Hydaelyn Role-Players
If SE was to designate an RP server, would you move? - Printable Version

+- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18)
+-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8)
+--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13)
+--- Thread: If SE was to designate an RP server, would you move? (/showthread.php?tid=19452)

Pages: 1 2 3 4 5 6 7 8 9 10


RE: If SE was to designate an RP server, would you move? - Luna Sona - 05-31-2017

(05-20-2017, 11:25 AM)Unnamed Mercenary Wrote:
(05-20-2017, 11:21 AM)Virella Wrote:
(05-20-2017, 11:05 AM)Unnamed Mercenary Wrote:
Quote:Maintain a positive atmosphere for roleplaying. Harassment of other players is never tolerated.

Given that WoW seems to have completely failed in enforcing that, I severely doubt SE would be able to. I'd rather stay on a server with my friends where I can speak freely if wanted.
They actually do throw the ban hammer quite hard on people who harassed roleplayers. Only places it was questionable was RP-PvP server due to you technically signing up for PvP as well.

That said, they were a lot better about it in Vanilla/TBC. After that Activision came in, and rip caring about roleplayers.

Speaking freely? Dude. DUDE. C'mon. Don't you think we had some places to trashtalk OOC in public? Of course we do. Mostly trade district with the Market Boards were n1 spot, and later we got the Meme Roof. But that was all out of direct sight of RPers. And if people were passing trough the trade district IC, no one would kick up a stink and go "Ew gross RPers." either. It was nice.

What I mean is that from everyone I've heard talk about WoW RP, they totally let the RPers attack and mutilate their own communities. I guess Blizzard probably just went "not on our site" and left it at that, but you know exactly what I'm talking about. A server tagged for RP would just invite in "RP Police" people who'd be just as dangerous to a community as any RP-hating jerk.

That's weird. I'm not sure if you've personally RPed on WoW, but the community is pretty okay recently. The only people that I know of that "attacked and mutilated" their own community were the Night Elf RPers and that was in Cataclysm, which was quite a few years ago. I'm new to FFXIV and RPing here, but I've seen more RP police on this site than I have on WoW.


RE: If SE was to designate an RP server, would you move? - Desu Nee - 05-31-2017

Honestly, no.



Don't get me mistaken, I love rping, and I love my character, but what bought me to FFXIV was, first, foremost, and always, content, and the reason I haven't left Balmung is the friends I made here; if all of them moved, I would probably consider, if I didn't need to pay, but if I needed, then I would simply have no reason to even stay on Balmung and maybe go on a server my ping isn't 250ms >.>.



Seriously, it blows playing with that ping.


RE: If SE was to designate an RP server, would you move? - Unnamed Mercenary - 05-31-2017

(05-31-2017, 05:18 PM)Luna Sona Wrote: That's weird. I'm not sure if you've personally RPed on WoW, but the community is pretty okay recently. The only people that I know of that "attacked and mutilated" their own community were the Night Elf RPers and that was in Cataclysm, which was quite a few years ago. I'm new to FFXIV and RPing here, but I've seen more RP police on this site than I have on WoW.

No, I haven't. That's why I said it was based on things I've heard. It's likely not a perfect view of all WoW communities. Or even the NA community. Most of the WoW RP I've heard talked about came from EU players, where many of them had what I can only interpret as stockholm syndrome for bullying "bad" RPers off and some pretty heavy RP policing. Which also means some of those same people are probably here on the RPC. Or in-game playing FFXIV. And in the case of Balmung pretty much having been the "only" place to RP, it means all the different types of communities came over.

In my case, I don't really believe in heavy policing on lore adherence in RP community sites. People are free to find their groups and RP the way they want. This particular topic has been spread out among a LOT of different threads, so my previous posts may appear to have been coming out of nowhere.

--

It's still shitty that Central and South America are getting routed to Europe before routed to North America. ISPs need to get it together.


RE: If SE was to designate an RP server, would you move? - Erah'sae - 05-31-2017

(05-31-2017, 05:18 PM)Luna Sona Wrote: That's weird. I'm not sure if you've personally RPed on WoW, but the community is pretty okay recently. The only people that I know of that "attacked and mutilated" their own community were the Night Elf RPers and that was in Cataclysm, which was quite a few years ago. I'm new to FFXIV and RPing here, but I've seen more RP police on this site than I have on WoW.

