Work in Progress Stuff - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Resources (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=17) +--- Forum: Artisan House (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=11) +--- Thread: Work in Progress Stuff (/showthread.php?tid=8891) |
Work in Progress Stuff - Meoix - 11-07-2014 Hey all, I do some very basic 3d modeling. I usually logos, but this time I'm attempting to make a small scene here. Not sure if I should continue, I just did this while waiting on a Dungeon queue, I was just throwing things in as I saw fit :/ Lemme know if you think I should continue or have ideas on what to add, I'm running dry. I was thinking maybe a small chest of gil with a couple smaller different daggers inside, as well as the gil laying ontop of a map or two, maybe the top one being of Limsa Lominsa... Also the daggers still need some smoothing out, the hilt needs to be 'unsmoothed' a bit (looks off). Lightning needs work (only basic 3 point setup now which is causing the gil to appear like they're floating), and I need to replace that gold hilt ring, it looks out of place in my opinion. ![]() RE: Work in Progress Stuff - Meoix - 11-08-2014 Had a bit more time today. Added a chest with goodies, opened it up, messed with textures, tweaked lighting and some of the dagger meshes. ![]() RE: Work in Progress Stuff - Naja - 11-10-2014 Ooo. Very cool to see some 3D modeling in here. ![]() RE: Work in Progress Stuff - Meoix - 11-10-2014 Thanks ![]() I'd say it's only 60% done, I'm not at home now so I haven't had time to work on it :/ RE: Work in Progress Stuff - Meoix - 11-11-2014 Most likely my final render. Redid the daggers entirely, replacing the weird wide ones for a more realistic Italian style which fits the Mediterranean theme of La Noscea, home of the rogues guild. Threw in a simple map, has a blank parchment texture, nothing on it (couldn't think of something to be honest). Altered the format of the render from 2k x 2k to 1920 x 1080 (my better half, who's the real artist between the two of us, said that square renders look odd). ![]() (Fun fact, that stupid tiny poison vial took the longest individually out of all the other items to model and texture for some reason...) RE: Work in Progress Stuff - Meoix - 03-28-2015 I've done some more 3d work. I'll put some others here just for organizational sake. I want to get back to doing more work but I'm not feeling as inspired lately :/. Let me know what you guys think of my stuff, harsh critique is allowed and encouraged. I will point out I am not a native artist, this is just a hobby and occasional way to make a few bucks. Old June Logo Old Chris Denora Logo June- Blood and Sand Chess Board Philodendron Plant Snake Plant/Mother-in-laws tongue New Years Logo RE: Work in Progress Stuff - Meoix - 04-01-2015 This wasn't something I planned on sharing as I did it very quickly with recycled items (except for the pouch which only took 5 min). But I really like the way it turned out, the lighting makes it, the pouch was done very quickly and initially looked kinda bad but the lighting makes it stand out a bit. My issue is the 'sparkly-ness' of the table. It's an annoying result of the texture+lighting settings I'm using, I had a 'fix' for the other scenes which used this environment using depth of field, but DOF doesn't really work zoomed in... |