I think it's pretty crass to suggest fancy coreography is "dickwaving."
The fights in wuxia are beautiful and often heavily coreographed, more akin to dancing than real fighting, yet they can still feel dangerous or intensely serious. To suggest the exaggerated fantasy martial arts common to those shows lack any sort of compelling element is off-base.
I'd almost even argue it's faintly Eurocentric, as that emphasis on low fantasy realism seems to be really firmly rooted in European martial arts and popular Western fantasy more than anything else, but that's perhaps a long shot. It's not an either-or game either. You can make a realistic fight scene and play it up to a more fanciful degree. If I'm in the mood for it, or it serves a tool for me in writing, that sort of coreography is fine and I enjoy it just as well, but I feel it lacks distinctiveness as it's the dominant paradigm here. I mean, I can enjoy it, sure. I loved Glen Cook's Black Company and combat was primarily of that sort, despite the presence of powerful magic. But realism doesn't rule me, and my tastes are a lot more broad than that.
But in any case that's a moot point, because I'm merely describing my preference, and like in OP's case, merely making a thread like this to state it and insinuate others are lesser for not sharing it is meaningless.
The fights in wuxia are beautiful and often heavily coreographed, more akin to dancing than real fighting, yet they can still feel dangerous or intensely serious. To suggest the exaggerated fantasy martial arts common to those shows lack any sort of compelling element is off-base.
I'd almost even argue it's faintly Eurocentric, as that emphasis on low fantasy realism seems to be really firmly rooted in European martial arts and popular Western fantasy more than anything else, but that's perhaps a long shot. It's not an either-or game either. You can make a realistic fight scene and play it up to a more fanciful degree. If I'm in the mood for it, or it serves a tool for me in writing, that sort of coreography is fine and I enjoy it just as well, but I feel it lacks distinctiveness as it's the dominant paradigm here. I mean, I can enjoy it, sure. I loved Glen Cook's Black Company and combat was primarily of that sort, despite the presence of powerful magic. But realism doesn't rule me, and my tastes are a lot more broad than that.
But in any case that's a moot point, because I'm merely describing my preference, and like in OP's case, merely making a thread like this to state it and insinuate others are lesser for not sharing it is meaningless.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.