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Ideas and discussion about white mages


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Ideas and discussion about white mages
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Knight Katv
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RE: Ideas and discussion about white mages |
#16
02-23-2015, 10:52 AM
(02-23-2015, 09:59 AM)Gegenji Wrote: EDIT: Current living Padjal count is now up to five, since there is also O-App-Pesi, who talks to the player about Odin!

Does the quest line or lore anywhere say -how- many Padjal there are? Or are some just assuming there are only five because we see five in-game?

Because, to the best of my knowledge, there is only one Bard shown in-game, right? I don't mean bards as in traveling music performers. I mean "Bard" the Moogle-music-magic-wielding Archer Job. There is the Godsbow who teaches our "Warriors of Light" to be Bards, but anyone else? Yet, we assume there are other Bards in-game that we don't see. Could it be the same for Padjal?

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RE: Ideas and discussion about white mages |
#17
02-23-2015, 11:41 AM
That's certainly the case. I was just wondering if there were more in-game, or if there was any lore anywhere that said how many there might be. After all, all we have to go on is the statement that "they are rare" in response to requests to have Padjal as a playable race (as least, according to the wikis I combed over).

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RE: Ideas and discussion about white mages |
#18
02-23-2015, 11:50 AM
I'd have to dig up a lore reference, but I seem to recall it being mentioned in game that Padjal are rare (maybe not "five in all of Gridania" rare, but pretty rare nonetheless Smile ).

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RE: Ideas and discussion about white mages |
#19
02-23-2015, 11:52 AM
Fun fact: O-App Pesi was in 1.0! He helped teach conjury~

I don't think it's been answered how many Padjal exist, but we should assume it's a fairly small number. Aside from one, all the ones we've seen so far had been born from hyur, but I do not think that is a requirement by any means. We do know that Padjal are typically born of the older families that have continued to live in Gridania. (Maybe because the forest trusts them more?)

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RE: Ideas and discussion about white mages |
#20
02-23-2015, 12:44 PM
(This post was last modified: 02-23-2015, 12:53 PM by Sounsyy.)
(02-23-2015, 11:52 AM)Unnamed Mercenary Wrote: We do know that Padjal are typically born of the older families that have continued to live in Gridania. (Maybe because the forest trusts them more?)

Padjal Lore and Naming Conventions

In game, we've only ever been exposed to five living Padjal. E-Sumi-Yan, O-App-Pesi, A-Ruhn-Senna, Raya-O-Senna, and Kan-E-Senna. (In order of appearance in 1.0) And these have all been Hyur-family born. We do see A-Towa-Cant in the 2.0 WHM questline, and he appears to be Duskwight, which is incredibly interesting. There's also the mention of two other Padjali houses called Inik and Mena. So it's possible that other Padjal bearing these names are currently out roaming the Wood.

Something that should probably be clarified, is that not all Padjal enter the city-state of Gridania. Most spent the entirety of their Padjal life out in the Wood. Kan-E-Senna, for example, had to introduce herself to the people of Gridania back in 1572 because no one knew who she was. She had been wandering the Wood since her indoctrination into Stillglade Fane at age... 9 I think? She is now in her late teens, early twenties now according to the Las Vegas Lore Panel, so that means she spent around 10 years alone in the Wood without returning to Gridania.

Anyways, in 1.0, one of the eldest Elementals named Oha-Sok bestows Her magic of succor upon the Player Character. Much to the disgruntlement of Raya-O-Senna. She proceeds to threaten you quite viciously about abusing the magic and gives an interesting rendition of the War of the Magi etc afterwards.

In 2.0, the spirit of A-Towa-Cant offers you his soulstone and imbues you with the power of Succor. This time, Raya-O does not seem to object as much - possibly because of 1.0 events. But her brother A-Ruhn, who's a bit of a ditz, has some severe misgivings about breaking the trust between Man and Elemental.

Anyways, lore panel said no, only the Player Character becomes a White Mage through those methods. However, there are others "nefarious" entities trying to reattain the ancient magicks now that Amdapor has been rediscovered. I think there are definitely ways to sneak into the role of White Magic. Aldotsk's character is one such way. Finding an abandoned soulstone in Amdapor may be another. Whether or not the soulstone accepts you is another thing. I consider 1.0's method still canon, that an Elemental may bestow the magic upon one He/She deems worthy ("pure of heart and incorruptible" were Oha-Sok's qualifications) and that now after the Calamity, more than ever, an Elemental may have need of Succor that the very limited number of Padjal are stretched thin to provide.

