
I've been looking for threads on this and I could not find anything that answered my curiousity.Â
So..if you play a ninja icly, how do you portray your ninjutsu? Do you simply go by the examples given ingame, do you put a spin on it/create entirely new ninjutsu? How would you go about learning new combinations say for trial and error (which would seem somewhat dangerous)
And if you perhaps do not play one yourself, where would you, given that you support more than the ingame ones, see the boundries of things you can do with them?
It is a really interesting concept I want to work with, though I wanted to hear some peoples opinions and options to better incorporate it into my rp.
Thanks in advance for any insight o/
So..if you play a ninja icly, how do you portray your ninjutsu? Do you simply go by the examples given ingame, do you put a spin on it/create entirely new ninjutsu? How would you go about learning new combinations say for trial and error (which would seem somewhat dangerous)
And if you perhaps do not play one yourself, where would you, given that you support more than the ingame ones, see the boundries of things you can do with them?
It is a really interesting concept I want to work with, though I wanted to hear some peoples opinions and options to better incorporate it into my rp.
Thanks in advance for any insight o/
Main character: Yomi Aogane. Wiki page: