http://na.finalfantasyxiv.com/lodestone/...2848db9539
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06/10/2017 08:00
Patch 4.1 Notes (Preliminary)
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.
FINAL FANTASY XIV Patch 4.1
  Playable Content
    Quests Guildleves Treasure Hunt Grand and Free Companies Housing Additional Updates
  Battle System
    PvP
  Items
  System
Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
  These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
  These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
  These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
  These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Quests
New main scenario quests have been added.
Arenvald's Adventure
Disciple of War or Magic level 70
Rhalgr's Reach (X:14.6 Y:9.4)
Lyse
Players must first complete the main scenario quest "Stormblood."
The Darkness Below
Disciple of War or Magic level 70
Rhalgr's Reach (X: 12.1 Y: 12.4)
Alphinaud
Players must first complete the main scenario quest "Arenvald's Adventure."
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "The Darkness Below."
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Disciple of War or Magic level 70
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
???
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
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Players must first complete the main scenario quest "???"
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Disciple of War or Magic level 70
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Players must first complete the main scenario quest "???"
New Chronicles of a New Era quests have been added.
Return to Ivalice
Dramatis Personae
Disciple of War or Magic level 70
Kugane (X:12.2 Y:12.3)
Keiten
Players must first complete the main scenario quest "Stormblood."
A City Fallen
Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."
Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.
Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."
  Onokoro to Sakazuki
    The Ruby Sea (X:23.5 Y:10.4)
    Confederate Skipper
  Sakazuki to Onokoro
    The Ruby Sea (X:32.4 Y:38.1)
    Confederate Skipper
New side story quests have been added.
A Hingan Tale: Nashu Goes East
Disciple of War or Magic level 70
Kugane (X:10.6 Y:9.8)
Conspicuously Inconspicuous Man
Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."
The following adjustments have been made to anima weapons.
  The rate at which weapons gain aetheric condensation has been increased for certain duties.
  More duties will contribute to aetheric condensation.
  Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).
Kojin beast tribe quests have been added.
A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.
* This vendor is unlocked upon completing the quest "Heaven-sent."
  The Ruby Sea ─ Tamamizu (X:29.3 Y:16.8)
Quest Sync
The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.
Beast Tribe Main Quests
Heaven-sent
Disciple of War or Magic level 60
The Ruby Sea (X:6.8 Y:13.3)
Vexed Villager
Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."
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Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
Beast Tribe Daily Quests
To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."
Beast Tribe Currency
Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.
Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.
The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.
Guildleves
EXP awarded upon completing level 50-58 tradecraft leves has been increased.
Treasure Hunt
A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.
Entering the Hidden Canals of Uznair
Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.
Progression
Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.
The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber.
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.
Grand and Free Companies
The following additions and adjustments have been made to adventurer squadrons:
  The amount of EXP gained in missions by unit members has been increased.
  The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.
  The level cap for squadron members has been raised to 60.
  * Squadron members cannot exceed the level of the player's highest class or job.
  "Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.
Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.
While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.
Requirements
  Squadron Rank 2 or above
  Listen to the squadron sergeant's explanation about new missions
Eligible Dungeons
* Players must have unlocked these dungeons prior to entering on command missions.
    Halatali The Thousand Maws of Toto-Rak Brayflox's Longstop The Stone Vigil The Wanderer's Palace
Forming a Party
To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.
1. Select "Command missions" after speaking with the squadron sergeant.
2. Select a command mission from the list.
3. Choose the unit members you wish to take, and select "Deploy."
4. You will now enter the command mission with the selected unit members.
Giving Orders
The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.
The available Orders are as follows:
  Engage
Tells your unit to attack the targeted enemy.
  Disengage
Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.
  Re-engage
Lifts the Disengage status.
  Execute Limit Break
Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.
This costs one level of the limit gauge.
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.
Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions & Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.
Battle Tactics
Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.
Speak with a unit member and select Display Orders from the enlistment papers.
Selecting Display Orders opens the Specify Battle Tactics
* Initially, only the Independent battle tactic is available.
Glamours can be applied to the gear of squadron members whose level is 51 or above.
This requires a glamour prism.
* Glamours must first be unlocked by the player before this action can be used.
Casting Glamours
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.
* Gear used to cast glamours will be bound upon use of a glamour prism.
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.
Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.
The following items can now be purchased in exchange for Grand Company seals:
New craftable items have been added to the Company Workshop.
New rewards have been added to Exploratory Voyages.
Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.
Housing
* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.
Plots can be purchased in Shirogane.
As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.
Purchasing Land
Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.
Free Company Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.
  Requirements
    Free company rank must be 6 or higher.
    Must be a free company member with authority to purchase and relinquish plots.
    Must have completed the main scenario quest "Not without Incident."
Individual Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.
  Requirements
    Must be level 50 with any class or job.
    Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    Must have completed the main scenario quest "Not without Incident."
Plot Pricing
The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.
Initial Pricing
  Small
Plot Class Price
Fifth-class Plot 3,000,000
Fourth-class Plot 3,187,500
Third-class Plot 3,375,000
Second-class Plot 3,562,500
First-class Plot 3,750,000
  Medium
Plot Class Price
Fifth-class Plot 16,000,000
Fourth-class Plot 17,000,000
Third-class Plot 18,000,000
Second-class Plot 19,000,000
First-class Plot 20,000,000
  Large
Plot Class Price
Fifth-class Plot 40,000,000
Fourth-class Plot 42,500,000
Third-class Plot 45,000,000
Second-class Plot 47,500,000
First-class Plot 50,000,000
Minimum Price
  Small
Plot Class Price
Fifth-class Plot 1,488,000
Fourth-class Plot 1,581,060
Third-class Plot 1,674,000
Second-class Plot 1,767,060
First-class Plot 1,860,000
  Medium
Plot Class Price
Fifth-class Plot 7,936,000
Fourth-class Plot 8,432,000
Third-class Plot 8,928,000
Second-class Plot 9,424,000
First-class Plot 9,920,000
  Large
Plot Class Price
Fifth-class Plot 19,840,000
Fourth-class Plot 21,080,000
Third-class Plot 22,320,000
Second-class Plot 23,560,000
First-class Plot 24,800,000
* Pricing is the same for both free company and private estates.
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.
Building an Estate
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.
The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.
Apartments can be purchased in Shirogane's Kobai Goten building.
Purchasing an Apartment
Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.
* Players who already own an apartment must vacate before purchasing another.
  Requirements
    Must be level 50 with any class or job.
    Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    Must have completed the main scenario quest "Not without Incident."
Apartment Pricing
500,000 gil
The relocation feature has been added for housing.
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.
* Apartments cannot be relocated.
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.
Eligibility for Relocation
Estate Type Eligible Player
Free company Authorized to purchase/relinquish plots
Individual Estate owner (does not include tenants)
Relocating to a New Plot
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.
* Players who are inside an estate at the time of relocation will be automatically moved outside.
  Interact with the placard and select Purchase Land.
  Choose Private Residence Relocation or Free Company Estate Relocation.
  Once the relocation fee has been accepted, the process is complete.
Cost of Relocation
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.
(Cost of Relocation) = (Destination Plot Price) – (30% of Old Plot Price)
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.
Furnishings
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:
  Indoor Furnishings: 400 Items
  Outdoor Furnishings: 40 Items
Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.
* Private chambers and company workshops will be moved in their entirety and retain their state.
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.
Exterior Fixtures
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.
"Example: Moving from a cottage in Mist to a house in the Goblet."
