Quote:Main Story: (I'll keep spoiler free)ÂFor the most part, it's considered polite to not discuss MSQ things in open company. Various people/groups regard MSQ differently. Some people disregard the 2.0 storyline entirely, some regard it as being in the past, a few do RP it so where-ever they are in MSQ it's 'current time'. The 2.1+ stuff is handled similarly. So, again, it's generally considered polite to not discuss it in open company.
I overheard a couple people RPing in the Quicksand, one hasn't completed the Story and the other one had and they were both talking about it. How is this kind of situation handled? I imagine it's best to avoid the topic entirely with new comers (spoiler-wise also) unless otherwise OOC'ly agreed upon.
(For the record, I am in a group that RPs MSQ. We keep things open enough that it's not hard for others to join us if they want and part of our group's canon is that there's no reason why Minfilia, or whoever is 'sending us out', wouldn't be deploying multiple teams on a task. Not putting all one's eggs in one basket and so-forth.)
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Quote:Grand Companies and FC:
Also personal preference IC-wise? Do many people balance the responsibilities of an FC rp and company?
 I'm considering having my character just be a sort've consultant/mercenary of sorts being hired by the GCs, hence the Grand Company gear on my chocobo.
Free Company RP varies a lot, from being military organizations to schools to businesses to people who run a bar to just a group of friends. It just depends on the group. Grand Company RP, I guess I guess if it's a reasonable position/job in the ranks then anything goes.
Quote:Primals:Similar thing to MSQ events and MSQ-RP. Some people don't acknowledge it, some people do in the sense that unnamed adventurers took care of the whole business, some people RP as having done it, so it's generally polite to refrain from mentioning in open RP.
So they're powerful pain in the butts for the trained armies of Eorzea, yet a small group of adventurers can defeat them at anytime. Is this another thing that's something sort've agreed upon before hand, otherwise it seems like an easy way to OP your character depending on the situation.
Some people also go with the theory that Primals are being summoned all. the. time. Well, maybe ALL all the time, but certainly often enough that they're a nuisance and adventurers of all stripes -should- be learning how to fight a Primal, just in case they're in the area when one rears it's ugly head.