This was a thread a few years back... somewhere. I thought I'd revive the idea and see what you guys can come up with!
So... what would your character be like as a boss? Either as a raid boss, trial, or dungeon boss? What would they say throughout the fight? Before? After? Why would the WoL or a party of adventurers be after them? What would the quest be? How many people would it require? What abilities would they have? Is there a HM? Ex?Â
Let's see what you've got!
I'll add my own as time goes on!
So... what would your character be like as a boss? Either as a raid boss, trial, or dungeon boss? What would they say throughout the fight? Before? After? Why would the WoL or a party of adventurers be after them? What would the quest be? How many people would it require? What abilities would they have? Is there a HM? Ex?Â
Let's see what you've got!
I'll add my own as time goes on!
Show Content
Corelyn jen Bellor
Oriens Workshop 16 - 4-Person (Normal) / 8-Person (HM/Ex) TrialÂ
Location: Beneath Castrum Oriens, Workshop 16
Quest: Aether De-anima-ted
"The Xth Legion's dangerous Project Anima is nearing completion. Its lead engineer, Corelyn jen Bellor, has developed some mysterious breakthrough that could provide the Empire with another powerful means of destruction they hardly need. The project must be stopped at all costs and Bellor captured or slain before whatever horrible creation she's creating is complete!"
Music:
Dialogue: Kiss of Chaos
https://www.youtube.com/watch?v=54VMhVBUuM8
Phase 1: Steel Reason
https://www.youtube.com/watch?v=AL7evVWK1gA
Phase Switch, Phase 2: UltimaÂ
https://www.youtube.com/watch?v=hXrtICZyzNo
Pre-Fight Dialogue:
"There truly is not much I can say that would not sound overdone, but... consider me surprised that this caught anyone's attention, let alone enough for... this." v
"But consider for a moment that we fight for a same cause. We both seek to eliminate the eikons that plague the land, do we not?"
Dialogue Choices:
1. "Yes, but not like this!"
2. "We don't need the Empire's help."
3. "That's not all this will be used for and you know it."
4. "..."
Responses:
1. "Then what would you do? Struggle for eternity until this very star is devoid of life? I can't let you stop my work!"
2. "Then you are a stubborn fool. Fine, then! If this is what you savages want, then you will have to go through me."
3. "I... I know. But this war must end, one way or another, as must the eikons. I am sorry. But I cannot let you stop this project."
4. "Your silence will not intimidate me. If you mean to stop this project, then you will have to kill me. Prepare yourself."
Combat Dialogue:
"Bloody barbarians! It's always 'Fight first, logic later!' Be that way, then!" - Fight Start
"Stay back!" - Magitek Shield Pulse
"Ugh... You won't find me so simple a target!" - First set of Magitek Bits
"Why... won't you... listen?!" - 55% Health, before Phase Switch
"You've forced my hand. This ends now!" - Phase SwitchÂ
"Impossible! H-how did...?!" - Surviving Phase Switch
"Damn your ignorance!" - Survivor's Guilt
"We could be allies! We could save this world, all of us!" - 10% HealthÂ
"I... I never wanted... this..." - Defeat
Fight:
Phase 1: Corelyn: Architectus
Corelyn engages the party, shielded by a magitek barrier and wielding her gundagger, Anthyllis. She will fire shots at random party members, and will toss ceruleum grenades, as well as summon magitek bits to impede players.
Invulnerability - Corelyn rendered invulnerable by her magitek shield. Lost after Magitek Shield Pulse is interrupted.
Auto-Attack - [Instant, Global CD] Corelyn thrusts Anthyllis at the highest enmity target.
Rosefire - [Instant, 8 sec CD] Fires a pink-hued round at a random ranged target. Deals moderate damage and leaves a dispellable "Burns" debuff.
Ceruleum Grenade - [4 sec cast, targeted AoE, 12-second CD] Tosses a ceruleum grenade at a targeted party member, causing an explosion with a 10-yalm radius. Does heavy damage and leaves a 30-second heavy debuff. Targeted area will burn for 15 seconds afterward with Burning Ceruleum.
Magitek Bits - [Instant] Calls out Magitek bits that fire beams across the field. Beams deal heavy damage and inflict vulerability for 1 minute. 4 are called per cast. Cast with every 15% health lost until 55% (total 3 times, 12 Bits).
