Secluded away from the main thoroughfare of Gridania, Hunter's Respite is known among meat connoisseurs as one of the best mercenary halls in Gridania- merely for the food alone. Drizzled with garlic butter and topped with herbs, spices, grilled onions and sauted mushrooms, these steaks are done to perfection with a unique blend of old Keeper tribal customs that would be hard to find anywhere else outside of the wilds. The smell of sizzling meat is nearly around-the-clock, and enough to make anyone want to step inside just as they pass the establishment. Although small, the hall is owned and operated by a passionate family who are steadfastly loyal to one another.
The main attraction, however, for Hunter's Respite isn’t actually the food so much as it is for employment. The Veil mercenary company operates from this location, and maintains a public venture board as well as amenities for mercenaries from all over Eorzea to relax, resupply, and get some decent food in an open and laid-back setting. Hunter's Respite can even get a little rowdy, so it’s not uncommon to find those gathered here in bouts of friendly competition between rounds of mead.
Whether you’re looking for food, work or rest, Hunter's Respite has you covered!
Welcome to the recruitment and overview page for the free company, “The Veilâ€! Right away, you’re probably asking yourself just what in the world this actually is. First and foremost, the Veil is a family- both IC and OOC. If one of us has a problem, we all do, so we try to keep drama down by being transparent and open with one another.
Beyond that, the Veil is somewhat unique in that it is a “community†company. We aim to support the general community by hosting and supporting events, offering a public venue for RP, utilizing the party finder to advertise for RP opportunities, maintaining a public community venture board, and supporting community storylines in any way that we can. When the community as a whole is doing well, so are we. To that end, we do not blindly recruit- we try to find players and characters that fit our particular niche, and if they don’t, we at least try to refer them somewhere else they can have fun at. That’s really the name of the game here: having fun.
At the basest level, the Veil concept is a simple, rough-and-tumble mercenary company that’s more than merely a company: they’re a family. The most enduring philosophy of characters within the Veil would probably be, “work hard, play hard.†The Veil’s headquarters is Hunter's Respite, which also doubles as a public mercenary pit-stop. Here, characters can meet with peers and rivals, relax, get a good (meaty) meal, brawl, resupply, and most importantly, browse our community venture board. The current listings on the community venture board can be viewed here:
Miriamele's Venture Board
Originally founded and funded by Ishgardian nobility interests, the Veil was conceived to undermine and eventually equalize the aristocracy to the common people in Eorzea. However, over the months that followed, the diverse family who actually worked with and operated the Veil eventually came to realize that their capabilities were not solely limited to functioning as an arm of minor noble houses. While they still do take on jobs for their original benefactors, they were able to accrue enough gil to eventually buy out the headquarters they were provided. With the range of their diverse skillset and a desire to eek out a comfortable living in the world, the family has since decided to offer their services publicly under contract as a freelance mercenary company.
Since the formal purchase and acquisition of the After-Dark Grill, the steakhouse has since been transformed from an upscale eatery into a self-styled ‘meat-hall.’ Here, mercenaries- not just from the Veil- can come to Hunter's Respite to relax, grab a meat shank, browse open job requests, and resupply.