
(09-17-2013, 12:50 AM)LeCard Wrote: hmmm.Pretty much this exactly. I was all excited about endgame gear as a monk, until I found out the AF was eye-destroyingly yellow and undyeable. Which sort of baffled me, just because monks/blackbelts have always had either blue outfits or no shirt/puffy pants in pretty much every FF incarnation (Barring Amarant from FF9 and the brown armor from 11, which was nice in its own right.) I can understand wanting to leave Dragoons and White Mages untouched, but deciding on arbitrary color palettes for classes and not allowing you to deviate a whit seems pointless to me.
The only two AF Job gear that I can think of that is in fact a constant color scheme because it really only comes from one character in all the titles, would be Dragoon. (unless you want to count freya as a dragoon, but that is an entirely different look, not that I don't want the freya look). And The ever present WHM look from the original games.
Paladin- Knight look, nothing else FF specific about it.
Monk- I don't recall any yellow monks from FF
BLM- close but really just the basic BLM look, it's no Vivi(unless your a lala, then it darn close)
BRD- reminds me more of kefka than an playable FF character
WAR- looks like it walked out of Dragon Age or Skyrim
SMN- Classic look, but mostly just the horn, it's all about the horn
SCH- I don't even remember ever seeing this in an FF game.
WHM&DRG= FF classic change the color and it looses its awesome factor by over 9000
TL;DR DRG & WHM are the only two jobs that have Iconic AF gear from previous FF titles
(unless someone can prove me wrong, and I'm not talking about SMN horns, yes they have them yes their awesome, but I don't recall a standard color between games.)