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"Lore-friendly" or not Jobs - Printable Version

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"Lore-friendly" or not Jobs - Kage - 09-23-2014

Disclaimer: This is not made in response to any threads or posts. Please do not get into any type of snippy or snarky remarks when disagreeing. Disagreements are fine in discussions but keep them from becoming too heated or personal.

I know there was once a post about Dragoons... constant posts about White Mages... I -think- there was one once all-encompassing but I don't see it in my searches.

I'm curious to know the lore behind the jobs and what makes them "RP-able" or not.

Please don't just say that they're just special snowflakes. Explain what in lore stops them from being common or something that works for others.

(09-23-2014, 03:30 PM)Kage Wrote: On my topic I am not asking why people choose to RP as jobs or not. If you want to talk about that, I ask that you make a different thread about it as I am only interested in the lore surrounding the jobs that would lend to interesting RP stories.

I am asking what the lore is behind jobs that make them open, limited or "restricted."



RE: "Lore-friendly" or not Jobs - Warren Castille - 09-23-2014

(09-23-2014, 11:07 AM)Kage Wrote: Disclaimer: This is not made in response to any threads or posts. Please do not get into any type of snippy or snarky remarks when disagreeing. Disagreements are fine in discussions but keep them from becoming too heated or personal.

I know there was once a post about Dragoons... constant posts about White Mages... I -think- there was one once all-encompassing but I don't see it in my searches.

I'm curious to know the lore behind the jobs and what makes them "RP-able" or not.

Please don't just say that they're just special snowflakes. Explain what in lore stops them from being common or something that works for others.

Dragoons allegedly only come from Ishgard, but I don't remember the story. White Mages are supposed to be exceedingly rare and Padjal-only until the player breaks that streak. Summoning is an ancient Allagan art only recently discovered and reworked.

The way of the Warrior is limited to a single village that's now basically extinct.

This is a lot harder without access to my CS book at work.


RE: "Lore-friendly" or not Jobs - Cato - 09-23-2014

Most of the issues can be avoided by simply making the choice to just portray one's character as a combatant who just happens to use a lance rather than an individual who has access to every single dragoon ability. There's plenty of enemies in the game (bandits, soldiers, etc) who wield a lance without being a dragoon.

J'rakh has never been to Ishgard. He's heard a few rumours about dragoons but he doesn't really know what they are other than that they wield a lance. He wields a lance as well - based on having grown up using a tribal spear to hunt prey back when he lived in the desert.


RE: "Lore-friendly" or not Jobs - Coatleque - 09-23-2014

(09-23-2014, 11:26 AM)Warren Castille Wrote: The way of the Warrior is limited to a single village that's now basically extinct.

And also this.

[Image: 54609075.jpg]


RE: "Lore-friendly" or not Jobs - Kage - 09-23-2014

(09-23-2014, 11:45 AM)Coatleque Wrote:
(09-23-2014, 11:26 AM)Warren Castille Wrote: The way of the Warrior is limited to a single village that's now basically extinct.

And also this.

[Image: 54609075.jpg]
So it's limited but not say... impossible?


RE: "Lore-friendly" or not Jobs - Aya - 09-23-2014

(09-23-2014, 11:26 AM)Warren Castille Wrote: The way of the Warrior is limited to a single village that's now basically extinct.
Only one village.. knows the secret... to swinging an axe... really good!

Its really silly to try to take a word like "warrior" and state it is unique to a single village.  I don't know the lore, but I'm not buying it :-]


RE: "Lore-friendly" or not Jobs - OttoVann - 09-23-2014

When I see this question, I can't help but wonder "So what?" but not in a negative or snarky way.

Like whats wrong with knowing how to use a lance and/or polearm? I am perfectly fine saying Otto has Academic knowledge of being a Lancer over a Dragoon. I...don't see the difference. Ultimately, to me, if your putting combat classes in your backstory you have or want to or will combat at some point. Does your enemy care if you identify as a Lancer over a Goon?

I dont know.


RE: "Lore-friendly" or not Jobs - Warren Castille - 09-23-2014

(09-23-2014, 12:07 PM)Aya Wrote:
(09-23-2014, 11:26 AM)Warren Castille Wrote: The way of the Warrior is limited to a single village that's now basically extinct.
Only one village.. knows the secret... to swinging an axe... really good!

Its really silly to try to take a word like "warrior" and state it is unique to a single village.  I don't know the lore, but I'm not buying it :-]

Specifically referring to The Inner Beast and tapping into it.


RE: "Lore-friendly" or not Jobs - Unnamed Mercenary - 09-23-2014

(09-23-2014, 12:07 PM)Aya Wrote:
(09-23-2014, 11:26 AM)Warren Castille Wrote: The way of the Warrior is limited to a single village that's now basically extinct.
Only one village.. knows the secret... to swinging an axe... really good!

Its really silly to try to take a word like "warrior" and state it is unique to a single village.  I don't know the lore, but I'm not buying it :-]

Marauders use plenty of axes. They're our basic axe-wielding class. Warrior adds on top of that. The "secrets" and "methods" they use channel their rage into a kind of berserk mode, which is what makes it "special". 


