life feelings. - Melkire - 04-16-2014

This thread is full of people referencing melodrama and other people mistaking them as referencing emotions in general, and vice-versa. Can we please stop doing that?

inb4 someone mistakenly reads this in a negative or disapproving tone of voice and the thread continues to devolve in a series of misunderstandings before hitting rock-bottom at full-blown drama. There, now I've reverse-jinxed it, and it stands no chance of happening. Big Grin


RE: Role Playing feelings and Real Life feelings. - Zhavi - 04-16-2014

(04-16-2014, 01:11 AM)Melkire Wrote: This thread is full of people referencing melodrama and other people mistaking them as referencing emotions in general, and vice-versa. Can we please stop doing that?

inb4 someone mistakenly reads this in a negative or disapproving tone of voice and the thread continues to devolve in a series of misunderstandings before hitting rock-bottom at full-blown drama. There, now I've reverse-jinxed it, and it stands no chance of happening. Big Grin

Well, I dunno, the only way people resolve differences of opinions is to talk about them. Key is figuring out when it's just a matter of people thinking in different ways (...all experiences get recycled back into writing. all of them). But, for my part, most of my responses are me trying to figure out if I'm understanding points right, and trying to clear up if certain things said are said seriously or as hyperbole (me making assumptions about tone and intent always turns out badly). Oh so many times have I tried explaining ideas only to spend an extra half hour to hour clearing up misunderstandings...

Still though, I think it's a fun thread. Differences of opinions, disagreements, moments of bewilderment and all. Smile