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Duplicitous Rex


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Duplicitous Rex
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Duplicitous Rexv
Duplicitous Rex
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Heavy Artillery
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Offline
Posts:29
Joined:Jan 2013
Character:Klarimel Surtshtalsyn
Linkshell:Divine Aegis
Reputation: 0
Duplicitous Rex |
#1
01-27-2013, 12:23 PM
I. Basic Info

  • Characters: Klarimel Surtsthalsyn
  • Primary character: Klarimel Surtsthalsyn
  • Linkshells: Undecided
  • Primary RP linkshell: Undecided

II. RP Style

  • Amount of RP (light, medium, heavy):

    Medium-Heavy. I'm very open to RP at nearly any time, though time must be spent playing the game itself, of course. Though combining the two in RP parties can be very entertaining.

  • Views on RP combat and injuries:

    RP combat can be tricky to do well. Both parties need to be mature and have a set outcome in mind that reaches goals for both characters. I've always found that you get much more character development out of losing a fight than winning one. Injuries have to be taken on a case by case basis, but if the story is good enough I'm up for nearly anything.

  • Views on IC romance:

    IC romance is bound to happen. As long as you can keep IC relationships separate from OOC relationships, then it's good motivation.

  • Views on non-romantic RP (family ties, etc):

    These sorts of relationships can be very worthwhile if both people play often enough and stick with the game. The only times this goes wrong is when one player leaves the game early, which creates a situation where you have to figure out how to write a character other than your own out.

  • Views on lore:

    Lore is very important, as it's the backstory every character shares. It's what we all have in common. So the more we can learn about the world as a whole, the easier it is to set up reasons to RP with strangers.

  • Views on chat functions (/say, /linkshell, etc):

    The way I've always done it is use normal text for RP, and use (( )) to denote OOC, so all channels can be used for either type of discussion.

III. Other Info

  • Country: USA, though currently in Italy
  • Timezone: Currently GMT+1
  • Contact info: PM's are preferred

"The future has a way of arriving unannounced." - George Will
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