So it's not that using an axe is a secret, but rather, using an axe the way they do. (And getting that awesome armor).


RE: "Lore-friendly" or not Jobs - Coatleque - 09-23-2014

These threads are when I'm glad Paladin/Gladiator lore is easy and unrestricted.


RE: "Lore-friendly" or not Jobs - Kage - 09-23-2014

I love to read all about the stuff that they may or may not have put into the lore so I'm curious to see why they may be restricted in RP.

This is simply more for me and not as a big community resource because I'd honestly love to meet a Warrior or a White Mage in RP if they've got a good story to tell.

I've seen people RP as black mages and when I did the quests I didn't see naything that made them impossible to RP. FROWNED UP CAUSE THEY ARE 1/2 of a war and the cause of a new era but.... impossible? Not as far as I know. Study hard from books you find. Use the void. Flare?


RE: "Lore-friendly" or not Jobs - Meta Xi - 09-23-2014

While I have little knowledge on other jobs and their limitations, I do know that anyone can be a dragoon as it is a title earned for claiming a kill on an actual dragon. However, the dragoon we all know and love in FFXIV is actually the Azure Dragoon, in which there can only be one. In the story, your character breaks that trend by awakening the powers of one while there is already an Azure Dragoon around. 

Light lore lesson aside, it's pretty much highlander. There should only be one Dragoon with magical jump powers, blessed to him by the soul gem he carries. Which is a bummer because Dragoons are cool.


RE: "Lore-friendly" or not Jobs - Aya - 09-23-2014

(09-23-2014, 12:11 PM)Unnamed Mercenary Wrote: Marauders use plenty of axes. They're our basic axe-wielding class. Warrior adds on top of that. The "secrets" and "methods" they use channel their rage into a kind of berserk mode, which is what makes it "special".
See, that's the "really good" part I mentioned!

Only.. one village.. knows how.. to rage!  I think our forum itself has shown how silly that is over the past two weeks!  Warrior is far too generic to be limited to a single village, I'm sorry, I'm not buying it!


RE: "Lore-friendly" or not Jobs - Naunet - 09-23-2014

(09-23-2014, 12:08 PM)OttoVann Wrote: When I see this question, I can't help but wonder "So what?" but not in a negative or snarky way.

Like whats wrong with knowing how to use a lance and/or polearm? I am perfectly fine saying Otto has Academic knowledge of being a Lancer over a Dragoon.  I...don't see the difference.  Ultimately, to me, if your putting combat classes in your backstory you have or want to or will combat at some point.  Does your enemy care if you identify as a Lancer over a Goon?

I dont know.

Dragoon isn't really a good example here, as it is perfectly possible to roleplay a dragoon. One's choice to do so would have huge ramifications for one's roleplay, as well. To be a dragoon is not just to wield a lance; you would get to incorporate all the flavor of Ishgardian culture into your story as well, the war with the dragons, etc.

(09-23-2014, 12:13 PM)Aya Wrote:
(09-23-2014, 12:11 PM)Unnamed Mercenary Wrote: Marauders use plenty of axes. They're our basic axe-wielding class. Warrior adds on top of that. The "secrets" and "methods" they use channel their rage into a kind of berserk mode, which is what makes it "special". 
See, that's the "really good" part I mentioned!

Only.. one village.. knows how.. to rage!  I think our forum itself has shown how silly that is over the past two weeks!  Warrior is far too generic to be limited to a single village, I'm sorry, I'm not buying it!

Haha I have to agree on this count. Just look at Earth cultures - many historical cultures have "berserker"-type soldiers.


RE: "Lore-friendly" or not Jobs - allgivenover - 09-23-2014

Some of the jobs are very difficult to RP in a way that doesn't put off other roleplayers. 

There's a series of questions that you should ask yourself first:

Why do I want my character to "be" a Job?

Can all of my RP goals/desires be met /without/ having them become the Job? (the vast majority of the time the answer to this question will be yes, unless the goal itself is the Job)

How does my character adopt this Job in a way that doesn't break the lore totally? (this one is hotly debated, some people think using Jobs in RP at all is lore breaking, some think there's wiggle room)

Most of the time these questions will lead you to pursuing other avenues of RP that don't involve adopting a Job in character.

However, if you can adequately answer these questions and still wish to proceed, then by all means do so. RP is supposed to be fun, and if you need to use Jobs to have fun with it, then find a way to do it. Just understand that there are people who are going to scoff or roll their eyes at your character - don't worry about it. Your RP can't satisfy everyone, and it's nothing personal if it doesn't.

In my own case I've been back and forth forever about having Rakka'li eventually become a White Mage. Every time I've seriously considered it I've settled on it not being necessary, so I put it off. It's only now a year after launch that I've come up with a way that it can happen that satisfies me, and the only reason I want to do it is because I never grew tired of RP related to Conjury/Hearing or the Twelveswood.


Whatever you do, I strongly recommend /against/ adopting multiple Jobs IC. If I have to explain why you'll likely disagree anyway, so I won't waste the keyboard strokes.