Eorzean Seniors - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13) +--- Thread: Eorzean Seniors (/showthread.php?tid=4711) |
RE: Eorzean Seniors - LiadansWhisper - 09-25-2013 (09-25-2013, 06:41 PM)Naunet Wrote:(09-25-2013, 06:33 PM)LiadansWhisper Wrote: The NPC in question is a minor noble, so he should have had access to good healthcare, especially considering the quests covering escorting "Phurgions" (sp?) between strongholds. But they're all sworn, and their liegelords, as part and parcel of their oath, should be taking care of them. Honestly, as Salty pointed out, high infant mortality rates and high mortality in general was just as much a problem for the nobility during the feudal eras as it was for the peasantry.  Epidemics like the Bubonic Plague didn't discriminate and would infect people in a seemingly random fashion. I just really don't see any indication that most or all of Eorzea is at the industrial age.  There's no sign of it.  Yeah, there are mining operations and a few oil derricks out in Thalnalan, but neither of those are "industrialized."  Where are the factories?  Where are the refineries?  Seriously. Magic might fix it, but the last time I was at the Conjurer's Guild in Gridania, I noticed a conversation between NPCs where a Conjurer was refusing to aid petitioners, and from the gist of the conversation, it appeared to be someone who was sick.  He said, "It's the will of the forest." RE: Eorzean Seniors - Naunet - 09-25-2013 (09-25-2013, 07:06 PM)LiadansWhisper Wrote: But they're all sworn, and their liegelords, as part and parcel of their oath, should be taking care of them. Should and do are completely different things. There are a lot of things our current "rulers" should be doing for those they "rule" but aren't as well. This is the same society that is obsessed with rooting out and eliminating heretics and tosses innocent people to their deaths to... prove their innocence. I highly doubt those living potentially comfier lives do a whole awful lot to help out those lesser nobles and might even see them as a threat, depending on how Ishgardian social structures work. Which, we don't know how they work so it's impossible to say any which way. There are refineries for those natural resources Eorzeans harvest - it comes part and parcel with the mines and the oil fields and whatever else. Ceruleum is one resource in particular that gets a lot of attention in lore. And look, it's not like I'm saying Eorzeans live nice and shiny lives. In fact, I think I've been saying quite the opposite. However, I'm not sure I'd go so far as to say late 20s/early 30s qualifies as old when we've seen quite a few clearly aged individuals in-game (particularly individuals who tend not to be involved in the obviously deadly activities of adventuring or the military, such as caretakers or cooks or other such things). RE: Eorzean Seniors - Twinflame - 09-25-2013 (09-25-2013, 07:06 PM)LiadansWhisper Wrote: I just really don't see any indication that most or all of Eorzea is at the industrial age.  There's no sign of it.  Yeah, there are mining operations and a few oil derricks out in Thalnalan, but neither of those are "industrialized."  Where are the factories?  Where are the refineries?  Seriously. Ah, then you're speaking to me, since I think I was the person who said that. I meant to describe the technology level as being relative to an industrialized society. Obviously Eorzea's infrastructure is not industrialized, and a large part of my argument was that Eorzea does not have such qualities. If there are no factories or refineries, they wouldn't have the negatives that come with them. Stripped of all context, Industrialized is not an adjective that describes Eorzea. You're correct in that. Re. the NPC in Ishgard: he is a soldier and a member of a line of soldiers that are waging a war that has spanned multiple generations. The fact that he's seen a lot of death is part of that, and while it may be true that he is a minor noble, we don't know enough about Ishgard to know what that means about his place in society. Feudal societies varied wildly in the placement of their soldiers, knights, lords, and crusaders specifically. Just saying that he's a noble in a feudal system doesn't tell us very much. At any rate, Ishgard is a special case. They've suffered massive ecological devastation on a scale that makes the other nations look like they're playing the game on Easy Mode, on top of generational war and self-destructive religious purging. If you calculate life expectancy for Ishgard, you're going to get a very, very bleak number, very much worse than that of other nations. That combined with the isolationist nature of Isgard would lead me to move that they not be included in the discussion. How many people are RPing Ishgardians anyway? Also, I think we're drifting a bit from the OP. And by a bit I mean the OP is just chilling in the forum and we're in Alpha Centauri and don't know how we got here. Did you ever make any RP connections, OP? I'm sure a rich older lady could have some dealings with the CRA, if you would like. RE: Eorzean Seniors - LiadansWhisper - 09-25-2013 (09-25-2013, 07:18 PM)Naunet Wrote:(09-25-2013, 07:06 PM)LiadansWhisper Wrote: But they're all sworn, and their liegelords, as part and parcel of their oath, should be taking care of them. Other than the one Ceruleum refinery (and honestly, it's not much more than 3 or 4 buildings around a central Aetheryte, there's no evidence of large-scale industrial production there unless I completely missed it) and the "Garlond Ironworks" (which we never actually see in game, but is mentioned in quest text), there doesn't appear to be anything.  No factories.  No sweatshops, even!  Weavers are still using hand-cranked spinning wheels!  ![]() The biggest indication that it's not industrialized?  Everything is handmade.  Everything.  That's the biggest indication that it's not industrialized. I agree that 20-30 isn't "old," however.  Even if Eorzea isn't industrialized, they have freaking magic!  And are composed of several magical races.  So it's difficult for me to believe 30 would be "old" to them. Edit: @Twin: Yes, but but...there are no Mind Worms here. o_O I actually don't remember who started the convo, but I will let it die. :-\ Sorry for the tangent! RE: Eorzean Seniors - LandStander - 09-29-2013 (09-25-2013, 05:55 PM)Salty Lake Wrote:I agree with you about the monster attacks being a bit more "normal" It was revealed in 1.0 that as Dalamud grew closer and closer to the ground it drove the animals more wild which made them more dangerous. You can even see in FATEs; I think the one in Camp Overlook has a bunch of sandworms who have "evolved" and developed a hive mind, giving them the ability to think as a unit and storm the camp at once. There is another one (and many more) out in LL that suggest that the Chupacabra (wolf NM) has been terrorizing locals and eating them. Or right outside of Ul'dah there is the toad NM that captures it's victims and drowns them, not for food, but just because it is freaking insane lol. Or the demon lady who finds women and rips their faces off!(09-24-2013, 09:29 PM)Naunet Wrote:(09-24-2013, 07:45 PM)Salty Lake Wrote: Here are two screencaps I took today that support my hypothesis that there are high-mortality rates for commoners (very light spoilers): Anyway, what I think I am trying to get at is that it would suck a lot to live anywhere outside of the city walls. Probably which is why there are not really any homes out there (every one I have come across has been dilapidated and abandoned) and mostly just military encampments or strongholds. Before the descent of Dalamud things did seem to be relatively more calm though. RE: Eorzean Seniors - Naunet - 09-29-2013 (09-29-2013, 02:06 PM)LandStander Wrote: I agree with you about the monster attacks being a bit more "normal" It was revealed in 1.0 that as Dalamud grew closer and closer to the ground it drove the animals more wild which made them more dangerous. You can even see in FATEs; I think the one in Camp Overlook has a bunch of sandworms who have "evolved" and developed a hive mind, giving them the ability to think as a unit and storm the camp at once. There is another one (and many more) out in LL that suggest that the Chupacabra (wolf NM) has been terrorizing locals and eating them. Or right outside of Ul'dah there is the toad NM that captures it's victims and drowns them, not for food, but just because it is freaking insane lol. Or the demon lady who finds women and rips their faces off! I just wanted to point out that this is exactly what I was saying. >_>; Not sure why Salty seemed to think otherwise. |