Evangeline's concept was both an exiled noble, and a revolutionary. And I chose her abilities based on her movement between those concepts.
She knows the sword, lance, and fist to a competent level (As all women of Ishgard should, in order to defend their city). However since she is flighty and unfocused, she never has had the long training that would make her a master.
Instead her power is science and deduction, lore and politics. She has been disillusioned by magick, and trusts in technology to get her goals. It's been fun steadily ramping up the devices and items she's able to build. From smoke bombs and flashbangs, to grenades and mines.
Recently she collaborated with many in her FC + Otto Vann to build a cannon for an event. Firing iron harpoons linked by rattling chains to impale a wrym into the ground. Who knows what the future might bring!?
Evangeline doesn't trust Magitech, thinking it just another form of magic, so her inventions do run more realistic. We'll see if the machinist lore in heavensward changes that!
She knows the sword, lance, and fist to a competent level (As all women of Ishgard should, in order to defend their city). However since she is flighty and unfocused, she never has had the long training that would make her a master.
Instead her power is science and deduction, lore and politics. She has been disillusioned by magick, and trusts in technology to get her goals. It's been fun steadily ramping up the devices and items she's able to build. From smoke bombs and flashbangs, to grenades and mines.
Recently she collaborated with many in her FC + Otto Vann to build a cannon for an event. Firing iron harpoons linked by rattling chains to impale a wrym into the ground. Who knows what the future might bring!?
Evangeline doesn't trust Magitech, thinking it just another form of magic, so her inventions do run more realistic. We'll see if the machinist lore in heavensward changes that!