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RE: Ideas and discussion about white mages |
#21
02-23-2015, 04:25 PM
(02-23-2015, 09:48 AM)Crosarior Wrote: I wonder....because i haven't played very far this game, what is criteria being chosed to worth teached to be white mage and get soul crystal?

Unfortunately it's never really been mentioned as all we have to go on is the job quests for WHM and those follow a 'chosen one' format that doesn't really apply well to RP.

In my case, 'Sage' as I refer to her (I haven't come up with a proper Padjal name for her yet, explains Vetiver's chosen name anyway) based her inclinations to teach Vetiver purely off of character judgement. She was a rarity, though, very eccentric like A-Towa-Cant and none too keen on the stuffiness of Padjal tradition.

If you do go down this path, another direction you could take with it is that the teachings have to be earned, not unlike a classic martial arts film. Could be a lot of fun, actually!

Oh, and on the subject of crystals: they can either be found, or gifted to. The latter is what I went with for my own character; Sage passed hers on to Vetiver just moments before her inevitable death.

(02-23-2015, 10:52 AM)Knight Kat Wrote: Does the quest line or lore anywhere say -how- many Padjal there are? Or are some just assuming there are only five because we see five in-game?

Because, to the best of my knowledge, there is only one Bard shown in-game, right? I don't mean bards as in traveling music performers. I mean "Bard" the Moogle-music-magic-wielding Archer Job. There is the Godsbow who teaches our "Warriors of Light" to be Bards, but anyone else? Yet, we assume there are other Bards in-game that we don't see. Could it be the same for Padjal?

This has always been my take. Clearly there's more of these characters out there, we're simply only shown the important ones needed for the sake of progression.
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RE: Ideas and discussion about white mages |
#22
02-23-2015, 04:31 PM
(02-23-2015, 12:44 PM)Sounsyy Wrote: Finding an abandoned soulstone in Amdapor may be another. Whether or not the soulstone accepts you is another thing.

*quietly steals this idea to explain Gogon getting the White Mage crystal for his story, since he was wondering how the heck to manage it short of beating up a Padjal*

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RE: Ideas and discussion about white mages |
#23
03-01-2015, 11:12 AM
Hmm...i thought that padjal as teacher thing too, but I wonder if it would be copying if i used that? (please don't hurt me)
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RE: Ideas and discussion about white mages |
#24
03-01-2015, 01:21 PM
(03-01-2015, 11:12 AM)Crosarior Wrote: Hmm...i thought that padjal as teacher thing too, but I wonder if it would be copying if i used that? (please don't hurt me)

At least from a official/lore-based requirement, you'd need permission from the elementals, a soul stone and someone to teach you. With how reluctant the padjal were to teach just the main adventurer in the cutscenes, I think you could have a lot of potential story development on why a padjal would be taking this great risk again.

Or in slightly more devious thinking, perhaps your character has found a soul stone and a disgraced padjal who has lost their blessing of such or from the elementals for some reason, and seeks revenge on the forest/world? Perhaps the padjal would be unable to cast, but their knowledge of how the magic is supposed to work is still there and their reason for helping you is to create unbalance. (definitely more and evil character plotline)

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RE: Ideas and discussion about white mages |
#25
03-01-2015, 02:33 PM
Ohh....hmm....*taps chin with finger*
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RE: Ideas and discussion about white mages |
#26
03-01-2015, 03:19 PM
I think finding a White Mage soul stone -- either in an Amdapori ruin or sheer luck kinda like the SCH quest. I think helping a scholar who happens to beworking on Amdapori history is most likely for a "regular" adventurer on a bodyguard quest.

Though even if you do get a white mage soul crystal how will one learn without a teacher?

Unless the soul crystal has been attuned to you going to the CNJ guildmaster might end up with him taking it from your possession.

The closest thing I can think of is working with a amdapori historians to extrapolate as much knowledge of WHM and CNJ and try to replicate it. But who knows the consequences of such actions. Such experiments must be away from Gridania that's for sure
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