Character Creation: Assessment and Critique - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Final Fantasy 14 (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=41) +--- Forum: FFXIV Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=12) +--- Thread: Character Creation: Assessment and Critique (/showthread.php?tid=11365) |
RE: Character Creation: Assessment and Critique - Meena - 04-29-2015 (04-29-2015, 08:16 PM)Naunet Wrote:And again, the game isn't just about it, sure it's important but most people are content with just changing their hair color.  Most people I know pick races based on stats alone for Pve. Sure other people care - but in my raid team, only 2 of us use glamors. Most give zero shits.(04-29-2015, 05:43 PM)Unnamed Mercenary Wrote: I think the bad Aion characters image was linked earlier in the thread. There's two. And I saw my friend make the ugliest thing possible in Saints Row III. I'm sure I could go through a bunch of slider-based character creators and make something completely hideous in them all. Just like I could probably manage to do the same in static-option games, although it's significantly harder. There is enough customisation with how many races there are and color options. They will always add more, but not as a priority over dungeon and content for the community. People get far more out of one dungeon than they do out of 3 hairstyles. RE: Character Creation: Assessment and Critique - Naunet - 04-29-2015 And that is your opinion. ![]() However, it's disingenuous to pretend that there is not a very large chunk of MMO players out there who love character customization. Look at the popularity of other MMO character creations. Look at how wardrobe systems are in such high demand and how much they are praised (FFXIV failed in that department, too -_-). One of the first things begged for after a new MMO is released? A barber shop, if it wasn't already in place. Race changes. More armor appearances. These things are hugely important. Looks are hugely important. RE: Character Creation: Assessment and Critique - Meena - 04-29-2015 (04-29-2015, 08:45 PM)Naunet Wrote: And that is your opinion.However my opinion sadly is the one that the debs will focus on. More people will benefit from adding more playable content than optional content as the game needs to keep having more playable content to keep it fresh. As a raider if there is nothing to do for 2+ months I'd move on to other games and stop paying. A costume won't make me want to play a game, nor keep a majority of players playing. The game itself needs to be enjoyable. Most of my favourite games have terrible graphics but amazing gameplay RE: Character Creation: Assessment and Critique - Naunet - 04-29-2015 Then you are a fundamentally different player from the kind I'm describing. I'm not saying you and others like you don't exist. I'm asking you to acknowledge that there is a very large chunk of the playerbase that does put value on character customization. And no, I'm not talking about roleplayers. RE: Character Creation: Assessment and Critique - LiadansWhisper - 04-29-2015 No offense, Naunet, but your opinion is neither better nor more accurate than Meena's.  You're both offering concretes without a shred of cited evidence.  So honestly, either one of you could be completely correct, completely incorrect, or partially correct.  At this point, it's really just a matter of opinion. Not a single one of us has access to peer-reviewed studies or scientific polls showing that our opinions are the accurate ones. RE: Character Creation: Assessment and Critique - Meena - 04-29-2015 (04-29-2015, 09:04 PM)LiadansWhisper Wrote: No offense, Naunet, but your opinion is neither better nor more accurate than Meena's.  You're both offering concretes without a shred of cited evidence.  So honestly, either one of you could be completely correct, completely incorrect, or partially correct.  At this point, it's really just a matter of opinion.I believe blizzard did a survey on what people were most interested in a year or so ago. I'll go dig it up when I get home. RE: Character Creation: Assessment and Critique - Naunet - 04-29-2015 (04-29-2015, 09:04 PM)LiadansWhisper Wrote: No offense, Naunet, but your opinion is neither better nor more accurate than Meena's.  You're both offering concretes without a shred of cited evidence.  So honestly, either one of you could be completely correct, completely incorrect, or partially correct.  At this point, it's really just a matter of opinion. This isn't exactly a peer-reviewed research journal publishing house. >_> But I'm not just stating my opinion. I'm basing my assertions of other people valuing character customization on the very large amount of official forum threads I've seen in the betas and in releases of over half a dozen MMOs. Anecdotal? Yes. But there's some value in that it proves these demands exist. The very real implementation of strong levels of customization in a variety of MMOs would suggest that the developers of those games saw a more than sufficient demand. RE: Character Creation: Assessment and Critique - Warren Castille - 04-29-2015 No one can possibly prove anything. Everything is wrong. RE: Character Creation: Assessment and Critique - Gegenji - 04-29-2015 (04-29-2015, 09:24 PM)Warren Castille Wrote: No one can possibly prove anything. Everything is wrong. You can't prove that! ![]() RE: Character Creation: Assessment and Critique - Warren Castille - 04-29-2015 (04-29-2015, 09:25 PM)Gegenji Wrote:(04-29-2015, 09:24 PM)Warren Castille Wrote: No one can possibly prove anything. Everything is wrong. Neither can you. RE: Character Creation: Assessment and Critique - LiadansWhisper - 04-29-2015 (04-29-2015, 09:24 PM)Warren Castille Wrote: No one can possibly prove anything. Everything is wrong. That wasn't really my point.  It's frustrating to watch someone go, "No, you're wrong because I'm right."  And that's honestly how some of this discussion appears to me. RE: Character Creation: Assessment and Critique - Naunet - 04-29-2015 (04-29-2015, 09:58 PM)LiadansWhisper Wrote:(04-29-2015, 09:24 PM)Warren Castille Wrote: No one can possibly prove anything. Everything is wrong. The post of mine you responded to was literally me saying "You're right, but so am I." >_> RE: Character Creation: Assessment and Critique - Caspar - 04-29-2015 I got a good laugh out of the meaningless bust slider when making Virara, but seriously, they should replace it with a Pudge slider ranting from "Lowfat Popoto" to "Fatty Fat Fatty." RE: Character Creation: Assessment and Critique - Jana - 04-30-2015 (04-29-2015, 10:51 AM)Warren Castille Wrote: I miss Warren's ass WERE WE ROBBED OF ASS WITH THE CHANGE TO 2.0?! While I am totally used to character creation with a lot of freedom (PSO2, Dragon's Dogma, even Tera in some ways (like actual face sliders that made a huge difference)), I don't find FFXIV's options to be terribly lacking. Would I like more options to use a different-looking face, or edit a jawline? Sure, but I'm not about to quit the game over it. Besides, I've never been one unable to work with what I'm given.[/humblebrag] RE: Character Creation: Assessment and Critique - Warren Castille - 04-30-2015 It boils down to the largest (not the loudest) opinion being the one SE's interested in. Could the character creator be more detailed? Absolutely! Implementing that in 2.0 would have been just one more challenge on top of the rest of the overhaul - Legacy options needed to be retained or rebuilt, remember. I imagine SE was trying very hard to reuse what assets they could. The armor in the game is already low-res. It's sometimes jarring to see this beautiful world and then my splotchy shield, or zooming in for close-ups and noticing how artifacted the armor can be. Having to stretch those already-hurting designs over someone playing with a body dimension slider would draw more attention to that, and flaws in design are usually the sort of thing one can't unsee once noticed. XIV was never a game that proclaimed you could make anybody. There's nothing wrong with wishing for more, but the reality of it is that this isn't that sort of game. For now, maybe. |