On a serious note I want Bloodbornes combat system.Â
Or Infamous level parkour mechanic
Or Infamous level parkour mechanic
Kevin Gates - Told Me
If you could bring over one aspect from another game--- |
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RE: If you could bring over one aspect from another game--- |
04-14-2015, 10:53 PM
On a serious note I want Bloodbornes combat system.Â
Or Infamous level parkour mechanic Kevin Gates - Told Me
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RE: If you could bring over one aspect from another game--- |
04-14-2015, 10:56 PM
Noobtube from Call of Duty.
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RE: If you could bring over one aspect from another game--- |
04-15-2015, 09:35 AM
Every FF class that ever existed. Cannoners, beast masters, time mages, hunters, trappers, pirates,gamblers, etc. etc.Â
So many classes to have abilties and roles from I jsut want as many as possible. That and sea exploration. |
RE: If you could bring over one aspect from another game--- |
04-15-2015, 10:18 AM
A mixture of the housing from Rift, Wildstar and Everquest 2 (just the housing item placement and edit system for Everquest 2).
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RE: If you could bring over one aspect from another game--- |
04-15-2015, 11:17 AM
I'd definitely like FFXII's airship instances implemented into XIV.
You could choose between: Fast ride: Instant arrival to destination, like what we have currently. Cruise ride: You'd enter an instance aboard the airship inside an unlimited, looping high sky scenario (no land was in sight below, so the airship could go on forever without the worry of having to create a landscape below that matched with the real world map). You could stay in there for as long as you wanted, until you'd click on your cabine inside and select "sleep to destination". Of course, that'd also require some decent, big airships to walk around in. -------------------------------------------------------------------- I'd also love to see the cameo reward system of Wild Arms 5. In wild arms 5, scattered around the world were cameos of heroes of past Wild Arms titles. Doing a series of side-quests for them rewarded your character with the original costume that cameo wore in their game. XIV is sort-of doing this, but I'd love to have the cameos be actual part of the world of Eorzea and have quests that did not expire at the end of an event. ---------------------------------------------------------------------- Lastly, horseback battles in Wild Arms 3 were a fucking blast. To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C. |
RE: If you could bring over one aspect from another game--- |
04-15-2015, 11:48 AM
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RE: If you could bring over one aspect from another game--- |
04-15-2015, 12:02 PM
Erm, maybe it's just me, but I think I would actually like more romantic emotes and stuff. Not from another game, but uhm, more hugging and cuddling emotes and romantic emotes in general would be cute. I know Eleni would abuse them. |
RE: If you could bring over one aspect from another game--- |
04-15-2015, 01:03 PM
The glamour system from Diablo 3. Once you had the unique item in your possession, it was stored and you could then apply the looks of it. it would save me sooooo much inventory space. One retainer is full of just dungeon sets.
Aduu Avagnar, The Wanderer: Wiki
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RE: If you could bring over one aspect from another game--- |
04-15-2015, 03:11 PM
Guild Wars 2 combat, but with tanks and healers still. For those who don't know, in GW2 you gained new abilities by using a specific weapon long enough. Your main 5 abilities were weapon skills. Then you could get 5 non-weapon skills, such as spells, utility abilities, and passives, by putting points into those abilities. These 5 could be swapped out at any time out of combat, and there were dozens to choose from for each class. More importantly, each of your 10 abilities were actually interesting. None of that "Does X more damage if used after Y" bullshit. You only had 10 abilities at a time, but they were 10 AWESOME abilities.Â
Alternatively, I'd like WoW's talent trees, or something equivalent, so each job could fill more than one niche. |
RE: If you could bring over one aspect from another game--- |
04-15-2015, 04:05 PM
(This post was last modified: 04-15-2015, 04:05 PM by Cato.)
- Wildstar's housing system. There's really no reason as to why housing in FFXIV has to be so exclusive and expensive. Hopefully the situation improves in the future, especially for bustling realms.
- More character customisation, particularly for the original races. Elezen and Miqo'te need a muscle definition slider. Hyur and Miqo'te men could use some more classically handsome/ruggedly handsome facial options. ESO did a pretty good job with its character creation system but there's countless MMO's we could bring inspiration from in that regard. |
RE: If you could bring over one aspect from another game--- |
04-15-2015, 04:33 PM
I didn't play SWTOR for too long, mostly because I could not pay for a sub and the free version was....well, less than appealing.
Anyway, the one thing that I really, really liked was that if you were in a party, everyone rolled on what they wanted to say or do in reaction to something. I know that this would take a LOT of time and plenty of funds, but if it is ever a possibility to come to FFXIV, I would be in heaven. |
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