Magitek Shield Pulse - [3-second cast, interruptible, 10-second CD] Causes a burst of energy that will stun all players within 5 yalms. If this is interrupted, it will disable her Invulnerability buff. If it is used successfully, Corelyn will regain invulnerability.
Ultimate/Phase Switch: Leveller
At 40% health, Corelyn overcharges her shield and uses a teleporting device. Alarums are set off, and two Saboutaged Reapers appear. Sabotaged armours will cast photon stream on a 15-yalm line toward the highest enmity target for each. If kept close to one another for more than 10 seconds, they will self-destruct and deal lethal damage to all players. If not killed within 30 seconds, Leveller will trigger the self-destruct as a bomb slowly descends onto the field with a pulsing damage radius.
When Saboutaged Reapers are defeated, they remain where they are, and will still self-destruct if brought too close together. After 30 seconds, if both are defeated when Leveller's timer expires and the bomb touches down, they will still explode, but will one-third damage.
Phase 2: Corelyn: Animatus
Corelyn reappears, having donned modified Garlean armour and wielding her gun-rapier, Dianthus. She no longer possesses her magitek shield, but deals increased damage and has higher resistances. She no longer calls Magitek Bits, tosses Ceruleum grenades, or uses Magitek Shield Pulse. However, Rosefire is now Empowered Rosefire and she gains new abilities from wielding the prototype Anima Module.
Aetherward - [Instant, 10 sec rotation] Every 10 seconds, Corelyn becomes resistant to magic, physical melee, or physical ranged attacks and takes 50% less damage from that source until a new resistance is gained.
Auto-Attack - [Instant, Global CD] Corelyn thrusts Dianthus at the highest enmity target.
Empowered Rosefire - [Instant, 8 sec CD] Fires a pink-hued round at a random ranged target. Deals slightly more damage, knocks back 10 yalms, and leaves a much more potent, but still dispellable, "Burns" debuff.
Survivor's Guilt - [5 second cast, 15 sec CD] Corelyn unleashes a storm of charged thrusts and slashes in a 10-yalm radius. Deals heavy damage, knocks back 10 yalms, and leaves a stacking damage down debuff for 1 minute.
Ruination - [Instant, 5 sec CD] Corelyn blasts the highest-enmity target with concentrated, unstable aether, dealing moderate damage and applying a stacking vulnerability up debuff (max 5) for 12 seconds.
HM Differences:
Mechanics carry over from Normal with the following differences:
Phase 1:Â
Rosefire/Ceruleum Grenades - Rosefire will leave small burning areas on the ground under the target hit. If the Burning Ceruleum areas from Ceruleum Grenades and Rosefire touch, they explode and deal heavy damage to the entire area.
Magitek Bits - 2 extra Bits spawn each time Bits appear.
Feedback - When interrupting Magitek Shield Pulse, the interrupter will be knocked back 10 yalms and suffer a stacking vulnerability debuff for 30 seconds.
Ultimate/Phase Switch:
Magitek Cannon - [4 second cast, 15 sec CD, 10y radius] Saboutaged Reapers will fire a magitek cannon at one player at random.
Leveller - Leveller increases the explosion range of destroyed Saboutaged Reapers by 15 yalms.
Phase 2:
Ruination - Now deals very high damage damage and inflicts a potent, but dispellable "burns" debuff on top of vulnerability.
Survivor's Guilt - Now reduces all targets hit to half current HP and applies a 1 minute febrile debuff instead of damage down.
Ceruleum Grenade - Still used from Phase 1.
Ex Differences:
Mechanics carry over from HM with the following differences:
Phase 1:Â
Security Bit - [3 second cast, 5 sec CD] A permanent, non-targetable Magitek Bit will hover above Corelyn, targeting a random player and firing a beam in that direction.
Magitek Bits - Bits are now shielded from ranged attacks and can only be damaged within 5 yalms. Players within 5 yalms take persistent electric damage every 2 seconds.
Ultimate/Phase Switch:
Imperial Mechanic - An alarum is raised and an imperial mechanic will appear with each armour, casting repairs on it that must be interrupted. This is a high-HP add that can only be killed by Leveller.
