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Preorder Items?


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Preorder Items?
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Emarayav
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Re: Preorder Items? |
#16
09-11-2010, 07:13 PM
If the crafting system is a little like the one of LotRO then the design should be in one of the products too. Or maybe not. Guess the developers aren't making one way designs for SE pre-order packs and other items, hence they have too much time they should include more quests.

Let us tease these elementals a little like they used to be in the past, shall we? I mean they did it at least once a year I think. Can't be that bad!
I don't find the idea appealing, really I don't. Greenwrath and such?
So where do we lit the fire?
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Skyev
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Re: Preorder Items? |
#17
09-11-2010, 07:18 PM
There aren't really recipes/designs for Crafting. It is more of a list of materials you need for something, but you could get that list from the web as well.
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Tagyrv
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Re: Preorder Items? |
#18
09-12-2010, 03:44 AM
hmm, I need to snoop my PS3 FFXIII for those gloves code...
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Loc Talonv
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Re: Preorder Items? |
#19
09-12-2010, 03:19 PM
Just for clarification, the CE gives the helm and the standard gives the goggles.

The goggles will provide an skill point boost, by increaseing the amount you get from various things.

The helm will lessen the "Weakened" debuff that you get after you are KO'd.

From my understanding, the goggles get the experience increase so that the ones who didn't get the CE will not be -too- far behind those that did and will be able to catch up easier.

Another important note regarding pre-order items...

You have to register the items BEFORE you create your character. Once you obtain the "reqard code" you will register it to your Square Enix Account and then all characters that you create, after the code is registered, will receive the item. Any characters that are created before hand will not get the item.

Judging from past experience, regarding pre-order and bonus item codes, you'll get the code somewhere in the packaging.

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Re: Preorder Items? |
#20
09-12-2010, 03:23 PM
Its a really good thing I didn't get the CE preorder for the item, unless I can hide helmets at launch, that thing is going to be sitting in my inventory for a long time. That or Xzen will just have to loose a bet. >_<
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Kraehenfederv
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Re: Preorder Items? |
#21
09-12-2010, 03:52 PM
Actually... I think to have a small cameo of Onion Knight in XIV is pretty sweet. I pre-ordered the CE, but rather for the token and the concept art journal. And to be honest, I'd prefer the goggles over the helmet for their stats and overall look/use. Unless the goggles have a level cap for their use it's a real advantage, even with the extra days for the CE.

Furthermore... I cannot think about role-playing with that helmet apart for an excuse of it being an artifact (which it technically is...)

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Re: Preorder Items? |
#22
09-13-2010, 10:35 AM
Yeah, I ordered the CE for the journal and the nice little trinkets, but not a fan of that helment (which is why I was going to give it to my mom).

However it is nice to know that information about 'before', so when I do get the goggles I can create Koti with them. XD That just means that my boys get made before the female does.
Though I don't play that often, it probably wont make that big of a difference(curse you art, curse you comic, and curse you MUSH)
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Re: Preorder Items? |
#23
09-14-2010, 09:00 AM
It's pretty lame actually you can only get the gloves from the PS3 VERSION... I would have bought FF13 if the 360 version came with the gloves... What was Square thinking?

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Re: Preorder Items? |
#24
09-15-2010, 11:00 AM
Yeah, I think SE made a pretty bad decision with the pre-order items. I was going to get the collectors edition (mostly because of the leather-bound concept art book, also because it's only $10 more considering the 30 days of free play), but then I saw that the standard edition came with EXPERIENCE BOOSTING GOGGLES. Umm, so even if the collector's edition gets to play 8 days ahead of time, that can be easily made up with those goggles. Not sure how much they boost XP, but in an MMO where you'll be devoting a lot of time, it's a clear decision.

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Skyev
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Re: Preorder Items? |
#25
09-15-2010, 11:18 AM
Eh, I don't think it makes that much of a difference if someone reaches a certain level a week earlier than someone else.
In the end, noone can go past the maximum level anyway.
I do agree that the goggles look way cooler, but I'm certain that there are other goggles in the game that look thesame.

So! Artwork for me!
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Satrinav
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Re: Preorder Items? |
#26
09-15-2010, 11:24 AM
NillaShadow Wrote:Yeah, I think SE made a pretty bad decision with the pre-order items. I was going to get the collectors edition (mostly because of the leather-bound concept art book, also because it's only $10 more considering the 30 days of free play), but then I saw that the standard edition came with EXPERIENCE BOOSTING GOGGLES. Umm, so even if the collector's edition gets to play 8 days ahead of time, that can be easily made up with those goggles. Not sure how much they boost XP, but in an MMO where you'll be devoting a lot of time, it's a clear decision.

The goggles are only meant for people who start 8 days later to catch up to the CE people. I don't believe they are meant for you to use for the entire duration of your leveling process.

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Re: Preorder Items? |
#27
09-15-2010, 11:26 AM
The goggles are likely just the same as FFXI's empress bands in that it probably only has so many charges. SE isn't the type of company to give a permanent exp boost to people.
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Emarayav
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Re: Preorder Items? |
#28
09-15-2010, 11:32 AM
Beside didn't we talk about the threshold to be an exp barrier not an hour barrier? You might be leveling faster, but for long time player it will definetly end quicker at the 15th hell gate. Tonberry

So no use to the goggles unless you are a carefree chocobo Chocobo roleplaying around and just leveling sometimes with a little Cactuar boost.

Let us tease these elementals a little like they used to be in the past, shall we? I mean they did it at least once a year I think. Can't be that bad!
I don't find the idea appealing, really I don't. Greenwrath and such?
So where do we lit the fire?
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Re: Preorder Items? |
#29
09-15-2010, 01:01 PM
EXP has less importance in this game than Skill points. Sure, they may catch up to us in EXP, but those who start early will have:

-More skills
-More items and gear
-Greater knowledge and skill in crafting
-Easier way to travel by using the Teleport option after visiting many landmarks early on.
-Overall, a far bigger boost in overall skill and development than those who start 8 days later.

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