I helped run/moderate three different server community sites during my long history in WoW, and I can say the "rp policing" you see on occasion here is a fresh breath of air to some of the BS that went on over on US WoW servers.  There's a solid reason Earthen Ring went from one of the higher pop servers to one of lowest populations over the experience of two expansions.  

I guess you were one of the lucky ones not to get caught up with it.

Anyway, back on topic....


Quote:Leggerless Wrote:
Question is, What's the most effective, disregarding certain concerns, of cutting down server population?


I'm assuming you mean "what's the most effective way".


The best way to get server populations down is to give some solid material gain for being on a lower populated server.  Maybe an "open world" echo bonus or a bonus to tombstone accumulation.  Bonus to FC points earned might work as well.  Assuming you let an FC move with it's airship and current rank intact.   Hell they could even just add a special housing item for people that transfer over and folks might jump to it.


That will help get some of the non-RP groups to move off in anticipation of more stuff / faster progression.  
It might even help with some of the RPers as well.  Gilgamesh pretty close to Balmung's as far as large active go and some of the JP servers are (slowly) closing the gap.


Really just some tangible incentive to get there other then "you can bring some of your stuff".


RE: If SE was to designate an RP server, would you move? - Aldotsk - 05-31-2017

I have friends that I play with. So likely is no. I wouldn't move.

But it also doesn't mean I would tell people to come to Balmung because it's just overpopulated and no RP community should be based under one server


RE: If SE was to designate an RP server, would you move? - SleepyChipmunk - 06-01-2017

If it's a new server, I'll make an alt there to help support it. Sarnai won't be moving, though, unless my friends do.


RE: If SE was to designate an RP server, would you move? - Papajimboh - 06-01-2017

I feel like right now we're all just tapping our feet waiting on the list even though it seems a large number of people are at least fairly sure where they're going. 

I'm also optimistic that the jump potions may end up being a positive for allowing people to have alts more readily available on alternate servers. 

I keep coming here assuming once the list is released someone will post it here almost immediately. Big Grin


RE: If SE was to designate an RP server, would you move? - Kazukata - 06-03-2017

Official rp tag or not, there's one thing and one thing only that would figure into my decision to move: where my contacts are. At first, I figured that would make my answer a hard "no," because my contacts spread across multiple FCs and communities, and there's no way they would all collectively agree to move. However, I'm a little surprised by just how many people are voicing support for the idea. One other thing that has struck me is also the discussion about the sheer size of the rp population, and after reading through a lot of the comments, I'm of the mind that multiple servers may not be a bad idea so long as we all continue to remain interconnected by outside functions such as the RPC. I probably won't be the one to do it, because I'm perfectly content, even ecstatic, with my current rp experience, but I can see the pros to such a plan.

Obviously, if the server stays locked indefinitely, then the community will be forced to pick up roots sooner or later lest it atrophy. However, I'm right now taking a wait and see approach. Obviously, new people can't come in, and yes, they need somewhere to put roots. I think with the rate of new people coming in, we may well already be making a second community. I personally view servers like Mateus as a holding pen of sorts, but if the situation goes on long enough, I don't see why it couldn't naturally cement into its own community. And after a lot of what I've read, I don't think that's necessarily a bad thing. I personally think an rp tag is irrelevant, but the more interesting argument that's arisen about whether to split the community or not has given me a lot of food for thought.

This post ended up a lot more stream of consciousness than expected, but yeah, those are basically my thoughts on the subject.


RE: If SE was to designate an RP server, would you move? - C'kayah Polaali - 06-03-2017

On the topic of an official RP server, Lord of the Rings Online provided an interesting test.

LOTRO is, of course, based on Lord of the Rings. Which has a fan base exhibiting passion for the lore that's astounding to see.

When the game came out, it was published by two different companies at the same time. Turbine (who developed the game) ran servers in north america, and they sold the EU business to Codemasters. Turbine decided that they wouldn't create a specific RP server, but instead they designated the Landroval server as "RP encouraged". Codemasters set up the Laurelin server as an official RP server, and added some specific terms of service for that server that basically covered derp and troll behavior. Lore-inappropriate names (Spanky McBottom), trolling ("Look at the RP f***!"), and setting-inappropriate behavior (being that one Dwarf who jump-runs in circles in the Prancing Pony while spamming AOEs) were all banned, and they were pretty decent about policing it.

