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SMN roleplay - throwing storylines out the window


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SMN roleplay - throwing storylines out the window
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JFrombaughv
JFrombaugh
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RE: SMN roleplay - throwing storylines out the window |
#15
08-02-2014, 02:31 AM
(08-01-2014, 05:06 PM)LiadansWhisper Wrote:
(08-01-2014, 05:04 PM)JFrombaugh Wrote: I think some people may have misunderstood a few key things:

-For the first 50% of her story, including up until having a part in the defeat of Ifrit, my character was a Conjurer.

-To the best of my knowledge, the ability to summon the Egis is a lost Allagan art, contained within the Soul Crystal like any other Job's abilities.

-My character does not initially find Limsa Lominsa an appealing city, nor does she find using patterns of aether to disrupt bodily function as appealing as calling upon the elements. But after finding the crystal and being constantly put down by the native Gridanians, she at that point has an incentive to switch classes.

-Thus, she switches weapons and levels up Arcanist exactly like any other Adventurer would, except that instead of using a Carbuncle she uses her Egis contained within the Soul Crystal, and being the free-spirited person she is, she elected not to take up a side job as a customs agent.

Honestly, I think this could be a great story, if it is possible. The other option pretty much is for her to just stay a Conjurer, albeit retaining her personality.

I'm not sure what the problem is?  You can play whatever you like, and there's nothing in-game to suggest that people can't switch classes or jobs.

I was simply pointing out that Conjury and Arcanomancy are not the same thing.  Smile

Okay, but just out of curiosity, which do you think would be more "realistically" possible? The storyline I've described, or someone being skilled in both Conjury and Thaumaturgy (leaving Jobs out of the equation)?
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Messages In This Thread
SMN roleplay - throwing storylines out the window - by JFrombaugh - 07-28-2014, 04:24 AM
RE: SMN roleplay - throwing storylines out the window - by Aduu Avagnar - 07-28-2014, 01:40 PM
RE: SMN roleplay - throwing storylines out the window - by Warren Castille - 07-28-2014, 01:45 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-28-2014, 04:22 PM
RE: SMN roleplay - throwing storylines out the window - by Goodfellow - 07-28-2014, 04:53 PM
RE: SMN roleplay - throwing storylines out the window - by Mercurias - 07-29-2014, 05:12 AM
RE: SMN roleplay - throwing storylines out the window - by synaesthetic - 07-30-2014, 06:26 AM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-30-2014, 04:24 PM
RE: SMN roleplay - throwing storylines out the window - by synaesthetic - 07-30-2014, 05:07 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-30-2014, 09:01 PM
RE: SMN roleplay - throwing storylines out the window - by Ralamano - 07-30-2014, 09:56 PM
RE: SMN roleplay - throwing storylines out the window - by ArmachiA - 07-30-2014, 10:21 PM
RE: SMN roleplay - throwing storylines out the window - by JFrombaugh - 08-01-2014, 05:04 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 08-01-2014, 05:06 PM
RE: SMN roleplay - throwing storylines out the window - by JFrombaugh - 08-02-2014, 02:31 AM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 08-02-2014, 03:42 AM
RE: SMN roleplay - throwing storylines out the window - by Aduu Avagnar - 08-03-2014, 02:06 PM

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