That was pretty rude, Boo. It's just a discussion there's no need to get snippy.
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Conjurers and Thaumaturgy |
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RE: Conjurers and Thaumaturgy |
07-28-2014, 05:06 PM
Well I don't see how it DOESNT work that way.
Time start a canpire, you blow air on a spark to create a flame. When the temperature drops, waterfalls become ice and the more water that continues to freeze, the larger the ice becomes And everyone knows lightning comes from the earth. Elements of nature can be put on a chart, but science cannot prove or disprove magic. The world changes. Theories change. I would hate to live in a world where everything is concrete and facts. I like things to be open to interpretation. |
RE: Conjurers and Thaumaturgy |
07-28-2014, 05:35 PM
Well, when we're talking RP setting metaphysics, it works how the devs' lore says it works -- and the lore, as explained by the in-game book that's being referenced, indicates how those specific metaphysics operate in the setting (or, at least, how a well-respected mage whose writings influence the modern practice of magic believes they operate).
Characters are, of course, able to disagree with that, but ICly, that'd be like disagreeing with Newton on how gravity works. It's not likely to get a positive reaction. OOCly, all we can do is look at what lore is provided and say, "That's how it is." I don't particularly like the lore about Conjury and Succor, but it is the lore, and so I've got work with it. The Freelance Wizard
Quality RP at low, low prices! ((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages)) |
RE: Conjurers and Thaumaturgy |
07-29-2014, 01:03 AM
(This post was last modified: 07-29-2014, 01:07 AM by Boo the Hamster.)
(07-28-2014, 03:43 PM)Addison Hines Wrote: That was pretty rude, Boo. It's just a discussion there's no need to get snippy.The point isn't to be rude. I'm pointing out that evidence was shown beforehand that says it doesn't work. You could possibly say that it may react the way you said it would with magitek, but when it comes to the magic in this game, it doesn't work that way. I would assume that the aether works the same way in magitek as it does in magic, but anyone could agree or disagree since there is no lore to base off of it. In the way you stated it, yes, it would make sense. When it naturally occurs, yes, it will work that way. You may not personally like it, but this has been studied through the lore. There is little point in this particular part to be interpreted when it is a concrete rule. Not everything needs to be set in stone, but aether, in my opinion, is a rule that absolutely -needs- to be concrete in order for a story in this setting to make sense. Though I'm just repeating what Freelance Wizard stated at this point in all honesty. |
RE: Conjurers and Thaumaturgy |
07-29-2014, 07:18 AM
I do have to point out that the book this is coming from may be a sticky point. They have changed a lot of the lore for caster type stuff since 1.0. The book being referred to is from a time when Conjurers had all the elemental magic (and when elemental weaknesses were actually a thing mechanically). Back then, Thuamaturges didn't have elemental magic at all, they use Astral and Umbral spells. While we can still see vestiges of those days in the current game, we do have to remember that all of that got practically thrown out from a lore stand point. This happened in 1.0 when they shifted how magic worked for CONs and THMs. Long story short, that book may have been effectively retconned as lore. Possibly when they changed magic in 1.0, but most certainly when ARR started up.
Which element tops which is no longer a thing, and I am not sure there is a book around that says that it is now. |
RE: Conjurers and Thaumaturgy |
07-29-2014, 05:12 PM
I'm sorry for causing a debate, everyone. ;__;
I've been reading over this also-relevant thread on the side, and I really appreciate all of the feedback and discussion so far. I'm admittedly a huge lore-stickler, so being able to play a character while working with lore is really important to me, and I'm learning quite a bit from these posts and others on the boards. "Bran thought about it. 'Can a man still be brave if he's afraid?'
                                -George R.R. Martin, A Game of Thrones |
RE: Conjurers and Thaumaturgy |
07-29-2014, 05:14 PM
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RE: Conjurers and Thaumaturgy |
07-29-2014, 06:35 PM
(07-29-2014, 05:12 PM)Reima Wrote: I'm sorry for causing a debate, everyone. ;__; How dare you! ...no, seriously, if people don't post interesting threads, I get bored.  D: |
RE: Conjurers and Thaumaturgy |
07-30-2014, 06:13 AM
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RE: Conjurers and Thaumaturgy |
07-30-2014, 04:21 PM
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RE: Conjurers and Thaumaturgy |
07-30-2014, 04:34 PM
(07-30-2014, 09:10 AM)Berrod Armstrong Wrote:(07-28-2014, 02:55 PM)Nebbs Wrote: .. Chakra ... Yay .. nice to have a similar view. I have not played Monk much but it was omone who told me. Now I have to go play it This was one of the main things I borrowed from Char:Â [Nebula Stardancer] Â FC: [East Eerie Trading Co]
Link Shells: [Hugs & Cakes] Â [Witches' Wyrd Web] |
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