Jaguar Tribe - The Story So Far: Recent Events
The past few months for the tribe have seen some short, but major events take place, but their day to day life has not changed much. Rikke commands the direction of the tribe, as it has always been. The members of the Rahzarr Kahl, Amra, Zhet, and Hime continue to hunt across the realm, whether for practice or for gil, their exploits take them all over Eorzea. Good standing with the Adventurer's Guild in Limsa affords them hunt priority for large beasts and monsters in La Noscea as well. Aldgoat attacks became more aggressive, resulting in increased patrols by both the huntresses and the Tia. A new development was seen in the form of a Mamool Ja raiding party spotted in the jungle. Their only sighting resulted in Amra being shot twice with heavy arrows, and tumbling to the bottom of Red Mantis Falls. He has since recovered, but the group of beastkin remain at large.Â
Tension came to a head when Undai, chieftain and Nunh of the N tribe, requested that Rikke and Ashake enter Aldgoat grounds for a feast, and negotiations to once again attempt to settle their dispute. Rikke, sensing a trap, offered an alternative plan, inviting the N tribe elders to the Jaguar camp under the condition that the Aldgoats were not to be harmed in any way. This meeting did not go well, and a challenge was issued by Rikke. Traditional Seeker combat. A bout of strength, between Rikke and whoever the N tribe chose as their champion. If Rikke emerged the victor, the Aldgoats would cease all hostility immediately, and Undai would step down as Chieftain and Nunh, and a temporary replacement decided by the Elders until the three N tribe Tia could commence the Trials of Nunh. If Rikke lost... The Aldgoats would claim Jaguar lands as their own, and the entire Y tribe would move to the more hostile northern parts of La Noscea.Â
Tamu, Undai's daughter and one of the fiercest fighters the Aldgoat have to offer, was chosen as champion to fight against Rikke. The bout was fierce, the fight bloody, but the struggle ended with Rikke's triumph. For now, the Aldgoats have respected the terms of that challenge, but Rikke has maintained a stare of alert amongst the Jaguar, a keen eye watching for unexpected retaliation.Â
Meanwhile, increased activity from the Castrum in Eastern La Noscea saw Amra and Zhet investigating the Garlean stronghold. They didn't get very far before they were captured by the Imperial garrison, along with two others who were also present. Both hunters managed to escape, and for now, all seems to be at peace, though Amra has been working unofficially with a new group once or twice a week, and returns home to the jungle bearing new wounds and scars. He doesn't let this distract himself from his duty as Rahzarr Kahl, however.
Rez Aria was a man who knew how to procure things. Having good relations with most privateers and not-pirates, he always kept a fair price and oftentimes smuggled certain things over borders. Nothing too illegal, Rez was always certain to keep just to the right of the Rogues, Â but that crate of fruit or something plundered from some ruins wasn't bad. Recently he's had some dealings with a crew that was cut worse than the rest. Rez hadn't dealt with them, knowing what kind of people they were, but they've taken to a keen eye to the Miqo'te Sky Captain. It was just talk at the moment, but Rez knew the threats would be coming.
The past few months for the tribe have seen some short, but major events take place, but their day to day life has not changed much. Rikke commands the direction of the tribe, as it has always been. The members of the Rahzarr Kahl, Amra, Zhet, and Hime continue to hunt across the realm, whether for practice or for gil, their exploits take them all over Eorzea. Good standing with the Adventurer's Guild in Limsa affords them hunt priority for large beasts and monsters in La Noscea as well. Aldgoat attacks became more aggressive, resulting in increased patrols by both the huntresses and the Tia. A new development was seen in the form of a Mamool Ja raiding party spotted in the jungle. Their only sighting resulted in Amra being shot twice with heavy arrows, and tumbling to the bottom of Red Mantis Falls. He has since recovered, but the group of beastkin remain at large.Â
Tension came to a head when Undai, chieftain and Nunh of the N tribe, requested that Rikke and Ashake enter Aldgoat grounds for a feast, and negotiations to once again attempt to settle their dispute. Rikke, sensing a trap, offered an alternative plan, inviting the N tribe elders to the Jaguar camp under the condition that the Aldgoats were not to be harmed in any way. This meeting did not go well, and a challenge was issued by Rikke. Traditional Seeker combat. A bout of strength, between Rikke and whoever the N tribe chose as their champion. If Rikke emerged the victor, the Aldgoats would cease all hostility immediately, and Undai would step down as Chieftain and Nunh, and a temporary replacement decided by the Elders until the three N tribe Tia could commence the Trials of Nunh. If Rikke lost... The Aldgoats would claim Jaguar lands as their own, and the entire Y tribe would move to the more hostile northern parts of La Noscea.Â
Tamu, Undai's daughter and one of the fiercest fighters the Aldgoat have to offer, was chosen as champion to fight against Rikke. The bout was fierce, the fight bloody, but the struggle ended with Rikke's triumph. For now, the Aldgoats have respected the terms of that challenge, but Rikke has maintained a stare of alert amongst the Jaguar, a keen eye watching for unexpected retaliation.Â
Meanwhile, increased activity from the Castrum in Eastern La Noscea saw Amra and Zhet investigating the Garlean stronghold. They didn't get very far before they were captured by the Imperial garrison, along with two others who were also present. Both hunters managed to escape, and for now, all seems to be at peace, though Amra has been working unofficially with a new group once or twice a week, and returns home to the jungle bearing new wounds and scars. He doesn't let this distract himself from his duty as Rahzarr Kahl, however.
Rez Aria was a man who knew how to procure things. Having good relations with most privateers and not-pirates, he always kept a fair price and oftentimes smuggled certain things over borders. Nothing too illegal, Rez was always certain to keep just to the right of the Rogues, Â but that crate of fruit or something plundered from some ruins wasn't bad. Recently he's had some dealings with a crew that was cut worse than the rest. Rez hadn't dealt with them, knowing what kind of people they were, but they've taken to a keen eye to the Miqo'te Sky Captain. It was just talk at the moment, but Rez knew the threats would be coming.