  Old Plot Exterior: Riviera Cottage Wall (Composite)
  Destination Plot Exterior: Oasis House Wall (Composite)
  Old Plot Exterior: Paissa Cottage Walls
  Destination Plot Exterior: Paissa House Walls
Interior Fixtures
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.
Miscellaneous
The following will be carried over in their entirety when relocating to a new plot:
    Private Chambers Workshops Airships Stabled Chocobos Shared Estate Settings
Sale of Old Plots
Once relocation is complete, old plots will be made available for purchase to other players.
Notes
  Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.
  Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.
  To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.
A storeroom for furnishings has been added to estates, apartments, and private chambers.
The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.
  Outdoor and indoor furnishings have separate storeroom spaces.
  Furnishings will be placed in the storeroom upon relocating an estate.
  Furnishings must be removed from the storeroom before an estate can be removed.
* Relocation of an estate is not required to access storerooms.
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a player’s inventory if they have never been used.
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.
Storeroom Limits
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.
  Private Chambers/Apartments
Furnishing Type Item Limit
Indoor 100
Outdoor -
  Cottage
Furnishing Type Item Limit
Indoor 200
Outdoor 20
  House
Furnishing Type Item Limit
Indoor 300
Outdoor 30
  Mansion
Furnishing Type Item Limit
Indoor 400
Outdoor 40
Accessing the Storeroom
Access to the storeroom may vary depending on the type of estate.
Estate Type Eligible Player
Free company Members with furnishing placement privileges
Individual Owner or tenant with furnishing placement privileges
Private Chambers Owner
Apartment Owner
Using the Storeroom
Indoor Furnishings
Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
Outdoor Furnishings
Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.
Display Preview
It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.
* An option to disable the display preview is available.
Furnishing Contents Preview
Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.
  Furnishings
    Aquariums
    Paintings
    Blank Partitions
    Flower Vases
    Flowerpots
    Garden Patches
    Aetherial Wheel Stands
    Retainers
Unstorable Furnishings
  The following furnishings cannot be placed in the storeroom:
    Miniature Aetherytes
    Chocobo Stables
Storerooms and Relocation
When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.
The Store subcommand is now available when selecting furnishings.
Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.
Players can now swim in all residential areas.
In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.
The number of NPCs in each residential area and their positions have been adjusted.
New furnishings have been added.
New paintings have been added.
New window furnishings have been added.
Light will pour in based on the time of day in Eorzea Time.
* This furnishing can only be placed indoors.
New blank partition furnishings have been added, which can be decorated with several wallpaper designs.
There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.
    Blank Riviera Partition Blank Glade Partition Blank Oasis Partition Blank Hingan Partition
Selecting a blank partition will give players the option to apply wallpaper designs.
To remove wallpaper designs, select the partition and select Remove Design.
* Wallpapers removed from a blank partition will be lost.
The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:
    Material Supplier Permit A-3 Junkmonger Permit A-3 Mender Permit A-3
The following furnishings will no longer be destroyed when removed:
    Woodworking Bench Smithing Bench Armorcraft Forge Goldsmithing Bench Leatherworking Bench Clothcraft Loom Alchemy Furnace Cooking Stove Armoire Crystal Bell The Unending Journey Material Supplier Permit Junkmonger Permit Materia Melder Permit Mender Permit Steward Permit Material Supplier Permit A-2 Junkmonger Permit A-2 Mender Permit A-2 Expansion of Duties Permit Moogle Letter Box Regal Letter Box
Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.
* Culinarian furnishings that have been used at least once will be destroyed when removed.
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.
New orchestrion rolls have been added.
New harvestable crops have been added.
A new seed for flowerpots has been added.
  Brightlily Seeds
  Brightlily seeds can be purchased from the following NPCs:
    Mist (X:11.0 Y:11.4) – Material Supplier
    The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    The Goblet (X:10.9 Y:8.9) – Material Supplier
    Shirogane (X:10.5 Y:12.1) - Material Supplier
    Apartments - Apartment Merchant
Estate-related items have been added to the following NPC shops:
  Mist (X:10.8 Y:11.5) – Housing Merchant
  The Lavender Beds (X:11.8 Y:8.4) – Housing Merchant
  The Goblet (X:11.4 Y:9.4) – Housing Merchant
  Shirogane (X:10.0 Y:11.8) - Housing Merchant
  Apartments - Apartment Merchant
  Estate Manservant and Maidservant
New aquarium fish have been added.
New aquarium interior items have been added.
  Sunken Treasure Tank Trimmings
  Players can now purchase this aquarium interior from the following NPCs:
    Mist (X:11.0 Y:11.4) – Material Supplier
    The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    The Goblet (X:10.9 Y:8.9) – Material Supplier
    Shirogane (X:10.5 Y:12.1) - Material Supplier
    Apartments - Apartment Merchant
Additional Updates
New prizes are available for purchase using MGP.
New Triple Triad cards have been added.
The following Triple Triad battle area has been changed:
The Greengrub Mudplots area has been changed to the Snail.
The following additions have been made to the Challenge Log:
  A new challenge log entry has been added.
Objective/Requirements Rewards
The Customer Is Always Right
Complete 6 custom deliveries. 1,000 gil
  Additional completion requirements have been added to pre-existing challenge log entries.
Challenge Log Entry/Requirements Additional Requirement
Feeling Lucky
Complete 3 dungeons via the Duty Roulette. Duty Roulette: Alliance Raid
Aqua Gleam Hunter Force I
Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. The Hidden Canals of Uznair
New vistas have been added to the Stormblood sightseeing log.
The location of ninth entry in the sightseeing log has been adjusted.
New emotes have been added.
New aesthetician hairstyles have been added.
Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.
The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.
Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.
The following actions and traits have been adjusted:
Warrior
Action Adjustment
Steel Cyclone HP absorption has been increased.
Fell Cleave
Decimate
Inner Release Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar.
Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP."
Recast time increased from 60 to 90 seconds.
Lancer / Dragoon
Action Adjustment
True Thrust Potency increased from 150 to 160.
Vorpal Thrust Combo potency increased from 240 to 250.
Impulse Drive Potency increased from 190 to 200.
Heavy Thrust Potency increased from 140 to 150.
Potency when executed from a target's flank increased from 180 to 190.
Increased damage effect reduced from 15% to 10%.
Full Thrust Combo potency increased from 440 to 450.
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Jump Potency increased from 250 to 260.
Disembowel Combo potency increased from 230 to 240.
Doom Spike Potency increased from 130 to 140.
Area of effect has been increased.
Spineshatter Dive Potency increased from 200 to 210.
Chaos Thrust Combo potency increased from 230 to 240.
Combo potency when executed from a target's rear increased from 270 to 280.
Dragonfire Dive Potency increased from 300 to 320.
Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon.
Fang and Claw Potency increased from 250 to 260.
Potency when executed from a target's flank increased from 290 to 300.
Wheeling Thrust Potency increased from 250 to 260.
Potency when executed from a target's rear increased from 290 to 300.
Geirskogul Potency increased from 220 to 230.
Recast time reduced from 35 to 30.
Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units.
Sonic Thrust Combo potency increased from 170 to 180.
Area of effect has been increased.
Mirage Dive Potency increased from 200 to 210.
Nastrond Potency increased from 320 to 330.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.
Ninja
Action Adjustment
Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45.
Shukuchi The time required to execute this action has been reduced.
Machinist
Action Adjustment
Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.
Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.
Arcanist / Summoner
Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon III Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.
Cast time reduced from 3 to 2.5 seconds.
Ruin III Potency reduced from 150 to 130.
MP cost reduced.