Leveller - Leveller increases the explosion range of destroyed Saboutaged Reapers by 20 yalms. Safe spaces are very small.
Phase 2:
Ruination - Ruination will now instantly kill a target still affected by the "burns" debuff.
Magitek Bits - 6 Magitek Bits are summoned at 30% health and then again at 15% health.[/b][/b]
Oriens Workshop 16 - 4-Person (Normal) / 8-Person (HM/Ex) TrialÂ
Location: Beneath Castrum Oriens, Workshop 16
Quest: Aether De-anima-ted
"The Xth Legion's dangerous Project Anima is nearing completion. Its lead engineer, Corelyn jen Bellor, has developed some mysterious breakthrough that could provide the Empire with another powerful means of destruction they hardly need. The project must be stopped at all costs and Bellor captured or slain before whatever horrible creation she's creating is complete!"
Music:
Dialogue: Kiss of Chaos
https://www.youtube.com/watch?v=54VMhVBUuM8
Phase 1: Steel Reason
https://www.youtube.com/watch?v=AL7evVWK1gA
Phase Switch, Phase 2: UltimaÂ
https://www.youtube.com/watch?v=hXrtICZyzNo
Pre-Fight Dialogue:
"There truly is not much I can say that would not sound overdone, but... consider me surprised that this caught anyone's attention, let alone enough for... this." v
"But consider for a moment that we fight for a same cause. We both seek to eliminate the eikons that plague the land, do we not?"
Dialogue Choices:
1. "Yes, but not like this!"
2. "We don't need the Empire's help."
3. "That's not all this will be used for and you know it."
4. "..."
Responses:
1. "Then what would you do? Struggle for eternity until this very star is devoid of life? I can't let you stop my work!"
2. "Then you are a stubborn fool. Fine, then! If this is what you savages want, then you will have to go through me."
3. "I... I know. But this war must end, one way or another, as must the eikons. I am sorry. But I cannot let you stop this project."
4. "Your silence will not intimidate me. If you mean to stop this project, then you will have to kill me. Prepare yourself."
Combat Dialogue:
"Bloody barbarians! It's always 'Fight first, logic later!' Be that way, then!" - Fight Start
"Stay back!" - Magitek Shield Pulse
"Ugh... You won't find me so simple a target!" - First set of Magitek Bits
"Why... won't you... listen?!" - 55% Health, before Phase Switch
"You've forced my hand. This ends now!" - Phase SwitchÂ
"Impossible! H-how did...?!" - Surviving Phase Switch
"Damn your ignorance!" - Survivor's Guilt
"We could be allies! We could save this world, all of us!" - 10% HealthÂ
"I... I never wanted... this..." - Defeat
Fight:
Phase 1: Corelyn: Architectus
Corelyn engages the party, shielded by a magitek barrier and wielding her gundagger, Anthyllis. She will fire shots at random party members, and will toss ceruleum grenades, as well as summon magitek bits to impede players.
Invulnerability - Corelyn rendered invulnerable by her magitek shield. Lost after Magitek Shield Pulse is interrupted.
Auto-Attack - [Instant, Global CD] Corelyn thrusts Anthyllis at the highest enmity target.
Rosefire - [Instant, 8 sec CD] Fires a pink-hued round at a random ranged target. Deals moderate damage and leaves a dispellable "Burns" debuff.
Ceruleum Grenade - [4 sec cast, targeted AoE, 12-second CD] Tosses a ceruleum grenade at a targeted party member, causing an explosion with a 10-yalm radius. Does heavy damage and leaves a 30-second heavy debuff. Targeted area will burn for 15 seconds afterward with Burning Ceruleum.
Magitek Bits - [Instant] Calls out Magitek bits that fire beams across the field. Beams deal heavy damage and inflict vulerability for 1 minute. 4 are called per cast. Cast with every 15% health lost until 55% (total 3 times, 12 Bits).
Magitek Shield Pulse - [3-second cast, interruptible, 10-second CD] Causes a burst of energy that will stun all players within 5 yalms. If this is interrupted, it will disable her Invulnerability buff. If it is used successfully, Corelyn will regain invulnerability.
