I see healing as a means of repairing, perhaps increasing the rate of regeneration, but not creating tissue . So if someone broke a bone, then it would piece itself together. Though if something is missing, then there would be problems.Â
Generally, when my char comes back from something like blood loss, that blood stays gone, and she's gonna be healing like death warmed over until her body catches up. If she's had some of her muscle tissue regenerated, she's gonna be sore, and very reluctant to move around. Healing in the game is miraculous, but coming back from a situation that should by all means leave someone in bed or a coffin should still linger around for a while longer.
Generally, when my char comes back from something like blood loss, that blood stays gone, and she's gonna be healing like death warmed over until her body catches up. If she's had some of her muscle tissue regenerated, she's gonna be sore, and very reluctant to move around. Healing in the game is miraculous, but coming back from a situation that should by all means leave someone in bed or a coffin should still linger around for a while longer.