The additional effect "No cast time while in Dreadwyrm Trance" has been added.
Ruin IV Cast time has been made instant.
Aetherpact Recast time increased from 90 to 120 seconds.
No longer requires a party member within 30 yalms.
Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%."
Ruin Mastery Now acquired at level 54 (previously level 62).
The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."
The activation requirement has been removed.
The icon has been changed.
Arcanist / Scholar
Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Adloquium MP cost reduced.
Succor MP cost reduced.
Barrier effect increased from 100% to 150% the amount of HP restored.
Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.
Magic Ranged DPS Role Actions
Action Adjustment
Addle Recast time reduced from 120 to 90 seconds.
Mana Shift Recast time reduced from 150 to 120 seconds.
Apocatastasis Recast time reduced from 150 to 90 seconds.
Magic Ranged DPS/Healer Role Action
Action Adjustment
Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."
The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."
Duration reduced from 10 to 5 seconds.
New actions have been added.
Arcanist / Summoner / Scholar
Level Action
18 Sustain
A new trait has been added.
Summoner
Level Trait
62 Enhanced Ruin II
Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.
Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.
Effects for the following actions will now always display regardless of graphics settings:
  Provoke
  Ultimatum
  Shirk
The paladin action Sword Oath will no longer end when logging out.
The help text for certain actions and traits has been adjusted.
The icons of certain traits have been changed.
The following effects will now display as status icons when their associated actions are used:
Action
  Aetherflow
  Draw
  Royal Road
  Spread
UI Location
  Party List
  Status Effects
  Focus Target Bar
  Target Info (Status)
A text command to adjust the size of Demi Bahamut has been added.
Further details can be found under System.
A new dungeon, the Drowned City of Skalla, has been added.
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 300 or above
Party Size Four players
Time Limit 90 minutes
Requirements
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.
A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 320 or above
Party Size Eight players
Time Limit 60 minutes
Requirements
Disciple of War or Magic level 70
Kugane (X:11.6 Y:12.6)
Wandering Minstrel
Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."
The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.
* Item level restrictions do not apply when registering as a full party.
Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:
Trial Item
The Limitless Blue (Extreme) Expanse Baleen
Thok ast Thok (Extreme) Hive Forewing
Containment Bay S1T7 (Extreme) Fiend Sap
The alliance raid dungeon The Royal City of Rabanastre has been added.
The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 305 or above
Party Size Eight players, or an alliance of 24 players
Time Limit 120 minutes
Requirements
A City Fallen
Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."
Role Requirements
Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and DPS.
Rewards
You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.
Completion Reward
Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.
In addition, players will also receive one cracked cluster per week upon completing this duty.
Weekly restrictions on Mhachi matter from Dun Scaith have been removed.
Entry requirements for the Labyrinth of the Ancients has been changed.
Before After
Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS
Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
Requirement
Players are incapacitated after having battled enemies for a certain period of time.
Echo Effect
Increased HP, damage dealt, and healing potency.
The effect will be granted in five stackable stages
Emanation / The Pool of Tribute / The Royal Menagerie
Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
Emanation (Extreme) / The Pool of Tribute (Extreme)
Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
The weekly restriction on rewards in Omega: Deltascape has been removed.
* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.
The duties listed within Duty Roulette: Expert have been reorganized as follows:
Before After
Ala Mhigo
Kugane Castle
The Temple of the Fist Ala Mhigo
Kugane Castle
The Temple of the Fist
The Drowned City of Skalla
Duty Roulette: Alliance Raids has been added to the Duty Finder.
  The Labyrinth of The Ancients
  Syrcus Tower
  The World of Darkness
  The Void Ark
  The Weeping City of Mhach
  Dun Scaith
* This category can be unlocked by completing two or more of the above duties.
The following duties have been added to Duty Roulette: Mentor:
  The Drowned City of Skalla
  The Royal City of Rabanastre
The following additions and adjustments have been made to the Raid Finder:
  The Minstrel's Ballad: Shinryu's Domain has been added.
  Players can now queue to enter the following trials via the Duty Finder.
    The Pool of Tribute (Extreme)
    Emanation (Extreme)
The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.
Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.
Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.
PvP
New PvP actions have been added.
Warrior
Action Description
Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.
Duration: 10s
Dragoon
Action Description
Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.
Duration: 10s
Bard
Action Description
Troubadour Adds an additional effect to the song currently being sung.
Army's Paeon Effect: Reduces damage taken by 5%
The Wanderer's Minuet Effect: Increases damage dealt by 5%
Duration: 10s
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.
Machinist
Action
Flamethrower Delivers damage over time to all enemies in a cone before you.
Potency: 250
Duration: 10s
Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.
Additional Effect: Fire damage over time, stacking up to 10 times.
Potency: 250
Duration: 6s
Effect ends upon using another action or moving (including facing a different direction).
Red Mage
Action Description
Vercure Restores target's HP.
Cure Potency: 1,500
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
Action will not grant Dualcast while already under its effect.
Astrologian
Action Description
Sleeve Draw Executes Draw and Minor Arcana in succession.
Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.
Duration: 30s
Additional Effect: Restores 1,000 MP
Will not overwrite currently saved arcanum.
Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.
Execute command again to use the arcanum drawn.
Lord of Crowns Deals unaspected damage with a potency of 1,000.
"Can only execute while Lord of Crowns is drawn. Additional Effect: Reduces target's HP recovered by healing magic by 10% Additional Effect: Unaspected damage over time"
"Potency: 250 Duration: 15s"
* This action cannot be assigned to a hotbar.
Lady of Crowns Restores target party member's HP.
Cure Potency: 2,500
Can only execute while Lady of Crowns is drawn.
"Additional Effect: Regen Cure Potency: 1,000 Duration: 15s"
* This action cannot be assigned to a hotbar.
PvP actions have been adjusted as follows:
Paladin
Action Adjustment
Holy Spirit The additional effect "increases Oath Gauge by 5" has been added.
Requiescat Duration reduced from 10 to 6 seconds.
The additional effect "reduces MP cost of all spells to 0" has been added.
Dragoon
Action Adjustment
Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%."
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Blood of the Dragon Recast time reduced from 10 to 5 seconds.
Geirskogul Potency reduced from 2,000 to 1,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Nastrond Potency reduced from 3,000 to 2,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.
Samurai
Action Adjustment
Tenka Goken Action now requires a target.
Ninja
Action Adjustment
Shukuchi The time required to execute this action has been reduced.
Bard
Action Adjustment
Repelling Shot The additional effect "bind" has been added.
Summoner
Action Adjustment
Energy Drain Recast time increased from 1 to 3 seconds.
Red Mage
Action Adjustment
Verstone Increase to White Mana changed from 10 to 15.
Veraero Increase to White Mana changed from 10 to 15.
Verfire Increase to Black Mana changed from 10 to 15.
Verthunder Increase to Black Mana changed from 10 to 15.
Verholy The additional effect "restores 1,500 MP" has been added.
Verflare The additional effect "restores 250 TP" has been added.
Flunge TP cost reduced from 300 to 250.
Monomachy Duration changed to 10 seconds.
Recast time increased from 10 to 45 seconds.
Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.
Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.
The following PvP job actions have been removed:
Warrior
Inner Release
Dragoon
Battle Litany
Bard
Battlefield March
Machinist
Report
Red Mage
Manafication
Astrologian
Draw
Deorbit
The amount of PvP experience received from PvP duties has been increased.
The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.
Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.
The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.
The sound effect played when using the Quick Chat option "Retreat" has been changed.
The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.
New items have been added.
Items added in patch 4.1 will be listed at a later date.
