Well, I've been narrowing down my choice of class and background story for my character.
I've come down to two options, and here are the pros and cons of each in terms of what I can see:
1.
Starting Town: Gridania
Class: Conjurer & Thaumaturge
Pros
-Would make sense as a starting city; Miranda could be drawn to the forest for the beauty
-The harsh treatment could be used as a story device in terms of explaining how Miranda decided to take up Thaumaturgy as a necessary means of defense against further injury.
-She may feel that Conjury and Thaumaturgy are more "natural" and easy to learn, given that she is ruled by her heart more than her head
-I have a meaningful possible last name, Koyo: It means autumn colors, which represents her two classes (life and death, much like how autumn lies between the fullness of summer and the dormancy of winter)
Cons
-Since Gridania is the most prejudiced towards adventuers, while Ul'dah is the most unscrupulous, bitterness and cynicism would definitely form the core of Miranda's theme. She would find herself questioning her closest friends and allies as much as her enemies.
-Not everyone seems to accept that characters can learn multiple classes IC, in any case she probably would be a jack of all trades and master of none
2.
Starting Town: Limsa Lominsa
Class: Summoner or Scholar
Pros
-Limsa Lominsa makes the most sense in terms of Miranda being an Adventurer who values her own freedom, seeing as how many people immigrate there to begin with by ship. (Plus it's the most tolerant city of outsiders)
-Both of the two Job classes offer Miranda an excellent opportunity to be a unique traveling version of each allied with the Scions, especially Summoner (Many have said that SMN makes the most sense from a storyline perspective)
-Y'shtola would probably be the most "ideal" of the Archons for Miranda to work with.
-In addtion, the Arcanists seem more trustworthy than the others, which would be a possible background on how she got interested to begin with. Maybe she just didn't want to have to deal with the (often corrupt) religious tidings of the other two.
Cons
-Personality-wise, Miranda isn't really compatible with most Limsa Lominsans. She would probably see their straight-talking as a sign of their social coarseness, and being an introvert at heart, she would not be interested in the parties and drinking.
-Not that the other two cities are any better, but they may be more ideal in terms of practicing her art because of the isolated nature of the CNJ and THM guilds, as opposed to the Arcanist Guild's emphasis on practical application in the field.
-Because Arcanima is nation-locked to Limsa Lominsa, being one of the two Job classes would be more or less required.
FYI, the two FF characters I've most based Miranda off of are Rydia and Terra.
So...advice on which do you think would be better?
I've come down to two options, and here are the pros and cons of each in terms of what I can see:
1.
Starting Town: Gridania
Class: Conjurer & Thaumaturge
Pros
-Would make sense as a starting city; Miranda could be drawn to the forest for the beauty
-The harsh treatment could be used as a story device in terms of explaining how Miranda decided to take up Thaumaturgy as a necessary means of defense against further injury.
-She may feel that Conjury and Thaumaturgy are more "natural" and easy to learn, given that she is ruled by her heart more than her head
-I have a meaningful possible last name, Koyo: It means autumn colors, which represents her two classes (life and death, much like how autumn lies between the fullness of summer and the dormancy of winter)
Cons
-Since Gridania is the most prejudiced towards adventuers, while Ul'dah is the most unscrupulous, bitterness and cynicism would definitely form the core of Miranda's theme. She would find herself questioning her closest friends and allies as much as her enemies.
-Not everyone seems to accept that characters can learn multiple classes IC, in any case she probably would be a jack of all trades and master of none
2.
Starting Town: Limsa Lominsa
Class: Summoner or Scholar
Pros
-Limsa Lominsa makes the most sense in terms of Miranda being an Adventurer who values her own freedom, seeing as how many people immigrate there to begin with by ship. (Plus it's the most tolerant city of outsiders)
-Both of the two Job classes offer Miranda an excellent opportunity to be a unique traveling version of each allied with the Scions, especially Summoner (Many have said that SMN makes the most sense from a storyline perspective)
-Y'shtola would probably be the most "ideal" of the Archons for Miranda to work with.
-In addtion, the Arcanists seem more trustworthy than the others, which would be a possible background on how she got interested to begin with. Maybe she just didn't want to have to deal with the (often corrupt) religious tidings of the other two.
Cons
-Personality-wise, Miranda isn't really compatible with most Limsa Lominsans. She would probably see their straight-talking as a sign of their social coarseness, and being an introvert at heart, she would not be interested in the parties and drinking.
-Not that the other two cities are any better, but they may be more ideal in terms of practicing her art because of the isolated nature of the CNJ and THM guilds, as opposed to the Arcanist Guild's emphasis on practical application in the field.
-Because Arcanima is nation-locked to Limsa Lominsa, being one of the two Job classes would be more or less required.
FYI, the two FF characters I've most based Miranda off of are Rydia and Terra.
So...advice on which do you think would be better?