(09-23-2014, 09:39 AM)Warren Castille Wrote:(09-23-2014, 09:06 AM)J Wrote:(09-23-2014, 07:58 AM)Warren Castille Wrote: But no perk of housing is absolutely necessary. My point is that the ONLY thing that stood out to make being in an FC "worth it" was the housing option and the extra chat slot.What's 'necessary' is completely subjective based on any given player's desires. You might not like doing dungeons but that doesn't mean there's not a hefty amount of players eager to run them over and over again.Â
The developers have already announced that they'll be adding the ability for players to build their own airships within their houses in the future, so that's yet another appealing feature that will be locked behind an artificial barrier should the housing shortage not be resolved by that point.
Hunting down achievements in WoW and FFXIV isn't 'necessary' by your definition though countless players players invest in those features regardless and they enjoy it. If you don't care for housing, fine - just please stop acting like your word is law and that nobody should care for it if they're so inclined to enjoy such in-game features.
In the loosest of terms, sure, content is subjective. If you consider chocobo dye to be content, we just disagree. It has no impact on gameplay outside of vanity. It's a step above free-to-play cash shop options.
I use the word "necessary" to imply you're not barred from playing the game in any way without a house. You lose access to personal land to garden on and the ability to hold a stable, which is fair. To repeat it in case it wasn't clear, I agree that they dd a shitty job making housing available.
Regarding airships, though: We have no idea what content will be used with them. If it's a multi-million gil timesink requiring all crafts to 50 and 4* synths and all it grants you is a different travel CS out of the cities, do you think it makes sense for a single person to build their own airship? It's meant to be something you work for, not something handed to you.
For players like me, the vanity options -are- the game. I'm not sure how the ability to make my armor match, dye my clothes and my chocobo, and design the interior of my room aren't gameplay features. What I mean though is, for some folks getting two star crafting or being able to run dungeons and/or raids are gameplay features that keep that player subscribing for another 15$ a month. For people like me, the acquisition of vanity is appealing.
As others have stated, the real issue is availability here. Even when the additional wards are introduced, there are still enough people on the server to see a complete house buyout shortly after servers are up again.Â
Is it really fair to the players who have lives who can't stay up until 4 am just to camp out and grab a house? Just so they can be able to continue pursuing the features of the game they enjoy the most?