New recipes have been added.
Recipes added in patch 4.1 will be listed at a later date.
New dyes have been added.
  General-purpose Metallic Orange Dye
  General-purpose Metallic Yellow Dye
The following items have been changed from "unique / untradable" to "untradable."
  Hero's Belt of Fending
  Hero's Belt of Maiming
  Hero's Belt of Striking
  Hero's Belt of Aiming
  Hero's Belt of Casting
  Hero's Belt of Healing
  Ardent Belt of Fending
  Ardent Belt of Maiming
  Ardent Belt of Striking
  Ardent Belt of Aiming
  Ardent Belt of Scouting
  Ardent Belt of Healing
  Ardent Belt of Casting
The following items no longer share a cooldown timer with medicine items such as potions:
  Company-issue Engineering Manual
  Company-issue Engineering Manual II
  Squadron Engineering Manual
  Commercial Engineering Manual
  Company-issue Survival Manual
  Company-issue Survival Manual II
  Squadron Survival Manual
  Commercial Survival Manual
  Squadron Enlistment Manual
  Priority Seal Allowance
  Squadron Battle Manual
  Squadron Spiritbonding Manual
  Squadron Rationing Manual
  Squadron Gear Maintenance Manual
  Priority Aetheryte Pass
  Gold Saucer VIP Card
The sale price of certain items has been adjusted.
The order of certain items as they appear in the market board or when using the sort function has been changed.
The Retrieve Materia subcommand has been added.
When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.
Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.
* Chance of failure increases with materia grade.
The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."
* There is no fee required to retrieve materia.
* This command can also be used on materia affixed via advanced materia melding.
Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).
The following items will now appear in the Currency window:
  Steel Amalj'ok
  Sylphic Goldleaf
  Titan Cobaltpiece
  Rainbowtide Psashp
  Ixali Oaknot
  Vanu Whitebone
  Black Copper Gil
  Carved Kupo Nut
  Venture
Any of the above items currently in your inventory will be converted into promissory notes.
Before After
Ixali Oaknot Ixali Oaknot Promissory Note
Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:
Beast Tribe Currency Promissory Notes
  Calamity Salvager
  Beast Tribe Vendors
  * Beast tribe currency can only be traded to the vendors of their respective tribes.
Venture Promissory Notes
  Calamity Salvager
  Retainers in your employ
From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.
Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.
* Other methods of acquiring ventures have not been changed.
Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.
* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.
The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.
The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.
A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.
The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.
The following crafter and gatherer actions can no longer be repeated while already under their effects:
Carpenter
  Name of the Wind
  Whistle While You Work
  Heart of the Carpenter
Blacksmith
  Name of Fire
  Whistle While You Work
  Heart of the Blacksmith
Armorer
  Name of Ice
  Whistle While You Work
  Heart of the Armorer
Goldsmith
  Whistle While You Work
  Heart of the Goldsmith
leatherworker
  Name of Earth
  Whistle While You Work
  Heart of the Leatherworker
Weaver
  Name of Lightning
  Whistle While You Work
  Heart of the Weaver
Alchemist
  Name of Water
  Whistle While You Work
  Heart of the Alchemist
Culinarian
  Reclaim
  Whistle While You Work
Miner / Botanist
  Discerning Eye
  Utmost Caution
  Single Mind
The fisher skill Fathom is no longer required to activate Truth of Oceans.
New miner and botanist gathering points have been added.
New items have been added to gathering points.
The location of gathering points in the Peaks have been adjusted.
The time at which the following gathering points appear has been switched:
  Lv 70 ephemeral lush vegetation patch in Yanxia
  Lv 70 ephemeral rocky outcrop in Yanxia
New fish have been added to level 61-70 fishing locations.
New spearfishing locations have been added to the Ruby Sea.
The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.
The success rate for reeling in certain fish in Stormblood areas has been increased.
The vitality attribute has been added to gatherer gear at level 60 and above.
The number of yellow crafter's scripts received in exchange for collectables at the Splendors Exchange has been increased.
Players can now speak with M'Naago to complete custom deliveries.
By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scripts, or red and yellow gatherer's scripts.
Requirements
None Forgotten, None Forsaken
Disciple of War or Magic level 60
Rhalgr's Reach (X:9.8 Y:12.5)
Galiena
Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."
Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.
Players must be a Disciple of the Hand or Land between level 55 and 69.
The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).
* This change applies to both Zhloe Aliapoh and M'Naago.
The display of error and warning prompts when purchasing items from shops has been adjusted.
The following additions and adjustments have been made to retainer ventures:
  New items have been added to quick exploration ventures.
  New categories have been added to exploration ventures.
    Field Exploration XXII
    Highland Exploration XXII
    Woodland Exploration XXII
    Waterside Exploration XXII
  Lumythrite ore has been added to Lv 56-60 mining ventures.
New mounts have been added.
Players can now use a special action when riding the witch's broom mount.
The Sleipnir mount can now fly.
New minions have been added.
New Chocobo Barding has been added.
New achievements and titles have been added.
Certain duties and trials will now count toward the completion of achievements.
Achievement Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody's Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody's Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody's Gotta Do It (Dark Knight) The Minstrel's Ballad: Shinryu's Domain
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III The Drowned City of Skalla
The Minstrel's Ballad: Shinryu's Domain
The Royal City of Rabanastre
Glamours can now be unlocked at level 15.
The following adjustments have been made in accordance with this change:
  The quest "A Self-improving Man" can now be accepted at level 15.
  The quest "Submission Impossible" can now be accepted at level 15.
  The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:
    Master Carpenter: Glamours
    Master Blacksmith: Glamours
    Master Armorer: Glamours
    Master Goldsmith: Glamours
    Master Leatherworker: Glamours
    Master Weaver: Glamours
    Master Alchemist: Glamours
  The required level for the following recipes has been lowered from 30 to 15:
    Glamour Prism (Woodworking)
    Glamour Prism (Smithing)
    Glamour Prism (Armorcraft)
    Glamour Prism (Goldsmithing)
    Glamour Prism (Leatherworking)
    Glamour Prism (Clothcraft)
    Glamour Prism (Alchemy)
  A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.
If I Had a Glamour
Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
  A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.
Absolutely Glamourous
Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
Players must first complete the quest "If I Had a Glamour."
* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."
When receiving a friend request from a player on another World, their information will now appear in the Contact List window.
Players can now add other players form different Worlds within the same data center to their friends list.
To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.
* Friend requests cannot be sent to players who are offline.
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.
Players can now send /tell messages to players from different Worlds on their friends list.
To send a /tell message to a friend from another World, you must also include the World name after their character name.
Example
/tell Character Name@Aegis [message]
* Messages cannot be sent to players from another World if they are not on your friends list.
* Messages can only be sent if the recipient's status is Online.
A new icon has been added to the friend list to indicate whether a friend is online.
If the online status of a friend in another World cannot be verified, a specific icon will be displayed.
Accessing this icon will update that friend's status.
* This is performed on a per-character basis.
  Online
  Offline
Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.
  Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.
  * You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."
  When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.
  It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.
  When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:
  * When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.
    The Labyrinth of The Ancients
    Syrcus Tower
    The World of Darkness
    The Void Ark
    The Weeping City of Mhach
    Dun Scaith
Alliance Raids
Recruiting
To begin, select the Alliance tab in the Recruitment Criteria window.
You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
Custom Matches
Recruiting
To begin, select the Custom Match tab in the Recruitment Criteria window.
The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
The following additions and adjustments have been made to the Party Finder:
  Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.