Ultimate/Phase Switch: Leveller
At 40% health, Corelyn overcharges her shield and uses a teleporting device. Alarums are set off, and two Saboutaged Reapers appear. Sabotaged armours will cast photon stream on a 15-yalm line toward the highest enmity target for each. If kept close to one another for more than 10 seconds, they will self-destruct and deal lethal damage to all players. If not killed within 30 seconds, Leveller will trigger the self-destruct as a bomb slowly descends onto the field with a pulsing damage radius.
When Saboutaged Reapers are defeated, they remain where they are, and will still self-destruct if brought too close together. After 30 seconds, if both are defeated when Leveller's timer expires and the bomb touches down, they will still explode, but will one-third damage.
Phase 2: Corelyn: Animatus
Corelyn reappears, having donned modified Garlean armour and wielding her gun-rapier, Dianthus. She no longer possesses her magitek shield, but deals increased damage and has higher resistances. She no longer calls Magitek Bits, tosses Ceruleum grenades, or uses Magitek Shield Pulse. However, Rosefire is now Empowered Rosefire and she gains new abilities from wielding the prototype Anima Module.
Aetherward - [Instant, 10 sec rotation] Every 10 seconds, Corelyn becomes resistant to magic, physical melee, or physical ranged attacks and takes 50% less damage from that source until a new resistance is gained.
Auto-Attack - [Instant, Global CD] Corelyn thrusts Dianthus at the highest enmity target.
Empowered Rosefire - [Instant, 8 sec CD] Fires a pink-hued round at a random ranged target. Deals slightly more damage, knocks back 10 yalms, and leaves a much more potent, but still dispellable, "Burns" debuff.
Survivor's Guilt - [5 second cast, 15 sec CD] Corelyn unleashes a storm of charged thrusts and slashes in a 10-yalm radius. Deals heavy damage, knocks back 10 yalms, and leaves a stacking damage down debuff for 1 minute.
Ruination - [Instant, 5 sec CD] Corelyn blasts the highest-enmity target with concentrated, unstable aether, dealing moderate damage and applying a stacking vulnerability up debuff (max 5) for 12 seconds.
HM Differences:
Mechanics carry over from Normal with the following differences:
Phase 1:Â
Rosefire/Ceruleum Grenades - Rosefire will leave small burning areas on the ground under the target hit. If the Burning Ceruleum areas from Ceruleum Grenades and Rosefire touch, they explode and deal heavy damage to the entire area.
Magitek Bits - 2 extra Bits spawn each time Bits appear.
Feedback - When interrupting Magitek Shield Pulse, the interrupter will be knocked back 10 yalms and suffer a stacking vulnerability debuff for 30 seconds.
Ultimate/Phase Switch:
Magitek Cannon - [4 second cast, 15 sec CD, 10y radius] Saboutaged Reapers will fire a magitek cannon at one player at random.
Leveller - Leveller increases the explosion range of destroyed Saboutaged Reapers by 15 yalms.
Phase 2:
Ruination - Now deals very high damage damage and inflicts a potent, but dispellable "burns" debuff on top of vulnerability.
Survivor's Guilt - Now reduces all targets hit to half current HP and applies a 1 minute febrile debuff instead of damage down.
Ceruleum Grenade - Still used from Phase 1.
Ex Differences:
Mechanics carry over from HM with the following differences:
Phase 1:Â
Security Bit - [3 second cast, 5 sec CD] A permanent, non-targetable Magitek Bit will hover above Corelyn, targeting a random player and firing a beam in that direction.
Magitek Bits - Bits are now shielded from ranged attacks and can only be damaged within 5 yalms. Players within 5 yalms take persistent electric damage every 2 seconds.
Ultimate/Phase Switch:
Imperial Mechanic - An alarum is raised and an imperial mechanic will appear with each armour, casting repairs on it that must be interrupted. This is a high-HP add that can only be killed by Leveller.
Leveller - Leveller increases the explosion range of destroyed Saboutaged Reapers by 20 yalms. Safe spaces are very small.
Phase 2:
Ruination - Ruination will now instantly kill a target still affected by the "burns" debuff.
Magitek Bits - 6 Magitek Bits are summoned at 30% health and then again at 15% health.[/b][/b]