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Your character in D&D Stats? - Printable Version

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RE: Your character in D&D Stats? - Titor - 09-19-2014

Ok here I will try. Please note I never played any kind of tabletop RPG so please do feel free to critique if something sounds off. Literally all of my knowledge on this subject has come from reading this thread, so please go easy if you do critique ^^;

STR: 10 - Titor is able to perform the strength requirements given to enlist in the Flames, so assuming that that would require an 11-12, I took off a few points due to his occasional passing out (also why he recently got honorably discharged from the Flames, still works independently with them though)

DEX: 10 - Titor has never used a ranged weapon such as a bow or a gun in combat or for any practical purpose. However he is able to last on the field through combat as a combat medic and retrieve the wounded or whatnot so is able to perform there. 

FORT: 16 -  Titor is pretty resilient. I am not really sure how to judge this one since he does have a chronic illness (anemia) and contracted sickness often as a child. However he never lets that stop him or loses heart in it, and always tries to come back and does not give up there (he still dreams that he can soon reenlist in the Flames). He was able to keep up in the heat of combat without running out of steam (unless his anemia made him collapse). This is really a hard stat for me to judge for Titor so.... Going to put it as this for now, since his fortitude seems to depend on the day and situation. 

INT: 20 - Well, he is kind of at savant levels of being able to see aetheric geometries/doctor/perform calculations in his head and stuff. Like with savantism this lies his entire knowledge. Do anything with fistfighting or how to raise animals or farm or any other aspect he is not gifted in those areas just average. He also is not a veterinarian and is not knowledgeable about how to heal or deal with pets/animals. I am not sure if considering my character a savant in this field would be gary stu or anything, but I feel like he has many other flaws or downfalls that balance it out (I also consent the person that I am rping with to be sure they are ok with me healing something or whatever so yeah)

WIS: 15 - His wisdom comes from being a doctor, he knows how to console people in times or grief or keep people's spirits up while forgoing surgery or healing. However if it came to wisdom on diplomatic matters he would not be the type to consult, so he has doctorly wisdom.

CHA: 8 - Titor is a bit shy outside of his role as a doctor. As a doctor he is all business and serious about it, but just approaching him in casual conversation he sometimes is at a loss for words or will try to drift the conversation to one of his interests since it is something he knows pretty well. He is very polite though and not rude, so if it seems like the other party is not interested he will just shut up and kind of withdraw.




 So yeah, that was my attempt to assign him stats... Gentile critique would be nice, though, if you have any, remember I am new at placing stats >_<


RE: Your character in D&D Stats? - Keru / E'ir - 10-02-2014

Ooooh looks fun!

Strength: 9 Keru isn't the most physically strong person, as he is more magically inclined, he is slightly below average for this.

Dexterity: 14 While he isn't strong, he is fairly agile and is an excellent climber, that and his smaller frame allows him to be quick.

Constitution: 10 Nothing really special about this just average.

Intelligence: 16 Keru is a mage first and foremost so he takes pride in a somewhat broad range of knowledge as well as his parents teaching him all they know in regards to society and whatnot.

Wisdom: 11 While it takes him a bit to really catch on to things, he does learn from his mistakes. (Though if it was wisdom in romance he's like...2.)

Charisma: 8 Keru isn't the best around crowds and fresh faces, but he has gotten better at it.(Though he is still kinda odd.)

Any critique would be welcome!


RE: Your character in D&D Stats? - CrookedTarot - 10-23-2014

Well I don't play D&D. I play Pathfinder.

Tongue

But seriously, I did use Pathfinder for this simply because it's the system I am more accustomed to, though they are essentially the same anyway. I used the actual point system to lay this out--using 'Epic' points given the setting of Final Fantasy XIV and all.

For Crooked Tarot his stats are as follows:

Strength: 11 - His strength is only above average by a small margin, and this comes mostly from training for combat more than anything. He relies more heavily on moving quickly or avoiding combat entirely and so this isn't something he's dedicated himself to very much beyond just enjoying looking good.

Constitution: 12 - Again, this comes mostly from living healthy and training his body daily. He does this mostly to help with his work--beyond the dangerous life of a smuggler, invading crypts and long sealed tombs obviously yields various health hazards of their own and so he needs to keep his body at least good enough to fend off the various nasty things floating in the air while he's down there.

Dexterity: 18 - This is where Tarot shines (and where I put his free +2 for being human!). Ambidextrous, flexible, quick and nimble, Tarot is difficult to catch when he wants to be caught and damn near impossible when he doesn't want to be. It stands to reason though--a man who believes first and foremost in his own personal freedom doesn't like the idea of being tied down by anything, even physical limitations.

Intelligence: 14 - Tarot is quick to learn and very good at picking apart puzzles. Maths are fun to him (at least things involving counting profit) and he's prided himself on being able to do math even while in combat, though he's not focused enough to bother learning how to do magics. Trap picking or building though? That's more his speed.

Wisdom: 14 - Most of his Wisdom is bent solely towards observational skills, as people who know him know he tends to talk first and think later. He's picked up a lot of knowledge over the course of his life, mostly through observation and this lends to his know-it-all attitude.

Charisma: 12 - He's a salesman, what more is there to say? His Charisma is based more out of force of will and sheer audacity, so this isn't higher. People that don't get along with his personality type likely won't be charmed by him--but those people are few and far between right? RIGHT!?