  A new button enabling a simplified
Text-only pastebin focused
06/10/2017 08:00
Patch 4.1 Notes (Preliminary)
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.
FINAL FANTASY XIV Patch 4.1
  Playable Content
    Quests Guildleves Treasure Hunt Grand and Free Companies Housing Additional Updates
  Battle System
    PvP
  Items
  System
Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
  These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
  These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
  These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
  These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Quests
New main scenario quests have been added.
Arenvald's Adventure
Disciple of War or Magic level 70
Rhalgr's Reach (X:14.6 Y:9.4)
Lyse
Players must first complete the main scenario quest "Stormblood."
The Darkness Below
Disciple of War or Magic level 70
Rhalgr's Reach (X: 12.1 Y: 12.4)
Alphinaud
Players must first complete the main scenario quest "Arenvald's Adventure."
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "The Darkness Below."
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
New Chronicles of a New Era quests have been added.
Return to Ivalice
Dramatis Personae
Disciple of War or Magic level 70
Kugane (X:12.2 Y:12.3)
Keiten
Players must first complete the main scenario quest "Stormblood."
A City Fallen
Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."
Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.
Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."
  Onokoro to Sakazuki
    The Ruby Sea (X:23.5 Y:10.4)
    Confederate Skipper
  Sakazuki to Onokoro
    The Ruby Sea (X:32.4 Y:38.1)
    Confederate Skipper
New side story quests have been added.
A Hingan Tale: Nashu Goes East
Disciple of War or Magic level 70
Kugane (X:10.6 Y:9.8)
Conspicuously Inconspicuous Man
Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."
The following adjustments have been made to anima weapons.
  The rate at which weapons gain aetheric condensation has been increased for certain duties.
  More duties will contribute to aetheric condensation.
  Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).
Kojin beast tribe quests have been added.
A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.
* This vendor is unlocked upon completing the quest "Heaven-sent."
  The Ruby Sea ─ Tamamizu (X:29.3 Y:16.8)
Quest Sync
The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.
Beast Tribe Main Quests
Heaven-sent
Disciple of War or Magic level 60
The Ruby Sea (X:6.8 Y:13.3)
Vexed Villager
Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
???
Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"
Beast Tribe Daily Quests
To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."
Beast Tribe Currency
Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.
Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.
The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.
Guildleves
EXP awarded upon completing level 50-58 tradecraft leves has been increased.
Treasure Hunt
A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.
Entering the Hidden Canals of Uznair
Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.
Progression
Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.
The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber.
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.
Grand and Free Companies
The following additions and adjustments have been made to adventurer squadrons:
  The amount of EXP gained in missions by unit members has been increased.
  The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.
  The level cap for squadron members has been raised to 60.
  * Squadron members cannot exceed the level of the player's highest class or job.
  "Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.
Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.
While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.
Requirements
  Squadron Rank 2 or above
  Listen to the squadron sergeant's explanation about new missions
Eligible Dungeons
* Players must have unlocked these dungeons prior to entering on command missions.
    Halatali The Thousand Maws of Toto-Rak Brayflox's Longstop The Stone Vigil The Wanderer's Palace
Forming a Party
To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.
1. Select "Command missions" after speaking with the squadron sergeant.
2. Select a command mission from the list.
3. Choose the unit members you wish to take, and select "Deploy."
4. You will now enter the command mission with the selected unit members.
Giving Orders
The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.
The available Orders are as follows:
  Engage
Tells your unit to attack the targeted enemy.
  Disengage
Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.
  Re-engage
Lifts the Disengage status.
  Execute Limit Break
Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.
This costs one level of the limit gauge.
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.
Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions & Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.
Battle Tactics
Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.
Speak with a unit member and select Display Orders from the enlistment papers.
Selecting Display Orders opens the Specify Battle Tactics
* Initially, only the Independent battle tactic is available.
Glamours can be applied to the gear of squadron members whose level is 51 or above.
This requires a glamour prism.
* Glamours must first be unlocked by the player before this action can be used.
Casting Glamours
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.
* Gear used to cast glamours will be bound upon use of a glamour prism.
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.
Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.
The following items can now be purchased in exchange for Grand Company seals:
New craftable items have been added to the Company Workshop.
New rewards have been added to Exploratory Voyages.
Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.
Housing
* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.
Plots can be purchased in Shirogane.
As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.
Purchasing Land
Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.
Free Company Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.
  Requirements
    Free company rank must be 6 or higher.
    Must be a free company member with authority to purchase and relinquish plots.
    Must have completed the main scenario quest "Not without Incident."
Individual Plots
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.
  Requirements
    Must be level 50 with any class or job.
    Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    Must have completed the main scenario quest "Not without Incident."
Plot Pricing
The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.
Initial Pricing
  Small
Plot Class Price
Fifth-class Plot 3,000,000
Fourth-class Plot 3,187,500
Third-class Plot 3,375,000
Second-class Plot 3,562,500
First-class Plot 3,750,000
  Medium
Plot Class Price
Fifth-class Plot 16,000,000
Fourth-class Plot 17,000,000
Third-class Plot 18,000,000
Second-class Plot 19,000,000
First-class Plot 20,000,000
  Large
Plot Class Price
Fifth-class Plot 40,000,000
Fourth-class Plot 42,500,000
Third-class Plot 45,000,000
Second-class Plot 47,500,000
First-class Plot 50,000,000
Minimum Price
  Small
Plot Class Price
Fifth-class Plot 1,488,000
Fourth-class Plot 1,581,060
Third-class Plot 1,674,000
Second-class Plot 1,767,060
First-class Plot 1,860,000
  Medium
Plot Class Price
Fifth-class Plot 7,936,000
Fourth-class Plot 8,432,000
Third-class Plot 8,928,000
Second-class Plot 9,424,000
First-class Plot 9,920,000
  Large
Plot Class Price
Fifth-class Plot 19,840,000
Fourth-class Plot 21,080,000
Third-class Plot 22,320,000
Second-class Plot 23,560,000
First-class Plot 24,800,000
* Pricing is the same for both free company and private estates.
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.
Building an Estate
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.
The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.
Apartments can be purchased in Shirogane's Kobai Goten building.
Purchasing an Apartment
Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.
* Players who already own an apartment must vacate before purchasing another.
  Requirements
    Must be level 50 with any class or job.
    Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    Must have completed the main scenario quest "Not without Incident."
Apartment Pricing
500,000 gil
The relocation feature has been added for housing.
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.
* Apartments cannot be relocated.
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.
Eligibility for Relocation
Estate Type Eligible Player
Free company Authorized to purchase/relinquish plots
Individual Estate owner (does not include tenants)
Relocating to a New Plot
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.
* Players who are inside an estate at the time of relocation will be automatically moved outside.
  Interact with the placard and select Purchase Land.
  Choose Private Residence Relocation or Free Company Estate Relocation.
  Once the relocation fee has been accepted, the process is complete.
Cost of Relocation
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.
(Cost of Relocation) = (Destination Plot Price) – (30% of Old Plot Price)
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.
Furnishings
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:
  Indoor Furnishings: 400 Items
  Outdoor Furnishings: 40 Items
Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.
* Private chambers and company workshops will be moved in their entirety and retain their state.
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.
Exterior Fixtures
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.
"Example: Moving from a cottage in Mist to a house in the Goblet."
  Old Plot Exterior: Riviera Cottage Wall (Composite)
  Destination Plot Exterior: Oasis House Wall (Composite)
  Old Plot Exterior: Paissa Cottage Walls
  Destination Plot Exterior: Paissa House Walls
Interior Fixtures
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.