I was on the Landroval server, of course, because people in north america couldn't get on EU servers and visa-versa. It was a decent RP community, but there were definitely parallels with things that happen on Balmung. I'd heard stories of how good Laurelin was, but I couldn't go see without buying a Codemasters version of the game and using a VPN.

A few years ago, Turbine bought the EU business back from Codemasters, and brought the EU servers under their own umbrella. They didn't change anything about them - Landroval remained RP encouraged without any special rules, and Laurelin remained "official RP" with it's special rules. The big difference was now anyone could get on any server. I decided to make a character on Laurelin to see what the difference was.

It was amazing.

RPers were still probably in the minority, but there wasn't the sort of derpage or trolling that you'd see on Landroval - or Balmung. The Prancing Pony - the LOTRO equivalent of the QS - had musicians (LOTRO has an amazing player-music system), storytellers, random patrons drinking, people having hushed meetings in the corner. It felt like an actual tavern in that setting. No Spanky McBottom spamming AOEs. No trolls in their underwear going around to RPers and sitting in their laps. I found RP while questing in out of the way swamps and such.

It was amazing.

Perhaps official RP servers in other games haven't worked out, but that doesn't mean that the concept can't work out.

As for whether I'd move or not? It depends. Being assured of carrying over my assets and not losing my housing (I like the house token idea that's been thrown around) would help. Knowing that a ton of RPers were moving would help.


RE: If SE was to designate an RP server, would you move? - Sylentmana - 06-07-2017

So long as the server remained open and accessible for creating new characters, I'd move. It if became like Balmung where you have to create a character on a different server, then pay for a transfer, then no.


RE: If SE was to designate an RP server, would you move? - Leggerless - 06-07-2017

Daily reminder that, yes, Balmung is still overpopulated as I'll get out.

This time with a census releasing today.

[Image: e33178f1.jpg]

4th column, second to last row. 26,432 in Balmung. Don't see another server past 20k yet either...


RE: If SE was to designate an RP server, would you move? - Mercer - 06-07-2017

(06-07-2017, 09:18 AM)Leggerless Wrote: Daily reminder that, yes, Balmung is still overpopulated as I'll get out.

This time with a census releasing today.

[Image: e33178f1.jpg]

My morning breakfast of data! Thank you Leggerless.

So, important things to note about this census:

Mateus has grown far faster than servers in a similar situation. 727 new active characters since March. Compared to Goblin, that's twice as much and compared to Zalera that's three times. This also makes Mateus the second fastest growing NA server! Of note: Mateus has gained 16% of it's active character population in the last three months alone.

Balmung is bleeding far slower than other servers by percentage. It is by far the most bloated but has lost only 507 compared to Gilgamesh's 702.

An important criteria of this census is that for a character to be counted, they have to be above the current free trial cap (35). That means that Mateus' growth of 727 new characters have a significant time investment. This is real server growth, not just alts putting around scoping out the server.


RE: If SE was to designate an RP server, would you move? - Leggerless - 06-07-2017

Current forecasts?

(And this is my opinion only)

I don't think the server's going to be opening up in 2 months at this rate. Or 3. Unless there's some drastic news and changes which allows for transfers without hefty cost to most on Balmung already.

But again, guess we have to wait for patch notes, don't we...


RE: If SE was to designate an RP server, would you move? - Mercer - 06-07-2017

(06-07-2017, 09:24 AM)Leggerless Wrote: Current forecasts?

(And this is my opinion only)

I don't think the server's going to be opening up in 2 months at this rate. Or 3. Unless there's some drastic news and changes which allows for transfers without hefty cost to most on Balmung already.

But again, guess we have to wait for patch notes, don't we...

I agree. The fact that the server has only lost around 500 characters is not a good sign of server health. By percentage Balmung lost 1.9% of it's population while Gilgamesh lost 3.4%.

1.9% is a drop in the pain compared to the roughly 50% drop needed to be comparable to other high pop servers.


RE: If SE was to designate an RP server, would you move? - Papajimboh - 06-07-2017

Which is the fastest growing if Mateus is second? It isn't a potential alternate RP realm as well, is it?

**Never mind! I saw you mention Cactuar in another thread. Smile