(07-14-2015, 01:38 PM)Aya Wrote: I've also toyed with the idea that they're really nothing more than a gang of their own,projecting a public image to protect their real dealings. Â That would give them some of the flavor that makes both Ul'dah and Limsa interesting
But yeah, whoever decided that rogues should be paladins with knives really doesn't understand why Limsa was interesting.
*steals*
I think the issue with Limsa in terms of big open rp viability tends to be that it is piecemeal. You don't have as dominating of factions and politics as you have in Ul'dah, meaning that besides "pirates, lol" you have to headcanon a lot of stuff. That means that people rp in their groups, because so much of the rp is dependent on how any given person decides to rp it -- unless you're just using Limsa as a setting for private stuff.
Ul'dah gives just enough concrete information to allow players to take over and develop.
Limsa, most of the time, doesn't give enough. Yeah, that's exciting, and the bare-bones setting is interesting, but that makes it difficult to attract the spontaneous player-run open rp you see in Ul'dah.