Miscellaneous
The following will be carried over in their entirety when relocating to a new plot:
    Private Chambers Workshops Airships Stabled Chocobos Shared Estate Settings
Sale of Old Plots
Once relocation is complete, old plots will be made available for purchase to other players.
Notes
  Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.
  Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.
  To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.
A storeroom for furnishings has been added to estates, apartments, and private chambers.
The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.
  Outdoor and indoor furnishings have separate storeroom spaces.
  Furnishings will be placed in the storeroom upon relocating an estate.
  Furnishings must be removed from the storeroom before an estate can be removed.
* Relocation of an estate is not required to access storerooms.
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a player’s inventory if they have never been used.
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.
Storeroom Limits
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.
  Private Chambers/Apartments
Furnishing Type Item Limit
Indoor 100
Outdoor -
  Cottage
Furnishing Type Item Limit
Indoor 200
Outdoor 20
  House
Furnishing Type Item Limit
Indoor 300
Outdoor 30
  Mansion
Furnishing Type Item Limit
Indoor 400
Outdoor 40
Accessing the Storeroom
Access to the storeroom may vary depending on the type of estate.
Estate Type Eligible Player
Free company Members with furnishing placement privileges
Individual Owner or tenant with furnishing placement privileges
Private Chambers Owner
Apartment Owner
Using the Storeroom
Indoor Furnishings
Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
Outdoor Furnishings
Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.
In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.
Display Preview
It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.
* An option to disable the display preview is available.
Furnishing Contents Preview
Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.
  Furnishings
    Aquariums
    Paintings
    Blank Partitions
    Flower Vases
    Flowerpots
    Garden Patches
    Aetherial Wheel Stands
    Retainers
Unstorable Furnishings
  The following furnishings cannot be placed in the storeroom:
    Miniature Aetherytes
    Chocobo Stables
Storerooms and Relocation
When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.
The Store subcommand is now available when selecting furnishings.
Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.
Players can now swim in all residential areas.
In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.
The number of NPCs in each residential area and their positions have been adjusted.
New furnishings have been added.
New paintings have been added.
New window furnishings have been added.
Light will pour in based on the time of day in Eorzea Time.
* This furnishing can only be placed indoors.
New blank partition furnishings have been added, which can be decorated with several wallpaper designs.
There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.
    Blank Riviera Partition Blank Glade Partition Blank Oasis Partition Blank Hingan Partition
Selecting a blank partition will give players the option to apply wallpaper designs.
To remove wallpaper designs, select the partition and select Remove Design.
* Wallpapers removed from a blank partition will be lost.
The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:
    Material Supplier Permit A-3 Junkmonger Permit A-3 Mender Permit A-3
The following furnishings will no longer be destroyed when removed:
    Woodworking Bench Smithing Bench Armorcraft Forge Goldsmithing Bench Leatherworking Bench Clothcraft Loom Alchemy Furnace Cooking Stove Armoire Crystal Bell The Unending Journey Material Supplier Permit Junkmonger Permit Materia Melder Permit Mender Permit Steward Permit Material Supplier Permit A-2 Junkmonger Permit A-2 Mender Permit A-2 Expansion of Duties Permit Moogle Letter Box Regal Letter Box
Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.
* Culinarian furnishings that have been used at least once will be destroyed when removed.
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.
New orchestrion rolls have been added.
New harvestable crops have been added.
A new seed for flowerpots has been added.
  Brightlily Seeds
  Brightlily seeds can be purchased from the following NPCs:
    Mist (X:11.0 Y:11.4) – Material Supplier
    The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    The Goblet (X:10.9 Y:8.9) – Material Supplier
    Shirogane (X:10.5 Y:12.1) - Material Supplier
    Apartments - Apartment Merchant
Estate-related items have been added to the following NPC shops:
  Mist (X:10.8 Y:11.5) – Housing Merchant
  The Lavender Beds (X:11.8 Y:8.4) – Housing Merchant
  The Goblet (X:11.4 Y:9.4) – Housing Merchant
  Shirogane (X:10.0 Y:11.8) - Housing Merchant
  Apartments - Apartment Merchant
  Estate Manservant and Maidservant
New aquarium fish have been added.
New aquarium interior items have been added.
  Sunken Treasure Tank Trimmings
  Players can now purchase this aquarium interior from the following NPCs:
    Mist (X:11.0 Y:11.4) – Material Supplier
    The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    The Goblet (X:10.9 Y:8.9) – Material Supplier
    Shirogane (X:10.5 Y:12.1) - Material Supplier
    Apartments - Apartment Merchant
Additional Updates
New prizes are available for purchase using MGP.
New Triple Triad cards have been added.
The following Triple Triad battle area has been changed:
The Greengrub Mudplots area has been changed to the Snail.
The following additions have been made to the Challenge Log:
  A new challenge log entry has been added.
Objective/Requirements Rewards
The Customer Is Always Right
Complete 6 custom deliveries. 1,000 gil
  Additional completion requirements have been added to pre-existing challenge log entries.
Challenge Log Entry/Requirements Additional Requirement
Feeling Lucky
Complete 3 dungeons via the Duty Roulette. Duty Roulette: Alliance Raid
Aqua Gleam Hunter Force I
Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. The Hidden Canals of Uznair
New vistas have been added to the Stormblood sightseeing log.
The location of ninth entry in the sightseeing log has been adjusted.
New emotes have been added.
New aesthetician hairstyles have been added.
Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.
The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.
Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.
The following actions and traits have been adjusted:
Warrior
Action Adjustment
Steel Cyclone HP absorption has been increased.
Fell Cleave
Decimate
Inner Release Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar.
Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP."
Recast time increased from 60 to 90 seconds.
Lancer / Dragoon
Action Adjustment
True Thrust Potency increased from 150 to 160.
Vorpal Thrust Combo potency increased from 240 to 250.
Impulse Drive Potency increased from 190 to 200.
Heavy Thrust Potency increased from 140 to 150.
Potency when executed from a target's flank increased from 180 to 190.
Increased damage effect reduced from 15% to 10%.
Full Thrust Combo potency increased from 440 to 450.
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Jump Potency increased from 250 to 260.
Disembowel Combo potency increased from 230 to 240.
Doom Spike Potency increased from 130 to 140.
Area of effect has been increased.
Spineshatter Dive Potency increased from 200 to 210.
Chaos Thrust Combo potency increased from 230 to 240.
Combo potency when executed from a target's rear increased from 270 to 280.
Dragonfire Dive Potency increased from 300 to 320.
Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon.
Fang and Claw Potency increased from 250 to 260.
Potency when executed from a target's flank increased from 290 to 300.
Wheeling Thrust Potency increased from 250 to 260.
Potency when executed from a target's rear increased from 290 to 300.
Geirskogul Potency increased from 220 to 230.
Recast time reduced from 35 to 30.
Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units.
Sonic Thrust Combo potency increased from 170 to 180.
Area of effect has been increased.
Mirage Dive Potency increased from 200 to 210.
Nastrond Potency increased from 320 to 330.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.
Ninja
Action Adjustment
Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45.
Shukuchi The time required to execute this action has been reduced.
Machinist
Action Adjustment
Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.
Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.
Arcanist / Summoner
Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon III Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.
Cast time reduced from 3 to 2.5 seconds.
Ruin III Potency reduced from 150 to 130.
MP cost reduced.
The additional effect "No cast time while in Dreadwyrm Trance" has been added.
Ruin IV Cast time has been made instant.
Aetherpact Recast time increased from 90 to 120 seconds.
