Food for thought about putting a lot of emphasis on backstory: Have you done so much work on the backstory, given your character so much history that their story has already been told? Has so much happened to the character already that you may not know where to take it because the character has already, in your head, lived such a rich life?Â
If the answer is yes, I'd go in and take out the weakest aspects of the story, and then see what happens if you take out the strongest, as a mental exercise. I like to refer to my character's background as just noise. That is what it becomes for me, personally, because while I need to know where she came from, my interest is where she is at now, in the present. So, I need to know what makes the most mental noise for her to move her forward into the present.Â
Is there simply too much information to choose from, and you're feeling overwhelmed? Take one aspect you like the most from Mongolian culture, or the SENIX tribal canon lore, and build around that one thing. After that is comfortable, branch out to something related to that.Â
Do you know who the character is, do you know how the character would react to several different situations, or does this feel forced, and you are unsure? If that is the case, consider this, figure out a core consistency to the character. That isn't to say there won't be variation, or a situation may crop up where you do not know just yet how the character will react, but at the core, I would say, in my opinion, there should be a set of parameters.Â
These are all mostly rhetorical questions that I ask my friends when they are having trouble coming up with a character concept, or running into trouble playing the character. I just ask questions, and they answer those questions for themselves. There is nothing that says you have to have the character pat down, figured out when you start RPing. My final suggestion is that you may just need to put the character into practice, and hone the character based on your interactions, what feels right, what doesn't feel right, and cut the things that aren't working, or just feel unnecessary. Like Coco Chanel said: "Before you leave the house, look in the mirror and take one thing off."Â
On an Au Ra specific-level, I invited you to Scales of Othard. Just talk at people. Seriously, just start laying out the character to folks, if you want specific opinions on Au Ra things. People will answer, promise! Feel free to hit me up in-game, too, if you'd like to chat, or RP. I co-run Remnant (remRP) with Bearcave/Ieyasu Ryushin and we have a ton of Au Ra RPers with all different types of personalities and histories. (Hi Kaiz!) We have so many in fact I feel like we ought to put a cap on recruiting Au Ra RPers XD XD XD
If the answer is yes, I'd go in and take out the weakest aspects of the story, and then see what happens if you take out the strongest, as a mental exercise. I like to refer to my character's background as just noise. That is what it becomes for me, personally, because while I need to know where she came from, my interest is where she is at now, in the present. So, I need to know what makes the most mental noise for her to move her forward into the present.Â
Is there simply too much information to choose from, and you're feeling overwhelmed? Take one aspect you like the most from Mongolian culture, or the SENIX tribal canon lore, and build around that one thing. After that is comfortable, branch out to something related to that.Â
Do you know who the character is, do you know how the character would react to several different situations, or does this feel forced, and you are unsure? If that is the case, consider this, figure out a core consistency to the character. That isn't to say there won't be variation, or a situation may crop up where you do not know just yet how the character will react, but at the core, I would say, in my opinion, there should be a set of parameters.Â
These are all mostly rhetorical questions that I ask my friends when they are having trouble coming up with a character concept, or running into trouble playing the character. I just ask questions, and they answer those questions for themselves. There is nothing that says you have to have the character pat down, figured out when you start RPing. My final suggestion is that you may just need to put the character into practice, and hone the character based on your interactions, what feels right, what doesn't feel right, and cut the things that aren't working, or just feel unnecessary. Like Coco Chanel said: "Before you leave the house, look in the mirror and take one thing off."Â
On an Au Ra specific-level, I invited you to Scales of Othard. Just talk at people. Seriously, just start laying out the character to folks, if you want specific opinions on Au Ra things. People will answer, promise! Feel free to hit me up in-game, too, if you'd like to chat, or RP. I co-run Remnant (remRP) with Bearcave/Ieyasu Ryushin and we have a ton of Au Ra RPers with all different types of personalities and histories. (Hi Kaiz!) We have so many in fact I feel like we ought to put a cap on recruiting Au Ra RPers XD XD XD