No longer requires a party member within 30 yalms.
Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%."
Ruin Mastery Now acquired at level 54 (previously level 62).
The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."
The activation requirement has been removed.
The icon has been changed.
Arcanist / Scholar
Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Adloquium MP cost reduced.
Succor MP cost reduced.
Barrier effect increased from 100% to 150% the amount of HP restored.
Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.
Magic Ranged DPS Role Actions
Action Adjustment
Addle Recast time reduced from 120 to 90 seconds.
Mana Shift Recast time reduced from 150 to 120 seconds.
Apocatastasis Recast time reduced from 150 to 90 seconds.
Magic Ranged DPS/Healer Role Action
Action Adjustment
Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."
The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."
Duration reduced from 10 to 5 seconds.
New actions have been added.
Arcanist / Summoner / Scholar
Level Action
18 Sustain
A new trait has been added.
Summoner
Level Trait
62 Enhanced Ruin II
Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.
Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.
Effects for the following actions will now always display regardless of graphics settings:
  Provoke
  Ultimatum
  Shirk
The paladin action Sword Oath will no longer end when logging out.
The help text for certain actions and traits has been adjusted.
The icons of certain traits have been changed.
The following effects will now display as status icons when their associated actions are used:
Action
  Aetherflow
  Draw
  Royal Road
  Spread
UI Location
  Party List
  Status Effects
  Focus Target Bar
  Target Info (Status)
A text command to adjust the size of Demi Bahamut has been added.
Further details can be found under System.
A new dungeon, the Drowned City of Skalla, has been added.
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 300 or above
Party Size Four players
Time Limit 90 minutes
Requirements
???
Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"
The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.
A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 320 or above
Party Size Eight players
Time Limit 60 minutes
Requirements
Disciple of War or Magic level 70
Kugane (X:11.6 Y:12.6)
Wandering Minstrel
Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."
The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.
* Item level restrictions do not apply when registering as a full party.
Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:
Trial Item
The Limitless Blue (Extreme) Expanse Baleen
Thok ast Thok (Extreme) Hive Forewing
Containment Bay S1T7 (Extreme) Fiend Sap
The alliance raid dungeon The Royal City of Rabanastre has been added.
The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!
Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 305 or above
Party Size Eight players, or an alliance of 24 players
Time Limit 120 minutes
Requirements
A City Fallen
Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."
Role Requirements
Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and DPS.
Rewards
You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.
Completion Reward
Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.
In addition, players will also receive one cracked cluster per week upon completing this duty.
Weekly restrictions on Mhachi matter from Dun Scaith have been removed.
Entry requirements for the Labyrinth of the Ancients has been changed.
Before After
Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS
Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
Requirement
Players are incapacitated after having battled enemies for a certain period of time.
Echo Effect
Increased HP, damage dealt, and healing potency.
The effect will be granted in five stackable stages
Emanation / The Pool of Tribute / The Royal Menagerie
Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
Emanation (Extreme) / The Pool of Tribute (Extreme)
Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
The weekly restriction on rewards in Omega: Deltascape has been removed.
* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.
The duties listed within Duty Roulette: Expert have been reorganized as follows:
Before After
Ala Mhigo
Kugane Castle
The Temple of the Fist Ala Mhigo
Kugane Castle
The Temple of the Fist
The Drowned City of Skalla
Duty Roulette: Alliance Raids has been added to the Duty Finder.
  The Labyrinth of The Ancients
  Syrcus Tower
  The World of Darkness
  The Void Ark
  The Weeping City of Mhach
  Dun Scaith
* This category can be unlocked by completing two or more of the above duties.
The following duties have been added to Duty Roulette: Mentor:
  The Drowned City of Skalla
  The Royal City of Rabanastre
The following additions and adjustments have been made to the Raid Finder:
  The Minstrel's Ballad: Shinryu's Domain has been added.
  Players can now queue to enter the following trials via the Duty Finder.
    The Pool of Tribute (Extreme)
    Emanation (Extreme)
The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.
Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.
Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.
PvP
New PvP actions have been added.
Warrior
Action Description
Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.
Duration: 10s
Dragoon
Action Description
Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.
Duration: 10s
Bard
Action Description
Troubadour Adds an additional effect to the song currently being sung.
Army's Paeon Effect: Reduces damage taken by 5%
The Wanderer's Minuet Effect: Increases damage dealt by 5%
Duration: 10s
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.
Machinist
Action
Flamethrower Delivers damage over time to all enemies in a cone before you.
Potency: 250
Duration: 10s
Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.
Additional Effect: Fire damage over time, stacking up to 10 times.
Potency: 250
Duration: 6s
Effect ends upon using another action or moving (including facing a different direction).
Red Mage
Action Description
Vercure Restores target's HP.
Cure Potency: 1,500
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
Action will not grant Dualcast while already under its effect.
Astrologian
Action Description
Sleeve Draw Executes Draw and Minor Arcana in succession.
Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.
Duration: 30s
Additional Effect: Restores 1,000 MP
Will not overwrite currently saved arcanum.
Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.
Execute command again to use the arcanum drawn.
Lord of Crowns Deals unaspected damage with a potency of 1,000.
"Can only execute while Lord of Crowns is drawn. Additional Effect: Reduces target's HP recovered by healing magic by 10% Additional Effect: Unaspected damage over time"
"Potency: 250 Duration: 15s"
* This action cannot be assigned to a hotbar.
Lady of Crowns Restores target party member's HP.
Cure Potency: 2,500
Can only execute while Lady of Crowns is drawn.
"Additional Effect: Regen Cure Potency: 1,000 Duration: 15s"
* This action cannot be assigned to a hotbar.
PvP actions have been adjusted as follows:
Paladin
Action Adjustment
Holy Spirit The additional effect "increases Oath Gauge by 5" has been added.
Requiescat Duration reduced from 10 to 6 seconds.
The additional effect "reduces MP cost of all spells to 0" has been added.
Dragoon
Action Adjustment
Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%."
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Blood of the Dragon Recast time reduced from 10 to 5 seconds.
Geirskogul Potency reduced from 2,000 to 1,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Nastrond Potency reduced from 3,000 to 2,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.
Samurai
Action Adjustment
Tenka Goken Action now requires a target.
Ninja
Action Adjustment
Shukuchi The time required to execute this action has been reduced.
Bard
Action Adjustment
Repelling Shot The additional effect "bind" has been added.
Summoner
Action Adjustment
Energy Drain Recast time increased from 1 to 3 seconds.
Red Mage
Action Adjustment
Verstone Increase to White Mana changed from 10 to 15.
Veraero Increase to White Mana changed from 10 to 15.
Verfire Increase to Black Mana changed from 10 to 15.
Verthunder Increase to Black Mana changed from 10 to 15.
Verholy The additional effect "restores 1,500 MP" has been added.
Verflare The additional effect "restores 250 TP" has been added.
Flunge TP cost reduced from 300 to 250.
Monomachy Duration changed to 10 seconds.
Recast time increased from 10 to 45 seconds.
Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.
Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.
The following PvP job actions have been removed:
Warrior
Inner Release
Dragoon
Battle Litany
Bard
Battlefield March
Machinist
Report
Red Mage
Manafication
Astrologian
Draw
Deorbit
The amount of PvP experience received from PvP duties has been increased.
The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.
Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.
The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.
The sound effect played when using the Quick Chat option "Retreat" has been changed.
The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.
New items have been added.
Items added in patch 4.1 will be listed at a later date.
New recipes have been added.
Recipes added in patch 4.1 will be listed at a later date.
New dyes have been added.
  General-purpose Metallic Orange Dye
  General-purpose Metallic Yellow Dye
The following items have been changed from "unique / untradable" to "untradable."
  Hero's Belt of Fending
  Hero's Belt of Maiming
  Hero's Belt of Striking
  Hero's Belt of Aiming
  Hero's Belt of Casting
  Hero's Belt of Healing
  Ardent Belt of Fending
  Ardent Belt of Maiming
  Ardent Belt of Striking
  Ardent Belt of Aiming
  Ardent Belt of Scouting
  Ardent Belt of Healing
  Ardent Belt of Casting
The following items no longer share a cooldown timer with medicine items such as potions:
  Company-issue Engineering Manual
  Company-issue Engineering Manual II
  Squadron Engineering Manual
  Commercial Engineering Manual
  Company-issue Survival Manual
  Company-issue Survival Manual II
  Squadron Survival Manual
  Commercial Survival Manual
  Squadron Enlistment Manual
  Priority Seal Allowance
  Squadron Battle Manual
  Squadron Spiritbonding Manual
  Squadron Rationing Manual
  Squadron Gear Maintenance Manual
  Priority Aetheryte Pass
  Gold Saucer VIP Card
The sale price of certain items has been adjusted.
The order of certain items as they appear in the market board or when using the sort function has been changed.
The Retrieve Materia subcommand has been added.
When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.
Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.
* Chance of failure increases with materia grade.
The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."
* There is no fee required to retrieve materia.
* This command can also be used on materia affixed via advanced materia melding.
Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).
The following items will now appear in the Currency window:
  Steel Amalj'ok
  Sylphic Goldleaf
  Titan Cobaltpiece
  Rainbowtide Psashp
  Ixali Oaknot
  Vanu Whitebone
  Black Copper Gil
  Carved Kupo Nut
  Venture
Any of the above items currently in your inventory will be converted into promissory notes.
Before After
Ixali Oaknot Ixali Oaknot Promissory Note
Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:
Beast Tribe Currency Promissory Notes
  Calamity Salvager
  Beast Tribe Vendors
  * Beast tribe currency can only be traded to the vendors of their respective tribes.
Venture Promissory Notes
  Calamity Salvager
  Retainers in your employ
From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.
Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.
* Other methods of acquiring ventures have not been changed.
Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.
* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.
The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.
The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.
A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.
The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.
The following crafter and gatherer actions can no longer be repeated while already under their effects:
Carpenter
  Name of the Wind
  Whistle While You Work
  Heart of the Carpenter
Blacksmith
  Name of Fire
  Whistle While You Work
  Heart of the Blacksmith
Armorer
  Name of Ice
  Whistle While You Work
  Heart of the Armorer
Goldsmith
  Whistle While You Work
  Heart of the Goldsmith
leatherworker
  Name of Earth
  Whistle While You Work
  Heart of the Leatherworker
Weaver
  Name of Lightning
  Whistle While You Work
  Heart of the Weaver
Alchemist
  Name of Water
  Whistle While You Work
  Heart of the Alchemist
Culinarian
  Reclaim
  Whistle While You Work
Miner / Botanist
  Discerning Eye
  Utmost Caution
  Single Mind
The fisher skill Fathom is no longer required to activate Truth of Oceans.
New miner and botanist gathering points have been added.
New items have been added to gathering points.
The location of gathering points in the Peaks have been adjusted.
The time at which the following gathering points appear has been switched:
  Lv 70 ephemeral lush vegetation patch in Yanxia
  Lv 70 ephemeral rocky outcrop in Yanxia
New fish have been added to level 61-70 fishing locations.
New spearfishing locations have been added to the Ruby Sea.
The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.
The success rate for reeling in certain fish in Stormblood areas has been increased.
The vitality attribute has been added to gatherer gear at level 60 and above.
The number of yellow crafter's scripts received in exchange for collectables at the Splendors Exchange has been increased.
Players can now speak with M'Naago to complete custom deliveries.
By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scripts, or red and yellow gatherer's scripts.
Requirements
None Forgotten, None Forsaken
Disciple of War or Magic level 60
Rhalgr's Reach (X:9.8 Y:12.5)
Galiena
Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."
Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.
Players must be a Disciple of the Hand or Land between level 55 and 69.
The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).
* This change applies to both Zhloe Aliapoh and M'Naago.
The display of error and warning prompts when purchasing items from shops has been adjusted.
The following additions and adjustments have been made to retainer ventures:
  New items have been added to quick exploration ventures.
  New categories have been added to exploration ventures.
    Field Exploration XXII
    Highland Exploration XXII
    Woodland Exploration XXII
    Waterside Exploration XXII
  Lumythrite ore has been added to Lv 56-60 mining ventures.
New mounts have been added.
Players can now use a special action when riding the witch's broom mount.
The Sleipnir mount can now fly.
New minions have been added.
New Chocobo Barding has been added.
New achievements and titles have been added.
Certain duties and trials will now count toward the completion of achievements.
Achievement Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody's Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody's Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody's Gotta Do It (Dark Knight) The Minstrel's Ballad: Shinryu's Domain
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III The Drowned City of Skalla
The Minstrel's Ballad: Shinryu's Domain
The Royal City of Rabanastre
Glamours can now be unlocked at level 15.
The following adjustments have been made in accordance with this change:
  The quest "A Self-improving Man" can now be accepted at level 15.
  The quest "Submission Impossible" can now be accepted at level 15.
  The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:
    Master Carpenter: Glamours
    Master Blacksmith: Glamours
    Master Armorer: Glamours
    Master Goldsmith: Glamours
    Master Leatherworker: Glamours
    Master Weaver: Glamours
    Master Alchemist: Glamours
  The required level for the following recipes has been lowered from 30 to 15:
    Glamour Prism (Woodworking)
    Glamour Prism (Smithing)
    Glamour Prism (Armorcraft)
    Glamour Prism (Goldsmithing)
    Glamour Prism (Leatherworking)
    Glamour Prism (Clothcraft)
    Glamour Prism (Alchemy)
  A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.
If I Had a Glamour
Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
  A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.
Absolutely Glamourous
Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
Players must first complete the quest "If I Had a Glamour."
* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."
When receiving a friend request from a player on another World, their information will now appear in the Contact List window.
Players can now add other players form different Worlds within the same data center to their friends list.
To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.
* Friend requests cannot be sent to players who are offline.
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.
Players can now send /tell messages to players from different Worlds on their friends list.
To send a /tell message to a friend from another World, you must also include the World name after their character name.
Example
/tell Character Name@Aegis [message]
* Messages cannot be sent to players from another World if they are not on your friends list.
* Messages can only be sent if the recipient's status is Online.
A new icon has been added to the friend list to indicate whether a friend is online.
If the online status of a friend in another World cannot be verified, a specific icon will be displayed.
Accessing this icon will update that friend's status.
* This is performed on a per-character basis.
  Online
  Offline
Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.
  Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.
  * You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."
  When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.
  It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.
  When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:
  * When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.
    The Labyrinth of The Ancients
    Syrcus Tower
    The World of Darkness
    The Void Ark
    The Weeping City of Mhach
    Dun Scaith
Alliance Raids
Recruiting
To begin, select the Alliance tab in the Recruitment Criteria window.
You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
Custom Matches
Recruiting
To begin, select the Custom Match tab in the Recruitment Criteria window.
The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.
While recruiting, you can check the status of the other members from the Party Members menu, under Party.
Participating
When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.
The following additions and adjustments have been made to the Party Finder:
  Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.
  A new button enabling a simplified